Name | EntityTag.can_tick |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.can_tick> If the entity is an armor stand, returns whether the armor stand can tick.
|
Description | Changes whether an armor stand can tick. |
Requires | Paper |
Source | https://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityCanTick.java#L64 |
Name | EntityTag.fallingblock_type |
Input | MaterialTag |
Related Tags | <EntityTag.fallingblock_material> Returns the material of a fallingblock-type entity.
|
Description | Sets the block type of a falling_block entity (only valid while spawning). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L756 |
Name | EntityTag.item_in_hand |
Input | ItemTag |
Related Tags | <EntityTag.item_in_hand> Returns the item the entity is holding, or air if none.
|
Description | Sets the item in the entity's hand.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2555 |
Name | EntityTag.item_in_offhand |
Input | ItemTag |
Related Tags | <EntityTag.item_in_offhand> Returns the item the entity is holding in their off hand, or air if none.
|
Description | Sets the item in the entity's offhand.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2569 |
Name | EntityTag.shooter |
Input | EntityTag |
Related Tags | <EntityTag.shooter> Returns the entity's shooter, if any.
|
Description | Sets the entity's shooter.
The entity must be a projectile. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2602 |
Name | EntityTag.can_pickup_items |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.can_pickup_items> Returns whether the entity can pick up items.
|
Description | Sets whether the entity can pick up items.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2616 |
Name | EntityTag.fall_distance |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.fall_distance> Returns how far the entity has fallen.
|
Description | Sets the fall distance. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2630 |
Name | EntityTag.fallingblock_drop_item |
Input | ElementTag(Boolean) |
Description | Sets whether the falling block will drop an item if broken. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2643 |
Name | EntityTag.fallingblock_hurt_entities |
Input | ElementTag(Boolean) |
Description | Sets whether the falling block will hurt entities when it lands. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2655 |
Name | EntityTag.fire_time |
Input | DurationTag |
Related Tags | <EntityTag.fire_time> Returns the duration for which the entity will remain on fire
|
Description | Sets the entity's current fire time (time before the entity stops being on fire). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2667 |
Name | EntityTag.leash_holder |
Input | EntityTag |
Related Tags | <EntityTag.is_leashed> Returns whether the entity is leashed.
<EntityTag.leash_holder> Returns the leash holder of entity.
|
Description | Sets the entity holding this entity by leash.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2680 |
Name | EntityTag.can_breed |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.can_breed> Returns whether the animal entity is capable of mating with another of its kind.
|
Description | Sets whether the entity is capable of mating with another of its kind.
The entity must be living and 'ageable'. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2695 |
Name | EntityTag.breed |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.breeding> Returns whether the animal entity is trying to with another of its kind.
|
Description | Sets whether the entity is trying to mate with another of its kind.
The entity must be living and an animal. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2709 |
Name | EntityTag.passengers |
Input | ListTag(EntityTag) |
Related Tags | <EntityTag.passengers> Returns a list of the entity's passengers, if any.
<EntityTag.is_empty> Returns whether the entity does not have a passenger.
|
Description | Sets the passengers of this entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2723 |
Name | EntityTag.passenger |
Input | EntityTag |
Related Tags | <EntityTag.passenger> Returns the entity's passenger, if any.
<EntityTag.is_empty> Returns whether the entity does not have a passenger.
|
Description | Sets the passenger of this entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2748 |
Name | EntityTag.time_lived |
Input | DurationTag |
Related Tags | <EntityTag.time_lived> Returns how long the entity has lived.
|
Description | Sets the amount of time this entity has lived for. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2769 |
Name | EntityTag.absorption_health |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.absorption_health> Returns the living entity's absorption health.
|
Description | Sets the living entity's absorption health. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2782 |
Name | EntityTag.oxygen |
Input | DurationTag |
Related Tags | <EntityTag.oxygen> Returns the duration of oxygen the entity has left. (...)
<EntityTag.max_oxygen> Returns the maximum duration of oxygen the entity can have. (...)
|
Description | Sets how much air the entity has remaining before it drowns.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2795 |
Name | EntityTag.remove_effects |
Input | None |
Related Tags | <EntityTag.has_effect[<effect>]> Returns whether the entity has a specified effect. (...)
|
Description | Removes all potion effects from the entity.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2815 |
Name | EntityTag.release_left_shoulder |
Input | None |
Related Tags | <EntityTag.left_shoulder> Returns the entity on the entity's left shoulder. (...)
|
Description | Releases the player's left shoulder entity.
Only applies to player-typed entities. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2831 |
Name | EntityTag.release_right_shoulder |
Input | None |
Related Tags | <EntityTag.right_shoulder> Returns the entity on the entity's right shoulder. (...)
|
Description | Releases the player's right shoulder entity.
Only applies to player-typed entities. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2853 |
Name | EntityTag.left_shoulder |
Input | EntityTag |
Related Tags | <EntityTag.left_shoulder> Returns the entity on the entity's left shoulder. (...)
|
Description | Sets the entity's left shoulder entity.
Only applies to player-typed entities. Provide no input to remove the shoulder entity. NOTE: This mechanism will remove the current shoulder entity from the world. Also note the client will currently only render parrot entities. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2875 |
Name | EntityTag.right_shoulder |
Input | EntityTag |
Related Tags | <EntityTag.right_shoulder> Returns the entity on the entity's right shoulder. (...)
|
Description | Sets the entity's right shoulder entity.
Only applies to player-typed entities. Provide no input to remove the shoulder entity. NOTE: This mechanism will remove the current shoulder entity from the world. Also note the client will currently only render parrot entities. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2899 |
Name | EntityTag.persistent |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.persistent> Returns whether the entity should be be saved to file when chunks unload (otherwise, the entity is gone entirely if despawned for any reason).
|
Description | Sets whether the entity should be be saved to file when chunks unload (otherwise, the entity is gone entirely if despawned for any reason).
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2923 |
Name | EntityTag.sheared |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_sheared> Returns whether a sheep is sheared.
|
Description | Sets whether the sheep is sheared. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2941 |
Name | EntityTag.collidable |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_collidable> Returns whether the entity is collidable. (...)
|
Description | Sets whether the entity is collidable.
NOTE: To disable collision between two entities, set this mechanism to false on both entities. Sets the persistent collidable value for NPCs. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2954 |
Name | EntityTag.no_damage_duration |
Input | DurationTag |
Related Tags | <EntityTag.last_damage.duration> Returns the duration of the last damage taken by the entity.
<EntityTag.last_damage.max_duration> Returns the maximum duration of the last damage taken by the entity.
|
Description | Sets the duration in which the entity will take no damage. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2974 |
Name | EntityTag.max_no_damage_duration |
Input | DurationTag |
Related Tags | <EntityTag.last_damage.duration> Returns the duration of the last damage taken by the entity.
<EntityTag.last_damage.max_duration> Returns the maximum duration of the last damage taken by the entity.
|
Description | Sets the maximum duration in which the entity will take no damage. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2988 |
Name | EntityTag.velocity |
Input | LocationTag |
Related Tags | <EntityTag.velocity> Returns the movement velocity of the entity. (...)
|
Description | Sets the entity's movement velocity vector. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3002 |
Name | EntityTag.move |
Input | LocationTag |
Description | Forces an entity to move in the direction of the velocity vector specified. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3015 |
Name | EntityTag.interact_with |
Input | LocationTag |
Description | Makes a player-type entity interact with a block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3026 |
Name | EntityTag.pickup_delay |
Input | DurationTag |
Related Tags | <EntityTag.pickup_delay> Returns how long before the item-type entity can be picked up by a player.
|
Description | Sets the pickup delay of this Item Entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3043 |
Name | EntityTag.gliding |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.gliding> Returns whether this entity is gliding.
|
Description | Sets whether this entity is gliding. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3057 |
Name | EntityTag.glowing |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.glowing> Returns whether this entity is glowing.
|
Description | Sets whether this entity is glowing. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3070 |
Name | EntityTag.dragon_phase |
Input | ElementTag |
Related Tags | <EntityTag.dragon_phase> Returns the phase an EnderDragon is currently in. (...)
|
Description | Sets an EnderDragon's combat phase. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3086 |
Name | EntityTag.experience |
Input | ElementTag(Number) |
Related Tags | <EntityTag.experience> Returns the experience value of this experience orb entity.
|
Description | Sets the experience value of this experience orb entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3100 |
Name | EntityTag.fuse_ticks |
Input | ElementTag(Number) |
Related Tags | <EntityTag.fuse_ticks> Returns the number of ticks until the explosion of the primed TNT.
|
Description | Sets the number of ticks until the TNT blows up after being primed. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3113 |
Name | EntityTag.show_to_players |
Input | None |
Description | Marks the entity as visible to players by default (if it was hidden).
See also Mechanism:EntityTag.hide_from_players. To show to only one player, see Mechanism:PlayerTag.show_entity. Works with offline players. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3126 |
Name | EntityTag.hide_from_players |
Input | None |
Description | Hides the entity from players by default.
See also Mechanism:EntityTag.show_to_players. To hide for only one player, see Mechanism:PlayerTag.hide_entity. Works with offline players. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3140 |
Name | EntityTag.skin_layers |
Input | ListTag |
Related Tags | <EntityTag.skin_layers> Returns the skin layers currently visible on a player-type entity. (...)
|
Description | Sets the visible skin layers on a player-type entity (PlayerTag or player-type NPCTag).
Input is a list of values from the set of: CAPE, HAT, JACKET, LEFT_PANTS, LEFT_SLEEVE, RIGHT_PANTS, RIGHT_SLEEVE, or "ALL" |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3154 |
Name | EntityTag.mirror_player |
Input | ElementTag(Boolean) |
Description | Makes the player-like entity have the same skin as the player looking at it.
For NPCs, this will add the Mirror trait. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3180 |
Name | EntityTag.swimming |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.swimming> Returns whether this entity is swimming.
|
Description | Sets whether the entity is swimming. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3212 |
Name | EntityTag.detonate |
Input | None |
Description | If the entity is a firework or a creeper, detonates it. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3225 |
Name | EntityTag.ignite |
Input | None |
Description | If the entity is a creeper, ignites it. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3244 |
Name | EntityTag.head_angle |
Input | ElementTag(Decimal) |
Description | Sets the raw head angle of a living entity.
This will not rotate the body at all. Most users should prefer Command:look. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3260 |
Name | EntityTag.skeleton_arms_raised |
Input | ElementTag(Boolean) |
Description | Sets whether the skeleton entity should raise its arms. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3272 |
Name | EntityTag.polar_bear_standing |
Input | ElementTag(Boolean) |
Description | Sets whether the polar bear entity should stand up. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3284 |
Name | EntityTag.ghast_attacking |
Input | ElementTag(Boolean) |
Description | Sets whether the ghast entity should show the attacking face. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3296 |
Name | EntityTag.enderman_angry |
Input | ElementTag(Boolean) |
Description | Sets whether the enderman entity should be screaming angrily. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3307 |
Name | EntityTag.melee_attack |
Input | EntityTag |
Description | Causes this hostile-mob entity to immediately melee-attack the specified target entity once.
Does not work with passive mobs, player entities, non-living entities, etc. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3318 |
Name | EntityTag.has_ai |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.has_ai> Returns whether the entity uses the default Minecraft AI to roam and look around. (...)
|
Description | Sets whether this entity will use the default Minecraft AI to roam and look around.
This tends to have implications for other vanilla functionality, including gravity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAI.java#L79 |
Name | EntityTag.age_lock |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.age> If the entity is ageable, returns the entity's age number (-24000 to 0)
<EntityTag.is_baby> If the entity is ageable, returns whether the entity is a baby.
<EntityTag.is_age_locked> If the entity is ageable, returns whether the entity is age locked.
<EntityTag.ageable> Returns whether the entity is ageable. (...)
|
Description | Sets whether the entity is locked into its current age.
Also available: Mechanism:EntityTag.age |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAge.java#L176 |
Name | EntityTag.age |
Input | ElementTag |
Related Tags | <EntityTag.age> If the entity is ageable, returns the entity's age number (-24000 to 0)
<EntityTag.is_baby> If the entity is ageable, returns whether the entity is a baby.
<EntityTag.is_age_locked> If the entity is ageable, returns whether the entity is age locked.
<EntityTag.ageable> Returns whether the entity is ageable. (...)
|
Description | Sets the entity's age.
Inputs can be 'baby', 'adult', or a valid age number (-24000 to 0) Optionally, add '|locked' or 'unlocked' to lock/unlock the entity into/from the current age. (EG, age:baby|locked or age:-24000|unlocked) Also available: Mechanism:EntityTag.age_lock |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAge.java#L194 |
Name | EntityTag.anger |
Input | DurationTag |
Related Tags | <EntityTag.anger> Returns the remaining anger time of a PigZombie or Bee.
|
Description | Changes the remaining anger time of a PigZombie or Bee. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAnger.java#L94 |
Name | EntityTag.angry |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.angry> If the entity is a wolf or PigZombie, returns whether the entity is angry.
|
Description | Changes the anger state of a Wolf or PigZombie. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAngry.java#L100 |
Name | EntityTag.clear_custom_effects |
Input | None |
Related Tags | <EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
|
Description | Clears all custom effects from the Area Effect Cloud |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L389 |
Name | EntityTag.remove_custom_effect |
Input | ElementTag |
Related Tags | <EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
|
Description | Removes the specified custom effect from the Area Effect Cloud |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L402 |
Name | EntityTag.custom_effects |
Input | ListTag |
Related Tags | <EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
|
Description | Adds a list of custom potion effects to the Area Effect Cloud
In the form Type,Amplifier,Duration(,Ambient,Particles)|... |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L418 |
Name | EntityTag.particle_color |
Input | ColorTag |
Related Tags | <EntityTag.particle.color> Returns the Area Effect Cloud's particle color.
|
Description | Sets the Area Effect Cloud's particle color. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L456 |
Name | EntityTag.base_potion |
Input | ElementTag |
Related Tags | <EntityTag.base_potion> Returns the Area Effect Cloud's base potion data. (...)
<EntityTag.base_potion.type> Returns the Area Effect Cloud's base potion type.
<EntityTag.base_potion.is_upgraded> Returns whether the Area Effect Cloud's base potion is upgraded.
<EntityTag.base_potion.is_extended> Returns whether the Area Effect Cloud's base potion is extended.
<server.potion_types> Returns a list of all potion types known to the server. (...)
|
Description | Sets the Area Effect Cloud's base potion.
In the form: Type,Upgraded,Extended NOTE: Potion cannot be both upgraded and extended |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L469 |
Name | EntityTag.duration |
Input | DurationTag |
Related Tags | <EntityTag.duration> Returns the Area Effect Cloud's duration.
|
Description | Sets the Area Effect Cloud's duration. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L507 |
Name | EntityTag.duration_on_use |
Input | DurationTag |
Related Tags | <EntityTag.duration.on_use> Returns the duration the Area Effect Cloud (...)
|
Description | Sets the duration the Area Effect Cloud
will increase by when it applies an effect to an entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L520 |
Name | EntityTag.particle |
Input | ElementTag |
Related Tags | <EntityTag.particle> Returns the Area Effect Cloud's particle.
|
Description | Sets the particle of the Area Effect Cloud |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L534 |
Name | EntityTag.radius |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.radius> Returns the Area Effect Cloud's radius.
|
Description | Sets the radius of the Area Effect Cloud |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L547 |
Name | EntityTag.radius_on_use |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.radius.on_use> Returns the amount the Area Effect Cloud's radius (...)
|
Description | Sets the radius the Area Effect Cloud
will increase by when it applies an effect to an entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L560 |
Name | EntityTag.radius_per_tick |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.radius.per_tick> Returns the amount the Area Effect Cloud's radius (...)
|
Description | Sets the radius the Area Effect Cloud
will increase by every tick. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L574 |
Name | EntityTag.reapplication_delay |
Input | DurationTag |
Related Tags | <EntityTag.reapplication_delay> Returns the duration an entity will be immune (...)
|
Description | Sets the duration an entity will be immune
from the Area Effect Cloud's subsequent exposure. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L588 |
Name | EntityTag.source |
Input | EntityTag |
Related Tags | <EntityTag.source> Returns the source of the Area Effect Cloud.
|
Description | Sets the source of the Area Effect Cloud |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L602 |
Name | EntityTag.wait_time |
Input | DurationTag |
Related Tags | <EntityTag.wait_time> Returns the duration an entity must be exposed to (...)
|
Description | Sets the duration an entity must be exposed to
the Area Effect Cloud before its effect is applied. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L615 |
Name | EntityTag.armor_bonus |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.armor_bonus> Returns the entity's base armor bonus.
|
Description | Sets the entity's base armor bonus. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArmorBonus.java#L82 |
Name | EntityTag.armor_pose |
Input | ListTag |
Related Tags | <EntityTag.armor_pose_list> Returns a list of all poses and angles for the armor stand in the (...)
<EntityTag.armor_pose[<part>]> Returns the current angle pose for the specified part. (...)
|
Description | Sets the angle for various parts of the armor stand in the
format: PART|ANGLE|... For example, head|4.5,3,4.5|body|5.4,3.2,1 Valid parts: HEAD, BODY, LEFT_ARM, RIGHT_ARM, LEFT_LEG, RIGHT_LEG Angles are in radians! Here's a website to help you figure out the correct values: URL:https://bgielinor.github.io/Minecraft-ArmorStand/. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArmorPose.java#L118 |
Name | EntityTag.arms |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.arms> If the entity is an armor stand, returns whether the armor stand has arms.
|
Description | Changes the arms state of an armor stand. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArms.java#L82 |
Name | EntityTag.damage |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.damage> Returns the damage that the arrow/trident will inflict. (...)
|
Description | Changes how much damage an arrow/trident will inflict. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArrowDamage.java#L76 |
Name | EntityTag.attribute_base_values |
Input | MapTag |
Related Tags | <EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
|
Description | Sets the base value of an entity's attributes.
Specify a MapTag where the keys are attribute names, and values are the new base values. Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeBaseValues.java#L158 |
Name | EntityTag.attribute_modifiers |
Input | MapTag |
Related Tags | <EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
|
Description | Sets the attribute modifiers of an entity.
This is a SET operation, meaning pre-existing modifiers are removed. Specify a MapTag where the keys are attribute names, and values are a ListTag of modifiers, where each modifier is itself a MapTag with required keys 'operation' and 'amount', and optional keys 'name', 'slot', and 'id'. Valid operations: ADD_NUMBER, ADD_SCALAR, and MULTIPLY_SCALAR_1 Valid slots: HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html The default ID will be randomly generated, the default name will be the attribute name, the default slot is any. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L200 |
Name | EntityTag.add_attribute_modifiers |
Input | MapTag |
Related Tags | <EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
|
Description | Adds attribute modifiers to an entity without altering existing modifiers.
All input is the same as Mechanism:EntityTag.attribute_modifiers. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L239 |
Name | EntityTag.remove_attribute_modifiers |
Input | ListTag |
Related Tags | <EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
|
Description | Removes attribute modifiers from an entity. Specify a list of attribute names or modifier UUIDs as input. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L269 |
Name | EntityTag.is_aware |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_aware> Returns whether the entity is aware of its surroundings. (...)
|
Description | Sets whether the entity is aware of its surroundings.
Unaware entities will not perform any actions on their own, such as pathfinding or attacking. Similar to Mechanism:EntityTag.has_ai, except allows the entity to be moved by gravity, being pushed or attacked, etc. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAware.java#L64 |
Name | EntityTag.base_plate |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.base_plate> If the entity is an armor stand, returns whether the armor stand has a base plate.
|
Description | Changes the base plate state of an armor stand. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBasePlate.java#L82 |
Name | EntityTag.beam_target |
Input | LocationTag |
Related Tags | <EntityTag.beam_target> Returns the target location of the ender crystal's beam, if any.
|
Description | Sets a new target location for the ender crystal's beam.
Provide no input to remove the beam. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBeamTarget.java#L80 |
Name | EntityTag.boat_type |
Input | ElementTag |
Related Tags | <EntityTag.boat_type> Returns the wood type of the boat. (...)
|
Description | Changes the wood type of the boat.
Valid wood types: GENERIC, REDWOOD, BIRCH, JUNGLE, ACACIA, DARK_OAK. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBoatType.java#L77 |
Name | EntityTag.body_arrows |
Input | ElementTag(Number) |
Related Tags | <EntityTag.body_arrows> Returns the number of arrows stuck in the entity's body. (...)
|
Description | Sets the number of arrows stuck in the entity's body.
Note: Body arrows will only be visible for players or player-type npcs. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBodyArrows.java#L85 |
Name | EntityTag.clear_body_arrows |
Input | None |
Related Tags | <EntityTag.body_arrows> Returns the number of arrows stuck in the entity's body. (...)
|
Description | Clears all arrows stuck in the entity's body.
Note: Body arrows will only be visible for players or player-type npcs. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBodyArrows.java#L99 |
Name | EntityTag.bounding_box |
Input | ListTag(LocationTag) |
Related Tags | <EntityTag.bounding_box> Returns the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals.
|
Description | Changes the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBoundingBox.java#L101 |
Name | EntityTag.cannot_enter_hive |
Input | DurationTag |
Related Tags | <EntityTag.cannot_enter_hive> Returns the minimum duration until a Bee entity is allowed to enter a hive.
|
Description | Changes the minimum duration until a Bee entity is allowed to enter a hive. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCannotEnterHive.java#L85 |
Name | EntityTag.carries_chest |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.carries_chest> If the entity is a horse, returns whether it is carrying a chest.
|
Description | Changes whether a Horse carries a chest. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityChestCarrier.java#L77 |
Name | EntityTag.color |
Input | ElementTag |
Related Tags | <EntityTag.color> If the entity can have a color, returns the entity's color. (...)
<EntityTag.colorable> Returns whether the entity can be colored. (...)
|
Description | Changes the entity's color.
For the available color options, refer to Language:Entity Color Types. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityColor.java#L274 |
Name | EntityTag.critical |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.critical> If the entity is an arrow or trident, returns whether the arrow/trident is critical.
|
Description | Changes whether an arrow/trident is critical. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCritical.java#L81 |
Name | EntityTag.custom_name_visible |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.custom_name_visible> Returns true if the entity's custom name is visible.
|
Description | Sets whether the custom name is visible. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCustomName.java#L96 |
Name | EntityTag.custom_name |
Input | ElementTag |
Related Tags | <EntityTag.custom_name> Returns the entity's custom name (as set by plugin or name tag item), if any.
|
Description | Sets the custom name (equivalent to a name tag item) of the entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCustomName.java#L110 |
Name | EntityTag.direction |
Input | LocationTag |
Related Tags | <EntityTag.direction> Returns the movement/acceleration direction of a fireball entity, as a LocationTag vector.
|
Description | Sets the movement/acceleration direction of a fireball entity, as a LocationTag vector. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDirection.java#L76 |
Name | EntityTag.disabled_slots_raw |
Input | ElementTag(Number) |
Related Tags | <EntityTag.disabled_slots> If the entity is an armor stand, returns a list of its disabled slots in the form slot/action|...
<EntityTag.disabled_slots.raw> If the entity is an armor stand, returns its raw disabled slots value. (...)
|
Description | Sets the raw disabled slots value of an armor stand.
See URL:https://minecraft.gamepedia.com/Armor_Stand/ED |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDisabledSlots.java#L121 |
Name | EntityTag.disabled_slots |
Input | ListTag |
Related Tags | <EntityTag.disabled_slots> If the entity is an armor stand, returns a list of its disabled slots in the form slot/action|...
<EntityTag.disabled_slots.raw> If the entity is an armor stand, returns its raw disabled slots value. (...)
|
Description | Sets the disabled slots of an armor stand in the form slot(/action)|...
Optionally include an action to disable specific interactions (defaults to ALL). Leave empty to enable all slots. Slots: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/EquipmentSlot.html Actions: ALL, REMOVE, PLACE NOTE: Minecraft contains a bug where disabling HAND/ALL still allows item removal. To fully disable hand interaction, disable HAND/ALL and HAND/REMOVE. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDisabledSlots.java#L136 |
Name | EntityTag.equipment |
Input | ListTag(ItemTag) |
Related Tags | <EntityTag.equipment> Returns a ListTag containing the entity's equipment. (...)
<EntityTag.equipment_map> Returns a MapTag containing the entity's equipment. (...)
|
Description | Sets the entity's worn equipment.
Input list is boots|leggings|chestplate|helmet Also accepts a MapTag as input. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityEquipment.java#L154 |
Name | EntityTag.explosion_fire |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.explosion_fire> If this entity is explosive, returns whether its explosion creates fire.
|
Description | If this entity is explosive, sets whether its explosion creates fire. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityExplosionFire.java#L76 |
Name | EntityTag.explosion_radius |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.explosion_radius> If this entity can explode, returns its explosion radius.
|
Description | If this entity can explode, sets its explosion radius. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityExplosionRadius.java#L81 |
Name | EntityTag.firework_item |
Input | ItemTag |
Related Tags | <EntityTag.firework_item> If the entity is a firework, returns the firework item used to launch it.
|
Description | Changes the firework effect on this entity, using a firework item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFirework.java#L83 |
Name | EntityTag.fixed |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.fixed> Returns whether the item frame is fixed. (Meaning, it can't be altered by players).
|
Description | Sets whether this item frame is fixed. (Meaning, it can't be altered by players). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFixed.java#L76 |
Name | EntityTag.flower |
Input | LocationTag |
Related Tags | <EntityTag.flower> Returns the location of a bee's flower (if any).
|
Description | Changes the location of a bee's flower.
Give no input to unset the bee's flower. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFlower.java#L91 |
Name | EntityTag.framed |
Input | ItemTag(|ElementTag) |
Related Tags | <EntityTag.has_framed_item> If the entity is an item frame, returns whether the frame has an item in it.
<EntityTag.framed_item> If the entity is an item frame, returns the item currently framed.
<EntityTag.framed_item_rotation> If the entity is an item frame, returns the rotation of the item currently framed.
|
Description | Sets the entity's framed item and optionally the rotation as well.
Valid rotations: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Rotation.html For example: framed:diamond_sword|clockwise |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFramed.java#L132 |
Name | EntityTag.gravity |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.gravity> Returns whether the entity has gravity.
|
Description | Changes the gravity state of an entity.
When set false (no gravity), side effects may also occur, eg all movement entirely being blocked. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityGravity.java#L86 |
Name | EntityTag.has_nectar |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.has_nectar> Returns whether a bee entity has nectar on it.
|
Description | Changes whether a bee entity has nectar on it. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHasNectar.java#L85 |
Name | EntityTag.has_stung |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.has_stung> Returns whether a bee entity has already used its stinger.
|
Description | Changes whether a bee entity has already used its stinger. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHasStung.java#L85 |
Name | EntityTag.max_health |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
|
Description | Sets the maximum health the entity may have.
The entity must be living. Note to change the current health at the same time as max_health (might be needed when setting max health higher rather than lower), use Mechanism:EntityTag.health_data. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L176 |
Name | EntityTag.health_data |
Input | ElementTag(Decimal)/ElementTag(Decimal) |
Related Tags | <EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
|
Description | Sets the amount of health the entity has, and the maximum health it has.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L206 |
Name | EntityTag.health |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
|
Description | Sets the amount of health the entity has.
The entity must be living. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L228 |
Name | EntityTag.hive |
Input | LocationTag |
Related Tags | <EntityTag.hive> Returns the location of a bee's hive (if any).
|
Description | Changes the location of a bee's hive.
Give no input to unset the bee's hive. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHive.java#L91 |
Name | EntityTag.immune |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.immune> Returns whether this piglin or hoglin entity is immune to zombification.
|
Description | Sets whether this piglin or hoglin entity is immune to zombification. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityImmune.java#L98 |
Name | EntityTag.inventory_contents |
Input | ListTag(ItemTag) |
Related Tags | <EntityTag.inventory> Returns the entity's inventory, if it has one.
<InventoryTag.list_contents> Returns a list of all items in the inventory.
|
Description | Clears the entity's inventory and sets it's item list to match the input. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityInventory.java#L84 |
Name | EntityTag.invulnerable |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.invulnerable> Returns whether the entity is invulnerable (cannot be damaged).
|
Description | Sets whether the entity is invulnerable (cannot be damaged). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityInvulnerable.java#L80 |
Name | EntityTag.is_showing_bottom |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_showing_bottom> If the entity is an ender crystal, returns whether the ender crystal has its bottom showing.
|
Description | Changes the bottom state of an ender crystal. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityIsShowingBottom.java#L82 |
Name | EntityTag.item |
Input | ItemTag |
Related Tags | <EntityTag.item> If the entity is a dropped item, returns the item represented by the entity. (...)
|
Description | Changes what item a dropped item, trident, or thrown projectile represents, or that an Enderman holds. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityItem.java#L124 |
Name | EntityTag.jump_strength |
Input | ElementTag(Number) |
Related Tags | <EntityTag.jump_strength> Returns the power of a horse's jump. (...)
|
Description | Sets the power of the horse's jump.
Also applies to horse-like mobs, such as donkeys and mules. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityJumpStrength.java#L78 |
Name | EntityTag.knockback |
Input | ElementTag(Number) |
Related Tags | <EntityTag.knockback> If the entity is an arrow or trident, returns the knockback strength of the arrow/trident.
|
Description | Changes an arrow's/trident's knockback strength. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityKnockback.java#L76 |
Name | EntityTag.marker |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.marker> If the entity is an armor stand, returns whether the armor stand is a marker. (...)
|
Description | Changes the marker state of an armor stand. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMarker.java#L83 |
Name | EntityTag.max_fuse_ticks |
Input | ElementTag(Number) |
Related Tags | <EntityTag.max_fuse_ticks> Returns the default number of ticks until the creeper explodes when primed (NOT the time remaining if already primed).
|
Description | Sets the default number of ticks until the creeper explodes when primed (NOT the time remaining if already primed). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMaxFuseTicks.java#L77 |
Name | EntityTag.painting |
Input | ElementTag |
Related Tags | <EntityTag.painting> If the entity is a painting, returns what art it shows. (...)
<server.art_types> Returns a list of all known art types. (...)
|
Description | Changes the art shown by a painting. Valid a types: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Art.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPainting.java#L105 |
Name | EntityTag.pickup_status |
Input | ElementTag |
Related Tags | <EntityTag.pickup_status> If the entity is an arrow or trident, returns the pickup status of the arrow/trident.
|
Description | Changes the pickup status of an arrow/trident.
Available pickup statuses can be found here: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractArrow.PickupStatus.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPickupStatus.java#L75 |
Name | EntityTag.player_created |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.player_created> Returns whether this Iron_Golem was created by a player.
|
Description | Sets whether this Iron_Golem was created by a player. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPlayerCreated.java#L81 |
Name | EntityTag.potion |
Input | ItemTag |
Related Tags | <EntityTag.potion> If the entity is a Tipped Arrow, returns an ItemTag of a potion with the base potion data of the arrow. (...)
|
Description | Input must be a potion item!
If the entity is a Tipped Arrow, sets the arrow's base potion data based on the item input. If the entity is a splash Potion, sets the splash potion's full potion data from the item input. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotion.java#L105 |
Name | EntityTag.potion_effects |
Input | ListTag |
Related Tags | <EntityTag.list_effects> Returns the list of active potion effects on the entity, in the format: TYPE,AMPLIFIER,DURATION,IS_AMBIENT,HAS_PARTICLES,HAS_ICON|... (...)
<EntityTag.has_effect[<effect>]> Returns whether the entity has a specified effect. (...)
|
Description | Set the entity's active potion effects.
Each item in the list is formatted as: TYPE,AMPLIFIER,DURATION,IS_AMBIENT,HAS_PARTICLES,HAS_ICON Note that AMPLIFIER is a number representing the level, and DURATION is a number representing the time, in ticks, it will last for. IS_AMBIENT, HAS_PARTICLES, and HAS_ICON are booleans. For example: SPEED,0,120,false,true,true would give the entity a swiftness potion for 120 ticks. The effect type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotionEffects.java#L133 |
Name | EntityTag.powered |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.powered> If the entity is a creeper, returns whether the creeper is powered.
|
Description | Changes the powered state of a Creeper. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPowered.java#L94 |
Name | EntityTag.profession |
Input | ElementTag |
Related Tags | <EntityTag.profession> If the entity can have professions, returns the entity's profession. (...)
|
Description | Changes the entity's profession.
Currently, only Villager-type entities can have professions. For the list of possible professions, refer to URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Villager.Profession.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityProfession.java#L101 |
Name | EntityTag.has_pumpkin_head |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.has_pumpkin_head> If the entity is a snowman, returns whether the snowman has a pumpkin on its head.
|
Description | Changes whether a Snowman entity has a pumpkin on its head. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPumpkinHead.java#L77 |
Name | EntityTag.is_using_riptide |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_using_riptide> Returns whether this entity is using the Riptide enchantment.
|
Description | Sets whether this entity is using the Riptide enchantment. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRiptide.java#L75 |
Name | EntityTag.rotation |
Input | ElementTag |
Related Tags | <EntityTag.rotation> If the entity can have a rotation, returns the entity's rotation. (...)
<EntityTag.rotation_vector> If the entity can have a rotation, returns the entity's rotation as a direction vector. (...)
|
Description | Changes the entity's rotation.
Currently, only Hanging-type entities can have rotations. Value must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/BlockFace.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRotation.java#L108 |
Name | EntityTag.clear_scoreboard_tags |
Input | None |
Related Tags | <EntityTag.scoreboard_tags> Returns a list of the scoreboard tags on the entity.
|
Description | Clears the list of the scoreboard tags on the entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityScoreboardTags.java#L82 |
Name | EntityTag.scoreboard_tags |
Input | ListTag |
Related Tags | <EntityTag.scoreboard_tags> Returns a list of the scoreboard tags on the entity.
|
Description | Adds the list of the scoreboard tags to the entity.
To clear existing scoreboard tags, use Mechanism:EntityTag.clear_scoreboard_tags. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityScoreboardTags.java#L97 |
Name | EntityTag.shulker_peek |
Input | ElementTag(Number) |
Related Tags | <EntityTag.shulker_peek> Returns the peek value of a shulker box (where 0 is fully closed, 100 is fully open).
|
Description | Sets the peek value of a shulker box (where 0 is fully closed, 100 is fully open). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityShulkerPeek.java#L78 |
Name | EntityTag.silent |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.silent> Returns whether the entity is silent. (Plays no sounds)
|
Description | Sets whether this entity is silent. (Plays no sounds) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySilent.java#L75 |
Name | EntityTag.sitting |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.sitting> If the entity is a wolf, cat, or parrot, returns whether the animal is sitting.
|
Description | Changes the sitting state of a wolf, cat, or parrot. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySitting.java#L80 |
Name | EntityTag.size |
Input | ElementTag(Number) |
Related Tags | <EntityTag.size> Returns the size of a slime-type entity or a Phantom (1-120).
|
Description | Sets the size of a slime-type entity or a Phantom (1-120). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySize.java#L86 |
Name | EntityTag.is_small |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.is_small> Returns whether the armor stand is small.
|
Description | Sets whether the armor stand is small. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySmall.java#L80 |
Name | EntityTag.speed |
Input | ElementTag(Decimal) |
Related Tags | <EntityTag.speed> Returns how fast the entity can move.
|
Description | Sets how fast the entity can move. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpeed.java#L99 |
Name | EntityTag.spell |
Input | ElementTag |
Related Tags | <EntityTag.spell> Returns the spell the entity is currently casting. (...)
|
Description | Sets the spell the entity should cast. Valid spells are: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Spellcaster.Spell.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpell.java#L77 |
Name | EntityTag.tame |
Input | ElementTag(Boolean)(|PlayerTag) |
Related Tags | <EntityTag.is_tamed> Returns whether the entity has been tamed.
<EntityTag.tameable> Returns whether the entity is tameable. (...)
|
Description | Sets whether the entity has been tamed.
Also available: Mechanism:EntityTag.owner |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTame.java#L109 |
Name | EntityTag.owner |
Input | PlayerTag |
Related Tags | <EntityTag.is_tamed> Returns whether the entity has been tamed.
<EntityTag.tameable> Returns whether the entity is tameable. (...)
<EntityTag.owner> Returns the owner of a tamed entity.
|
Description | Sets the entity's owner. Use with no input to make it not have an owner.
Also available: Mechanism:EntityTag.tame |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTame.java#L137 |
Name | EntityTag.trades |
Input | ListTag(TradeTag) |
Related Tags | <EntityTag.trades> Returns a list of the Villager's trade recipes.
|
Description | Sets the trades that the entity will offer. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTrades.java#L80 |
Name | EntityTag.villager_experience |
Input | ElementTag(Number) |
Related Tags | <EntityTag.villager_experience> Returns the experience amount of a villager.
|
Description | Sets the experience amount of a villager. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVillagerExperience.java#L77 |
Name | EntityTag.villager_level |
Input | ElementTag(Number) |
Related Tags | <EntityTag.villager_level> Returns the level of a villager.
|
Description | Sets the level of a villager. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVillagerLevel.java#L77 |
Name | EntityTag.visible |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.visible> Returns whether the armor stand or item frame is visible.
|
Description | Sets whether the armor stand or item frame is visible. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVisible.java#L96 |
Name | PlayerTag.affects_monster_spawning |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.affects_monster_spawning> Returns whether the player affects monster spawning. When false, no monsters will spawn naturally because of this player.
|
Description | Sets whether this player affects monster spawning. When false, no monsters will spawn naturally because of this player. |
Requires | Paper |
Source | https://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/PlayerAffectsMonsterSpawning.java#L62 |
Name | PlayerTag.noclip |
Input | ElementTag(Boolean) |
Description | When true, causes the server to allow the player to noclip (ie, walk through blocks without being prevented).
This is purely serverside. The client will still not walk through blocks. This is useful alongside Command:showfake. Note that this may sometimes be imperfect / sometimes momentarily continue to clip block. Note that this may also prevent other collisions (eg projectile impact) but is not guaranteed to. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2370 |
Name | PlayerTag.respawn |
Input | None |
Description | Forces the player to respawn if they are on the death screen. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2390 |
Name | PlayerTag.vision |
Input | ElementTag |
Description | Changes the player's vision to the provided entity type. Valid types:
ENDERMAN, CAVE_SPIDER, SPIDER, CREEPER Provide no value to reset the player's vision. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2401 |
Name | PlayerTag.level |
Input | ElementTag(Number) |
Related Tags | <PlayerTag.xp_level> Returns the number of XP levels the player has.
|
Description | Sets the level on the player. Does not affect the current progression of experience towards next level. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2419 |
Name | PlayerTag.item_slot |
Input | ElementTag(Number) |
Related Tags | <PlayerTag.held_item_slot> Returns the slot location of the player's selected item.
|
Description | Sets the inventory slot that the player has selected.
Works with offline players. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2432 |
Name | PlayerTag.window_property |
Input | ElementTag |
Description | Sets various properties of a window the player has open, such as the open page in a lectern.
Input is of the form PROPERTY,VALUE where the value is a number. Note that any adjusted window properties are entirely clientside. Valid properties: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/InventoryView.Property.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2451 |
Name | PlayerTag.item_on_cursor |
Input | ItemTag |
Related Tags | <PlayerTag.item_on_cursor> Returns the item on the player's cursor, if any. This includes (...)
|
Description | Sets the item on the player's cursor.
This includes chest interfaces, inventories, and hotbars, etc. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2479 |
Name | PlayerTag.award_advancement |
Input | ElementTag |
Related Tags | <PlayerTag.has_advancement[<name>]> Returns whether the player has completed the specified advancement.
|
Description | Awards an advancement to the player. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2493 |
Name | PlayerTag.fake_absorption_health |
Input | ElementTag(Decimal) |
Description | Shows the player fake absorption health that persists on damage. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2516 |
Name | PlayerTag.health_scale |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.health_scale> Returns the current scale for the player's health bar
|
Description | Sets the 'health scale' on the Player. Each heart equals '2'. The standard health scale is
20, so for example, indicating a value of 40 will display double the amount of hearts standard. Player relogging will reset this mechanism. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2527 |
Name | PlayerTag.scale_health |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.health_is_scaled> Returns whether the player's health bar is currently being scaled.
|
Description | Enables or disables the health scale value. Disabling will result in the standard
amount of hearts being shown. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2543 |
Name | PlayerTag.redo_attack_cooldown |
Input | None |
Related Tags | <PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
|
Description | Forces the player to wait for the full attack cooldown duration for the item in their hand.
NOTE: The clientside attack cooldown indicator will not reflect this change! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2566 |
Name | PlayerTag.reset_attack_cooldown |
Input | None |
Related Tags | <PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
|
Description | Ends the player's attack cooldown.
NOTE: This will do nothing if the player's attack speed attribute is set to 0. NOTE: The clientside attack cooldown indicator will not reflect this change! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2582 |
Name | PlayerTag.attack_cooldown_percent |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
|
Description | Sets the progress of the player's attack cooldown. Takes a decimal from 0 to 1.
0 means the cooldown has just begun, while 1 means the cooldown has been completed. NOTE: The clientside attack cooldown indicator will not reflect this change! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2600 |
Name | PlayerTag.attack_cooldown |
Input | DurationTag |
Related Tags | <PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
|
Description | Sets the player's time since their last attack. If the time is greater than the max duration of their
attack cooldown, then the cooldown is considered finished. NOTE: The clientside attack cooldown indicator will not reflect this change! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2626 |
Name | PlayerTag.resource_pack |
Input | ElementTag(|ElementTag) |
Description | Sets the current resource pack by specifying a valid URL to a resource pack.
Optionally, specify a 40-character (20 byte) hexadecimal SHA-1 hash value (without '0x') for the resource pack to prevent redownloading cached data. With a hash, the input is formatted like "https://example.com/pack.zip|0102030405060708090a0b0c0d0e0f1112131415" |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2644 |
Name | PlayerTag.saturation |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.saturation> Returns the current food saturation of the player.
|
Description | Sets the current food saturation level of a player. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2674 |
Name | PlayerTag.send_map |
Input | ElementTag(Number) |
Description | Forces a player to receive the entirety of the specified map ID instantly. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2687 |
Name | PlayerTag.food_level |
Input | ElementTag(Number) |
Related Tags | <PlayerTag.food_level> Returns the current food level (aka hunger) of the player.
|
Description | Sets the current food level of a player. Typically, '20' is full. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2704 |
Name | PlayerTag.bed_spawn_location |
Input | LocationTag |
Related Tags | <PlayerTag.bed_spawn> Returns the location of the player's bed spawn location, null if (...)
|
Description | Sets the bed location that the player respawns at. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2717 |
Name | PlayerTag.can_fly |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.can_fly> Returns whether the player is allowed to fly.
|
Description | Sets whether the player is allowed to fly. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2730 |
Name | PlayerTag.fly_speed |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.fly_speed> Returns the speed the player can fly at. (...)
|
Description | Sets the fly speed of the player. Valid range is 0.0 to 1.0 |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2743 |
Name | PlayerTag.flying |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_flying> Returns whether the player is currently flying.
|
Description | Sets whether the player is flying. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2756 |
Name | PlayerTag.sprinting |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_sprinting> Returns whether the player is currently sprinting.
|
Description | Sets whether the player is sprinting. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2769 |
Name | PlayerTag.gamemode |
Input | ElementTag |
Related Tags | <PlayerTag.gamemode> Returns the name of the gamemode the player is currently set to.
|
Description | Sets the game mode of the player.
Valid gamemodes are survival, creative, adventure, and spectator. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2782 |
Name | PlayerTag.player_list_name |
Input | ElementTag |
Related Tags | <PlayerTag.list_name> Returns the name of the player as shown in the player list.
|
Description | Sets the entry that is shown in the 'player list' that is shown when pressing tab. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2811 |
Name | PlayerTag.display_name |
Input | ElementTag |
Related Tags | <PlayerTag.display_name> Returns the display name of the player, which may contain prefixes and suffixes, colors, etc.
|
Description | Sets the name displayed for the player when chatting. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2824 |
Name | PlayerTag.show_workbench |
Input | LocationTag |
Description | Shows the player a workbench GUI corresponding to a given location. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2838 |
Name | PlayerTag.location |
Input | LocationTag |
Related Tags | <PlayerTag.location> Returns the location of the entity. (...)
|
Description | If the player is online, teleports the player to a given location.
Otherwise, sets the player's next spawn location. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2850 |
Name | PlayerTag.walk_speed |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.walk_speed> Returns the speed the player can walk at.
|
Description | Sets the walk speed of the player. The standard value is '0.2'. Valid range is 0.0 to 1.0 |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2884 |
Name | PlayerTag.exhaustion |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.exhaustion> Returns how fast the food level drops (exhaustion).
|
Description | Sets the exhaustion level of a player. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2897 |
Name | PlayerTag.show_entity |
Input | EntityTag |
Description | Shows the player a previously hidden entity.
To show for everyone, use Mechanism:EntityTag.show_to_players. See also Mechanism:PlayerTag.hide_entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2910 |
Name | PlayerTag.hide_entity |
Input | EntityTag |
Description | Hides an entity from the player.
To hide from everyone, use Mechanism:EntityTag.hide_from_players. See also Mechanism:PlayerTag.show_entity. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2923 |
Name | PlayerTag.hide_entities |
Input | ElementTag |
Description | Hides a matchable type of entity from the player. Can use any advanced entity matchers per Language:Advanced Script Event Matching.
To hide a specific entity from the player, use Mechanism:PlayerTag.hide_entity. To remove hide sets, use Mechanism:PlayerTag.unhide_entities. Note that dynamic matchables like 'entity_flagged' will behave in unexpected ways when dynamically changing. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2953 |
Name | PlayerTag.unhide_entities |
Input | ElementTag |
Description | Removes any entity hides added by Mechanism:PlayerTag.hide_entities. Input must exactly match the input given to the hide mechanism. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2976 |
Name | PlayerTag.fake_experience |
Input | ElementTag(Decimal)(|ElementTag(Number)) |
Description | Shows the player a fake experience bar, with a number between 0.0 and 1.0 to specify how far along the bar is.
Use with no input value to reset to the player's normal experience. Optionally, you can specify a fake experience level. For example: - adjust <player> fake_experience:0.5|5 |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3015 |
Name | PlayerTag.fake_health |
Input | ElementTag(Decimal)(|ElementTag(Number)(|ElementTag(Decimal))) |
Description | Shows the player a fake health bar, with a number between 0 and 20, where 1 is half of a heart.
Use with no input value to reset to the player's normal health. Optionally, you can specify a fake food level, between 0 and 20. You can also optionally specify a food saturation level between 0 and 10. - adjust <player> fake_health:1 - adjust <player> fake_health:10|15 - adjust <player> fake_health:<player.health>|3|0 |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3047 |
Name | PlayerTag.fake_equipment |
Input | EntityTag(|ElementTag|ItemTag) |
Description | Shows the player fake equipment on the specified living entity, which has no real non-visual effects.
Input is in the form Entity|Slot|Item, where the slot can be one of the following: HAND, OFF_HAND, BOOTS, LEGS, CHEST, HEAD Optionally, exclude the slot and item to stop showing the fake equipment, if any, on the specified entity. - adjust <player> fake_equipment:<[some_entity]>|chest|diamond_chestplate - adjust <player> fake_equipment:<player>|head|jack_o_lantern Consider instead using Command:fakeequip. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3088 |
Name | PlayerTag.fov_multiplier |
Input | ElementTag(Decimal) |
Description | Sets the player's field of view multiplier.
Leave input empty to reset. Note: Values outside a (-1, 1) range will have little effect on the player's fov. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3137 |
Name | PlayerTag.item_message |
Input | ElementTag |
Description | Shows the player an item message as if the item they are carrying had changed names to the input message. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3155 |
Name | PlayerTag.show_endcredits |
Input | None |
Description | Shows the player the end credits. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3166 |
Name | PlayerTag.show_demo |
Input | None |
Description | Shows the player the demo screen. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3177 |
Name | PlayerTag.spectator_target |
Input | EntityTag |
Related Tags | <PlayerTag.spectator_target> Returns the entity that a spectator-mode player is currently spectating, if any.
|
Description | Switches the player to spectator mode and causes them to immediately start spectating an entity.
To instead fake this effect, use Mechanism:PlayerTag.spectate Give no input to detach the player from any target. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3188 |
Name | PlayerTag.spectate |
Input | EntityTag |
Description | Forces the player to spectate from the entity's point of view, using a packet (meaning, the player starts spectating clientside, but not serverside).
The player will not move from their existing location serverside. To cause real spectator mode spectating, use Mechanism:PlayerTag.spectator_target Note that in some cases you may want to force the player into the spectate gamemode prior to using this mechanism. Note: They cannot cancel the spectating without a re-log -- you must make them spectate themselves to cancel the effect. (i.e. - adjust <player> spectate:<player>) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3209 |
Name | PlayerTag.open_book |
Input | None |
Description | Forces the player to open the written book in their hand.
The book can safely be removed from the player's hand without the player closing the book. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3225 |
Name | PlayerTag.open_offhand_book |
Input | None |
Description | Forces the player to open the written book in their offhand.
The book can safely be removed from the player's offhand without the player closing the book. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3237 |
Name | PlayerTag.show_book |
Input | ItemTag |
Description | Displays a book to a player. Must be a WRITTEN_BOOK item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3249 |
Name | PlayerTag.resend_recipes |
Input | None |
Description | Sends the player a list of the full details of all recipes on the server.
This is useful when reloading new item scripts with custom recipes. This will automatically resend discovered recipes at the same time (otherwise the player will seemingly have no recipes unlocked). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3270 |
Name | PlayerTag.resend_discovered_recipes |
Input | None |
Description | Sends the player the full list of recipes they have discovered over again.
This is useful when used alongside Mechanism:PlayerTag.quietly_discover_recipe. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3284 |
Name | PlayerTag.quietly_discover_recipe |
Input | ListTag |
Description | Causes the player to discover a recipe, or list of recipes, without being notified or updated about this happening.
Generally helpful to follow this with Mechanism:PlayerTag.resend_discovered_recipes. Input is in the Namespace:Key format, for example "minecraft:gold_nugget". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3296 |
Name | PlayerTag.discover_recipe |
Input | ListTag |
Description | Causes the player to discover a recipe, or list of recipes. Input is in the Namespace:Key format, for example "minecraft:gold_nugget". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3312 |
Name | PlayerTag.forget_recipe |
Input | ListTag |
Description | Causes the player to forget ('undiscover') a recipe, or list of recipes. Input is in the Namespace:Key format, for example "minecraft:gold_nugget". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3327 |
Name | PlayerTag.edit_sign |
Input | LocationTag |
Description | Allows the player to edit an existing sign. To create a sign, see Command:Sign. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3342 |
Name | PlayerTag.tab_list_info |
Input | ElementTag(|ElementTag) |
Description | Show the player some text in the header and footer area in their tab list.
- adjust <player> tab_list_info:<header>|<footer> |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3355 |
Name | PlayerTag.sign_update |
Input | LocationTag|ListTag |
Description | Shows the player fake lines on a sign. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3383 |
Name | PlayerTag.banner_update |
Input | LocationTag|ListTag |
Description | Shows the player fake patterns on a banner. Input must be in the form: "LOCATION|COLOR/PATTERN|..."
As of Minecraft 1.13, the base color is unique material types, and so Command:showfake must be used for base color changes. For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3406 |
Name | PlayerTag.stop_sound |
Input | ElementTag |
Description | Stops all sounds of the specified type for the player.
Valid types are AMBIENT, BLOCKS, HOSTILE, MASTER, MUSIC, NEUTRAL, PLAYERS, RECORDS, VOICE, and WEATHER Instead of a type, you can specify a full sound key, which usually has the 'minecraft:' prefix. If no sound type is specified, all types will be stopped. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3444 |
Name | PlayerTag.update_advancements |
Input | None |
Description | Updates the player's client-side advancements to match their server data. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3480 |
Name | PlayerTag.name |
Input | ElementTag |
Related Tags | <PlayerTag.name> Returns the name of the entity. (...)
|
Description | Changes the name on this player's nameplate. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3491 |
Name | PlayerTag.skin |
Input | ElementTag |
Description | Changes the skin of the player to the skin of the given player name.
See also Language:Player Entity Skins (Skin Blobs). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3510 |
Name | PlayerTag.skin_blob |
Input | ElementTag |
Related Tags | <PlayerTag.skin_blob> Returns the player's current skin blob. (...)
|
Description | Changes the skin of the player to the specified blob.
In the format: "texture;signature" (two values separated by a semicolon). See also Language:Player Entity Skins (Skin Blobs). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3528 |
Name | PlayerTag.is_whitelisted |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_whitelisted> Returns whether the player is whitelisted. (...)
|
Description | Changes whether the player is whitelisted or not. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3543 |
Name | PlayerTag.is_op |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_op> Returns whether the player is a full server operator. (...)
|
Description | Changes whether the player is a server operator or not. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3556 |
Name | PlayerTag.chat_prefix |
Input | ElementTag |
Related Tags | <PlayerTag.chat_prefix> Returns the player's chat prefix. (...)
|
Description | Set the player's chat prefix.
Requires a Vault-compatible chat plugin. |
Requires | Vault |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3581 |
Name | PlayerTag.chat_suffix |
Input | ElementTag |
Related Tags | <PlayerTag.chat_suffix> Returns the player's chat suffix. (...)
|
Description | Set the player's chat suffix.
Requires a Vault-compatible chat plugin. |
Requires | Vault |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3600 |
Name | PlayerTag.selected_npc |
Input | NPCTag |
Related Tags | <PlayerTag.selected_npc> Returns the NPCTag that the player currently has selected with '/npc select', null if no NPC selected.
|
Description | Sets the NPC that the player has selected. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3619 |
Name | PlayerTag.hide_particles |
Input | ElementTag |
Description | Hides a certain type of particle from the player.
Input is the particle type name - refer to Tag:server.particle_types. Give no input to remove all hides from a player. Hides will persist through players reconnecting, but not through servers restarting. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3632 |
Name | PlayerTag.send_to |
Input | ElementTag |
Description | Sends the player to the specified Bungee server. |
Requires | BungeeCord |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3653 |
Name | PlayerTag.display_bigdoors_manager |
Input | None |
Description | Opens the Big Doors manager (bdm). |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/bigdoors/BigDoorsPlayerProperties.java#L70 |
Name | PlayerTag.is_afk |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_afk> Returns whether the player is AFK.
|
Description | Sets whether the player is marked as AFK. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L242 |
Name | PlayerTag.god_mode |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.god_mode> Returns whether the player is currently in god mode.
|
Description | Sets whether the player has god mode enabled. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L256 |
Name | PlayerTag.is_muted |
Input | ElementTag(Boolean)(|DurationTag) |
Related Tags | <PlayerTag.is_muted> Returns whether the player is muted.
<PlayerTag.mute_timeout> Returns how much time is left until the player is unmuted.
|
Description | Sets whether the player is muted. Optionally, you may also
specify a duration to set how long they are muted for. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L270 |
Name | PlayerTag.socialspy |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.socialspy> Returns whether the player has SocialSpy enabled.
|
Description | Sets whether the player has SocialSpy enabled. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L290 |
Name | PlayerTag.vanish |
Input | ElementTag(Boolean) |
Related Tags | <PlayerTag.is_vanished> Returns whether the player is vanished.
|
Description | Sets whether the player has vanish enabled. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L304 |
Name | PlayerTag.essentials_ignore |
Input | PlayerTag(|ElementTag(Boolean)) |
Related Tags | <PlayerTag.ignored_players> Returns a list of the ignored players of the player.
|
Description | Sets whether the player should ignore another player.
Optionally, specify a boolean indicate whether to ignore (defaults to true). |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L318 |
Name | PlayerTag.bonus_blocks |
Input | ElementTag(Number) |
Related Tags | <PlayerTag.griefprevention.blocks.bonus> Returns the number of bonus claim blocks the player has.
|
Description | Sets the player's bonus claim blocks. |
Requires | Depenizen, GriefPrevention |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/griefprevention/GriefPreventionPlayerProperties.java#L153 |
Name | PlayerTag.normal_blocks |
Input | ElementTag(Number) |
Related Tags | <PlayerTag.griefprevention.blocks> Returns the number of normal claim blocks the player has.
|
Description | Sets the player's accrued claim blocks. |
Requires | Depenizen, GriefPrevention |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/griefprevention/GriefPreventionPlayerProperties.java#L167 |
Name | WorldTag.view_distance |
Input | ElementTag(Number) |
Related Tags | <WorldTag.view_distance> Returns the view distance of this world. Chunks are tracked inside this radius.
<server.view_distance> Returns the server's current view distance.
|
Description | Sets this world's view distance. All chunks within this radius will be tracked by the server.
Input should be a number from 2 to 32. To allow for a larger untracked radius, use Mechanism:WorldTag.no_tick_view_distance. |
Requires | Paper |
Source | https://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/WorldViewDistance.java#L77 |
Name | WorldTag.no_tick_view_distance |
Input | ElementTag(Number) |
Related Tags | <WorldTag.no_tick_view_distance> Returns the non-ticking view distance of this world. Chunks will not be tracked between the world's view distance and its non-ticking view distance. (...)
|
Description | Sets this world's non-ticking view distance. Chunks will not be tracked between the world's view distance and its non-ticking view distance.
This allows your world to have a higher visual view distance without impacting performance. Input should be a number from 2 to 32. Provide no input to reset this to the world's view distance. NOTE: This should generally be set to a value higher than the world's view distance. Setting it lower may cause odd chunk issues. |
Requires | Paper |
Source | https://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/WorldViewDistance.java#L99 |
Name | WorldTag.ambient_spawn_limit |
Input | ElementTag(Number) |
Related Tags | <WorldTag.ambient_spawn_limit> Returns the number of ambient mobs that can spawn in a chunk in this world.
|
Description | Sets the limit for number of ambient mobs that can spawn in a chunk in this world. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L824 |
Name | WorldTag.animal_spawn_limit |
Input | ElementTag(Number) |
Related Tags | <WorldTag.animal_spawn_limit> Returns the number of animals that can spawn in a chunk in this world.
|
Description | Sets the limit for number of animals that can spawn in a chunk in this world. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L838 |
Name | WorldTag.auto_save |
Input | ElementTag(Boolean) |
Related Tags | <WorldTag.auto_save> Returns whether the world automatically saves.
|
Description | Sets whether the world will automatically save edits. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L852 |
Name | WorldTag.difficulty |
Input | ElementTag |
Related Tags | <WorldTag.difficulty> Returns the name of the difficulty level.
|
Description | Sets the difficulty level of this world.
Possible values: Peaceful, Easy, Normal, Hard. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L866 |
Name | WorldTag.save |
Input | None |
Description | Saves the world to file. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L890 |
Name | WorldTag.destroy |
Input | None |
Description | Unloads the world from the server without saving chunks, then destroys all data that is part of the world.
Require config setting 'Commands.Delete.Allow file deletion'. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L901 |
Name | WorldTag.force_unload |
Input | None |
Description | Unloads the world from the server without saving chunks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L925 |
Name | WorldTag.full_time |
Input | ElementTag(Number) |
Related Tags | <WorldTag.time.full> Returns the in-game time of this world.
|
Description | Sets the in-game time on the server. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L937 |
Name | WorldTag.keep_spawn |
Input | ElementTag(Boolean) |
Related Tags | <WorldTag.keep_spawn> Returns whether the world's spawn area should be kept loaded into memory.
|
Description | Sets whether the world's spawn area should be kept loaded into memory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L950 |
Name | WorldTag.monster_spawn_limit |
Input | ElementTag(Number) |
Related Tags | <WorldTag.monster_spawn_limit> Returns the number of monsters that can spawn in a chunk in this world.
|
Description | Sets the limit for number of monsters that can spawn in a chunk in this world. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L963 |
Name | WorldTag.allow_pvp |
Input | ElementTag(Boolean) |
Related Tags | <WorldTag.allows_pvp> Returns whether player versus player combat is allowed in this world.
|
Description | Sets whether player versus player combat is allowed in this world. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L976 |
Name | WorldTag.spawn_location |
Input | LocationTag |
Related Tags | <WorldTag.spawn_location> Returns the spawn location of the world.
|
Description | Sets the spawn location of this world. (This ignores the world value of the LocationTag.) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L989 |
Name | WorldTag.storming |
Input | ElementTag(Boolean) |
Related Tags | <WorldTag.has_storm> Returns whether there is currently a storm in this world. (...)
|
Description | Sets whether there is a storm. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1003 |
Name | WorldTag.thunder_duration |
Input | DurationTag |
Related Tags | <WorldTag.thunder_duration> Returns the duration of thunder.
|
Description | Sets the duration of thunder. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1016 |
Name | WorldTag.thundering |
Input | ElementTag(Boolean) |
Related Tags | <WorldTag.thundering> Returns whether it is currently thundering in this world.
|
Description | Sets whether it is thundering. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1029 |
Name | WorldTag.ticks_per_animal_spawns |
Input | DurationTag |
Related Tags | <WorldTag.ticks_per_animal_spawn> Returns the world's ticks per animal spawn value.
|
Description | Sets the time between animal spawns. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1042 |
Name | WorldTag.ticks_per_monster_spawns |
Input | DurationTag |
Related Tags | <WorldTag.ticks_per_monster_spawn> Returns the world's ticks per monster spawn value.
|
Description | Sets the time between monster spawns. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1055 |
Name | WorldTag.time |
Input | ElementTag(Number) |
Related Tags | <WorldTag.time> Returns the relative in-game time of this world.
|
Description | Sets the relative in-game time on the server. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1068 |
Name | WorldTag.unload |
Input | None |
Description | Unloads the world from the server and saves chunks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1081 |
Name | WorldTag.water_animal_spawn_limit |
Input | ElementTag(Number) |
Related Tags | <WorldTag.water_animal_spawn_limit> Returns the number of water animals that can spawn in a chunk in this world.
|
Description | Sets the limit for number of water animals that can spawn in a chunk in this world. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1093 |
Name | WorldTag.weather_duration |
Input | DurationTag |
Related Tags | <WorldTag.weather_duration> Returns the duration of storms.
|
Description | Set the remaining time of the current conditions. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1106 |
Name | BiomeTag.humidity |
Input | ElementTag(Decimal) |
Related Tags | <BiomeTag.humidity> Returns the humidity of this biome.
|
Description | Sets the humidity for this biome server-wide.
If this is greater than 0.85, fire has less chance to spread in this biome. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L289 |
Name | BiomeTag.temperature |
Input | ElementTag(Decimal) |
Related Tags | <BiomeTag.temperature> Returns the temperature of this biome.
|
Description | Sets the temperature for this biome server-wide.
If this is less than 1.5, snow will form on the ground when weather occurs in the world and a layer of ice will form over water. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L304 |
Name | ChunkTag.inhabited_time |
Input | DurationTag |
Related Tags | <ChunkTag.inhabited_time> Returns the total time the chunk has been inhabited for. (...)
|
Description | Changes the amount of time the chunk has been inhabited for.
This is a primary deciding factor in the "local difficulty" setting. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L671 |
Name | ChunkTag.unload |
Input | None |
Related Tags | <ChunkTag.is_loaded> Returns true if the chunk is currently loaded into memory.
|
Description | Removes a chunk from memory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L685 |
Name | ChunkTag.unload_without_saving |
Input | None |
Related Tags | <chunk.is_loaded> Returns true if the chunk is currently loaded into memory.
|
Description | Removes a chunk from memory without saving any recent changes. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L698 |
Name | ChunkTag.load |
Input | None |
Related Tags | <ChunkTag.is_loaded> Returns true if the chunk is currently loaded into memory.
|
Description | Loads a chunk into memory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L711 |
Name | ChunkTag.regenerate |
Input | None |
Description | Causes the chunk to be entirely deleted and reformed from the world's seed.
The underlying method for this was disabled in recent Spigot versions with a vile message from user-hating Spigot dev md_5, "Not supported in this Minecraft version! Unless you can fix it, this is not a bug :)" Unfortunately due to md_5's attitude on this problem, this mechanism will not work for the time being. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L724 |
Name | ChunkTag.refresh_chunk |
Input | None |
Description | Refreshes the chunk, sending any changed properties to players. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L738 |
Name | ChunkTag.refresh_chunk_sections |
Input | None |
Description | Refreshes all 16x16x16 chunk sections within the chunk. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L751 |
Name | CuboidTag.set_member |
Input | (#,)CuboidTag |
Related Tags | <CuboidTag.get> Returns a cuboid representing the one component of this cuboid (for cuboids that contain multiple sub-cuboids).
<CuboidTag.set[<cuboid>].at[<#>]> Returns a modified copy of this cuboid, with the specific sub-cuboid index changed to hold the input cuboid.
|
Description | Sets a given sub-cuboid of the cuboid.
Input is of the form like "2,cu@..." where 2 is the sub-cuboid index, or just a direct CuboidTag input. The default index, if unspecified, is 1 (ie the first member). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1665 |
Name | CuboidTag.add_member |
Input | (#,)CuboidTag |
Related Tags | <CuboidTag.get> Returns a cuboid representing the one component of this cuboid (for cuboids that contain multiple sub-cuboids).
<CuboidTag.add_member[<cuboid>]> Returns a modified copy of this cuboid, with the input cuboid(s) added at the end.
<CuboidTag.add_member[<cuboid>].at[<#>]> Returns a modified copy of this cuboid, with the input cuboid(s) added at the specified index.
|
Description | Adds a sub-member to the cuboid (optionally at a specified index - otherwise, at the end).
Input is of the form like "2,cu@..." where 2 is the sub-cuboid index, or just a direct CuboidTag input. Note that the index is where the member will end up. So, index 1 will add the cuboid as the very first member (moving the rest up +1 index value). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1696 |
Name | CuboidTag.remove_member |
Input | ElementTag(Number) |
Related Tags | <CuboidTag.remove_member[<#>]> Returns a modified copy of this cuboid, with member at the input index removed.
|
Description | Remove a sub-member from the cuboid at the specified index. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1728 |
Name | InventoryTag.matrix |
Input | ListTag(ItemTag) |
Related Tags | <InventoryTag.matrix> Returns the items currently in a crafting inventory's matrix.
|
Description | Sets the items in the matrix slots of this crafting inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2258 |
Name | InventoryTag.result |
Input | ItemTag |
Related Tags | <InventoryTag.result> Returns the item currently in the result section of a crafting inventory or furnace inventory.
|
Description | Sets the item in the result slot of this crafting inventory or furnace inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2282 |
Name | InventoryTag.fuel |
Input | ItemTag |
Related Tags | <InventoryTag.fuel> Returns the item currently in the fuel section of a furnace or brewing stand inventory.
|
Description | Sets the item in the fuel slot of this furnace or brewing stand inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2306 |
Name | InventoryTag.input |
Input | ItemTag |
Related Tags | <InventoryTag.input> Returns the item currently in the smelting slot of a furnace inventory, or the ingredient slot of a brewing stand inventory.
|
Description | Sets the item in the smelting slot of a furnace inventory, or ingredient slot of a brewing stand inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2327 |
Name | InventoryTag.anvil_max_repair_cost |
Input | ElementTag(Number) |
Related Tags | <InventoryTag.anvil_max_repair_cost> Returns the maximum repair cost on an anvil.
|
Description | Sets the maximum repair cost of an anvil. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2348 |
Name | InventoryTag.anvil_repair_cost |
Input | ElementTag(Number) |
Related Tags | <InventoryTag.anvil_repair_cost> Returns the current repair cost on an anvil.
|
Description | Sets the current repair cost of an anvil. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2365 |
Name | InventoryTag.reformat |
Input | ElementTag |
Description | Reformats the contents of an inventory to ensure any items within will be stackable with new Denizen-produced items.
This is a simple handy cleanup tool that may sometimes be useful with Denizen updates. This essentially just parses the item to Denizen text, back to an item, and replaces the slot. Input can be "scripts" to only change items spawned by item scripts, or "all" to change ALL items. Most users are recommended to only use "scripts". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2382 |
Name | InventoryTag.contents |
Input | ListTag(ItemTag) |
Related Tags | <InventoryTag.list_contents> Returns a list of all items in the inventory.
<InventoryTag.list_contents.simple> Returns a list of all items in the inventory, without item properties.
<InventoryTag.list_contents.with_lore[<lore>]> Returns a list of all items in the inventory with the specified (...)
<InventoryTag.list_contents.with_lore[<lore>].simple> Returns a list of all items in the inventory with the specified (...)
|
Description | Sets the contents of the inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryContents.java#L199 |
Name | InventoryTag.size |
Input | ElementTag(Number) |
Related Tags | <InventoryTag.size> Return the number of slots in the inventory.
|
Description | Sets the size of the inventory. (Only works for "generic" chest inventories.) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventorySize.java#L79 |
Name | InventoryTag.title |
Input | ElementTag |
Related Tags | <InventoryTag.title> Returns the title of the inventory.
|
Description | Sets the title of the inventory. (Only works for "generic" inventories.) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryTitle.java#L84 |
Name | InventoryTag.trades |
Input | ListTag(TradeTag) |
Related Tags | <InventoryTag.trades> Return the list of recipes from a merchant inventory.
|
Description | Sets the trade recipe list for a merchant inventory. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryTrades.java#L77 |
Name | ItemTag.material |
Input | MaterialTag |
Related Tags | <ItemTag.material> Returns the MaterialTag that is the basis of the item. (...)
|
Description | Changes the item's material to the given material.
Only copies the base material type, not any advanced block-data material properties. Note that this may cause some properties of the item to be lost. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ItemTag.java#L812 |
Name | ItemTag.attribute_modifiers |
Input | MapTag |
Related Tags | <ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
|
Description | Sets the attribute modifiers of an item.
This is a SET operation, meaning pre-existing modifiers are removed. Specify a MapTag where the keys are attribute names, and values are a ListTag of modifiers, where each modifier is itself a MapTag with required keys 'operation' and 'amount', and optional keys 'name', 'slot', and 'id'. Valid operations: ADD_NUMBER, ADD_SCALAR, and MULTIPLY_SCALAR_1 Valid slots: HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html The default ID will be randomly generated, the default name will be the attribute name, the default slot is any. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L117 |
Name | ItemTag.add_attribute_modifiers |
Input | MapTag |
Related Tags | <ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
|
Description | Adds attribute modifiers to an item without altering existing modifiers.
All input is the same as Mechanism:ItemTag.attribute_modifiers. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L148 |
Name | ItemTag.remove_attribute_modifiers |
Input | ListTag |
Related Tags | <ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
|
Description | Removes attribute modifiers from an item. Specify a list of attribute names or modifier UUIDs as input. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L170 |
Name | ItemTag.base_color |
Input | ElementTag |
Related Tags | <ItemTag.base_color> Gets the base color of a shield. (...)
|
Description | Changes the base color of a shield.
For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBaseColor.java#L122 |
Name | ItemTag.block_material |
Input | MaterialTag |
Related Tags | <ItemTag.block_material> Returns the material for an item with complex-block-data attached.
|
Description | Attaches complex-block-data from a material to an item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBlockMaterial.java#L84 |
Name | ItemTag.book_pages |
Input | ListTag |
Related Tags | <ItemTag.book_pages> Returns the plain-text pages of the book as a ListTag.
|
Description | Changes the plain-text pages of a book item.
See Language:Escaping System. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L233 |
Name | ItemTag.book_author |
Input | ElementTag |
Related Tags | <ItemTag.book_author> Returns the author of the book.
|
Description | Changes the author of a book item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L254 |
Name | ItemTag.book_title |
Input | ElementTag |
Related Tags | <ItemTag.book_title> Returns the title of the book.
|
Description | Changes the title of a book item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L274 |
Name | ItemTag.book |
Input | MapTag |
Related Tags | <ItemTag.is_book> Returns whether the item is considered an editable book. (...)
<ItemTag.book_title> Returns the title of the book.
<ItemTag.book_author> Returns the author of the book.
<ItemTag.book_pages> Returns the plain-text pages of the book as a ListTag.
|
Description | Changes the information on a book item.
Should have keys "pages" (a ListTag), and optionally "title" and "author". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L294 |
Name | ItemTag.book_generation |
Input | ListTag |
Related Tags | <ItemTag.book_generation> Returns the generation of the book (if any), as ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, or TATTERED.
|
Description | Sets the generation of the book (if any), as ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, or TATTERED. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBookGeneration.java#L84 |
Name | ItemTag.can_destroy |
Input | ListTag(MaterialTag) |
Related Tags | <ItemTag.can_destroy> Returns a list of materials this item can destroy while in adventure mode, if any.
|
Description | Sets the materials this item can destroy while in adventure mode.
Leave empty to remove this property. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCanDestroy.java#L98 |
Name | ItemTag.can_place_on |
Input | ListTag(MaterialTag) |
Related Tags | <ItemTag.can_place_on> Returns a list of materials this item can be placed on while in adventure mode, if any.
|
Description | Sets the materials this item can be placed on while in adventure mode.
Leave empty to remove this property. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCanPlaceOn.java#L98 |
Name | ItemTag.charged_projectiles |
Input | ListTag(ItemTag) |
Related Tags | <ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
|
Description | Sets the charged projectile items on this crossbow. Charged projectiles may only be arrows and fireworks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L106 |
Name | ItemTag.add_charged_projectile |
Input | ItemTag |
Related Tags | <ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
|
Description | Adds a new charged projectile item on this crossbow. Charged projectiles may only be arrows and fireworks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L130 |
Name | ItemTag.remove_charged_projectiles |
Input | None |
Related Tags | <ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
|
Description | Removes all charged projectiles from this crossbow. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L151 |
Name | ItemTag.color |
Input | ColorTag |
Related Tags | <ItemTag.color> Returns the color of the leather armor item or potion item.
|
Description | Sets the leather armor item's dye color or the potion item's color. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemColor.java#L112 |
Name | ItemTag.custom_model_data |
Input | ElementTag(Number) |
Related Tags | <ItemTag.has_custom_model_data> Returns whether the item has a custom model data ID number set on it. (...)
<ItemTag.custom_model_data> Returns the custom model data ID number of the item. (...)
|
Description | Changes the custom model data ID number of the item.
Use with no input to remove the custom model data. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCustomModel.java#L99 |
Name | ItemTag.display |
Input | ElementTag |
Related Tags | <ItemTag.display> Returns the display name of the item, as set by plugin or an anvil.
|
Description | Changes the item's display name. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemDisplayname.java#L105 |
Name | ItemTag.durability |
Input | ElementTag(Number) |
Related Tags | <ItemTag.durability> Returns the current durability (number of uses) on the item.
<ItemTag.max_durability> Returns the maximum durability (number of uses) of this item. (...)
<ItemTag.repairable> Returns whether the item can be repaired. (...)
|
Description | Changes the durability of damageable items. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemDurability.java#L96 |
Name | ItemTag.remove_enchantments |
Input | ListTag |
Related Tags | <ItemTag.enchantments> Returns a list of enchantment names on the item.
<ItemTag.enchantment_map> Returns a map of enchantments on the item. (...)
|
Description | Removes the specified enchantments from the item (as a list of enchantment names).
Give no value input to remove all enchantments. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemEnchantments.java#L178 |
Name | ItemTag.enchantments |
Input | MapTag |
Related Tags | <ItemTag.enchantment_map> Returns a map of enchantments on the item. (...)
|
Description | Sets the item's enchantments as a map of enchantment name to level. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemEnchantments.java#L218 |
Name | ItemTag.firework |
Input | ListTag |
Related Tags | <ItemTag.firework> Returns the firework's property value as a list, matching the format of the mechanism.
|
Description | Sets the firework's settings.
Each item in the list is formatted as: TRAIL,FLICKER,TYPE,RED,GREEN,BLUE,RED,GREEN,BLUE For example: true,false,BALL,255,0,0,0,255,0 would create a trailing ball firework that fades from red to green. Optionally add a list entry that's just a single number to set the power. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFirework.java#L115 |
Name | ItemTag.flag_map |
Input | MapTag |
Description | Internal-usage direct re-setter for the item's full raw flag data. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFlags.java#L105 |
Name | ItemTag.flag |
Input | ObjectTag |
Related Tags | <FlaggableObject.flag[<flag_name>]> Returns the specified flag from the flaggable object. (...)
<FlaggableObject.has_flag[<flag_name>]> Returns true if the flaggable object has the specified flag, otherwise returns false. (...)
<FlaggableObject.flag_expiration[<flag_name>]> Returns a TimeTag indicating when the specified flag will expire. (...)
<FlaggableObject.list_flags> Returns a list of the flaggable object's flags. (...)
|
Description | Modifies a flag on this item, using syntax similar to Command:flag.
For example, 'flag:myflagname:!' will remove flag 'myflagname', or 'flag:myflagname:3' sets flag 'myflagname' to value '3'. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFlags.java#L117 |
Name | ItemTag.invisible |
Input | ElementTag(Boolean) |
Related Tags | <ItemTag.invisible> Returns whether an Item_Frame item will be invisible when placed.
|
Description | Changes whether an Item_Frame item will be invisible when placed. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFrameInvisible.java#L92 |
Name | ItemTag.hides |
Input | ListTag |
Related Tags | <ItemTag.hides> Returns a list of item data types to be hidden from view on this item. (...)
|
Description | Sets the item's list of data types to hide.
Valid hide types include: ATTRIBUTES, DESTROYS, ENCHANTS, PLACED_ON, ITEM_DATA, UNBREAKABLE, DYE, or ALL. ITEM_DATA hides potion effects, banner patterns, etc. Use "ALL" to automatically hide all hideable item data. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemHidden.java#L116 |
Name | ItemTag.inventory_contents |
Input | ListTag(ItemTag) |
Related Tags | <ItemTag.inventory_contents> Returns a list of the contents of the inventory of a container item.
|
Description | Sets the item's inventory contents. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemInventory.java#L104 |
Name | ItemTag.knowledge_book_recipes |
Input | ListTag |
Related Tags | <ItemTag.knowledge_book_recipes> Returns a recipes unlocked by this knowledge book. Recipes are in the Namespace:Key format, for example "minecraft:gold_nugget". (...)
|
Description | Sets the item's knowledge book recipe list, in the Namespace:Key format. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemKnowledgeBookRecipes.java#L98 |
Name | ItemTag.lock |
Input | ElementTag |
Related Tags | <ItemTag.lock> Returns the lock password of this item.
<ItemTag.is_locked> Returns whether this item has a lock password.
<ItemTag.is_lockable> Returns whether the item is lockable. (...)
|
Description | Sets the item's lock password.
Locked blocks can only be opened while holding an item with the name of the lock. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemLock.java#L99 |
Name | ItemTag.lore |
Input | ListTag |
Related Tags | <ItemTag.lore> Returns lore as a ListTag.
|
Description | Sets the item's lore. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemLore.java#L114 |
Name | ItemTag.map |
Input | ElementTag(Number) |
Related Tags | <ItemTag.map> Returns the ID number of the map item's map.
|
Description | Changes what map ID number a map item uses. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemMap.java#L105 |
Name | ItemTag.patterns |
Input | ListTag |
Related Tags | <ItemTag.patterns> Lists a banner's patterns in the form "COLOR/PATTERN|COLOR/PATTERN" etc. (...)
<server.pattern_types> Returns a list of all banner patterns known to the server. (...)
|
Description | Changes the patterns of a banner. Input must be in the form
"COLOR/PATTERN|COLOR/PATTERN" etc. For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html. For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemPatterns.java#L143 |
Name | ItemTag.potion_effects |
Input | ListTag |
Related Tags | <ItemTag.potion_effect[<#>]> Returns the potion effect on this item. (...)
<ItemTag.potion_effect[<#>].type> Returns the type of the potion effect. (...)
<ItemTag.potion_effect[<#>].duration> Returns the duration in ticks of the potion.
<ItemTag.potion_effect[<#>].amplifier> Returns the amplifier level of the potion effect.
<ItemTag.potion_effect[<#>].is_ambient> Returns whether the potion effect is ambient.
<ItemTag.potion_effect[<#>].has_particles> Returns whether the potion effect has particles.
<ItemTag.potion_effect[<#>].icon> Returns whether the potion effect shows an icon.
<server.potion_types> Returns a list of all potion types known to the server. (...)
<server.potion_effect_types> Returns a list of all potion effects known to the server. (...)
|
Description | Sets the potion's potion effect(s).
Input is a formed like: Type,Upgraded,Extended(,Color)|Effect,Amplifier,Duration,Ambient,Particles,Icon|... For example: SPEED,true,false|SPEED,2,200,false,true,true Second example: REGEN,false,true,RED|REGENERATION,1,500,true,false,false Color can also be used like "255&comma128&comma0" (r,g,b but replace ',' with '&comma'). The primary type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html. The effect type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemPotion.java#L339 |
Name | ItemTag.quantity |
Input | ElementTag(Number) |
Related Tags | <ItemTag.quantity> Returns the number of items in the ItemTag's itemstack.
<ItemTag.max_stack> Returns the max number of this item possible in a single stack of this type. (...)
|
Description | Changes the number of items in this stack. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemQuantity.java#L100 |
Name | ItemTag.raw_nbt |
Input | MapTag |
Related Tags | <ItemTag.raw_nbt> Returns a map of all non-default raw NBT on this item. (...)
<ItemTag.all_raw_nbt> Returns a map of all raw NBT on this item, including default values. (...)
|
Description | Sets the given map of raw NBT keys onto this item.
Note that the input format must be strictly perfect. Refer to Language:Raw NBT Encoding for explanation of the input format. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemRawNBT.java#L333 |
Name | ItemTag.repair_cost |
Input | ElementTag(Number) |
Related Tags | <ItemTag.repair_cost> Returns the current repair cost (on an anvil) for this item. (...)
|
Description | Changes the repair cost (on an anvil) of the item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemRepairCost.java#L85 |
Name | ItemTag.sign_contents |
Input | ListTag |
Related Tags | <ItemTag.sign_contents> Returns a list of lines on a sign item.
|
Description | Sets the contents of a sign item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSignContents.java#L92 |
Name | ItemTag.skull_skin |
Input | ElementTag(|ElementTag(|ElementTag)) |
Related Tags | <ItemTag.skull_skin> Returns the UUID of the player whose skin a skull item uses. (...)
<ItemTag.skin> Returns the UUID of the player whose skin a skull item uses. (...)
<ItemTag.has_skin> Returns whether the item has a custom skin set. (...)
|
Description | Sets the player skin on a player_head.
The first ElementTag is a UUID. Optionally, use the second ElementTag for the skin texture cache. Optionally, use the third ElementTag for a player name. See also Language:Player Entity Skins (Skin Blobs). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSkullskin.java#L139 |
Name | ItemTag.spawner_count |
Input | ElementTag(Number) |
Related Tags | <ItemTag.spawner_count> Returns the spawn count for a spawner block item.
|
Description | Sets the spawn count of a spawner block item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerCount.java#L83 |
Name | ItemTag.spawner_delay_data |
Input | ListTag |
Related Tags | <ItemTag.spawner_spawn_delay> Returns the current spawn delay for a spawner block item.
<ItemTag.spawner_minimum_spawn_delay> Returns the minimum spawn delay for a spawner block item.
<ItemTag.spawner_maximum_spawn_delay> Returns the maximum spawn delay for a spawner block item.
|
Description | Sets the current spawn delay, minimum spawn delay, and maximum spawn delay of a mob spawner block item.
For example, -1|200|800 |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerDelay.java#L114 |
Name | ItemTag.spawner_max_nearby_entities |
Input | ElementTag(Number) |
Related Tags | <ItemTag.spawner_max_nearby_entities> Returns the maximum nearby entities for a spawner block item.
|
Description | Sets the maximum nearby entities of a spawner block item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerMaxNearbyEntities.java#L83 |
Name | ItemTag.spawner_player_range |
Input | ElementTag(Number) |
Related Tags | <ItemTag.spawner_player_range> Returns the maximum player range for a spawner block item (ie how close a player must be for this spawner to be active).
|
Description | Sets the maximum player range of a spawner block item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerPlayerRange.java#L83 |
Name | ItemTag.spawner_range |
Input | ElementTag(Number) |
Related Tags | <ItemTag.spawner_range> Returns the spawn range for a spawner block item.
|
Description | Sets the spawn range of a spawner block item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerRange.java#L83 |
Name | ItemTag.spawner_type |
Input | EntityTag |
Related Tags | <ItemTag.spawner_type> Returns the spawn type for a spawner block item.
|
Description | Sets the spawn type of a spawner block item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerType.java#L83 |
Name | ItemTag.unbreakable |
Input | ElementTag(Boolean) |
Related Tags | <ItemTag.unbreakable> Returns whether an item has the unbreakable flag.
|
Description | Changes whether an item has the unbreakable item flag. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemUnbreakable.java#L69 |
Name | ItemTag.worth |
Input | ElementTag(Decimal) |
Related Tags | <ItemTag.worth> Returns the amount of money one of this item is worth in Essentials.
<ItemTag.worth.quantity[<#>]> Returns the amount of money the quantity specified of this item is worth in Essentials.
|
Description | Sets the worth of this item in Essentials. |
Requires | Depenizen, Essentials |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsItemProperties.java#L99 |
Name | LocationTag.block_facing |
Input | LocationTag |
Related Tags | <LocationTag.block_facing> Returns the relative location vector of where this block is facing. (...)
|
Description | Sets the facing direction of the block, as a vector. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3522 |
Name | LocationTag.block_type |
Input | MaterialTag |
Related Tags | <LocationTag.material> Returns the material of the block at the location.
|
Description | Sets the type of the block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3543 |
Name | LocationTag.biome |
Input | BiomeTag |
Related Tags | <LocationTag.biome> Returns the biome at the location.
|
Description | Sets the biome of the block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3557 |
Name | LocationTag.spawner_type |
Input | EntityTag |
Related Tags | <LocationTag.spawner_type> Returns the type of entity spawned by a mob spawner.
|
Description | Sets the entity that a mob spawner will spawn. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3570 |
Name | LocationTag.lock |
Input | ElementTag |
Related Tags | <LocationTag.lock> Returns the password to a locked container.
<LocationTag.is_locked> Returns whether the container is locked.
<LocationTag.is_lockable> Returns whether the container is lockable.
|
Description | Sets the container's lock password.
Locked containers can only be opened while holding an item with the name of the lock. Leave blank to remove a container's lock. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3586 |
Name | LocationTag.sign_contents |
Input | ListTag |
Related Tags | <LocationTag.sign_contents> Returns a list of lines on a sign.
|
Description | Sets the contents of a sign block.
Note that this takes an escaped list. See Language:Escaping System. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3605 |
Name | LocationTag.skull_skin |
Input | ElementTag(|ElementTag(|ElementTag)) |
Related Tags | <LocationTag.skull_skin> Returns the skin the skull is displaying - just the name or UUID as text, not a player object.
|
Description | Sets the skin of a skull block.
The first ElementTag is a UUID. Optionally, use the second ElementTag for the skin texture cache. Optionally, use the third ElementTag for a player name. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3634 |
Name | LocationTag.hive_max_bees |
Input | ElementTag(Number) |
Related Tags | <LocationTag.hive_max_bees> Returns the maximum number of bees allowed inside a hive.
|
Description | Sets the maximum allowed number of bees in a beehive. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3679 |
Name | LocationTag.release_bees |
Input | None |
Related Tags | <LocationTag.hive_bee_count> Returns the number of bees inside a hive.
|
Description | Causes a beehive to release all its bees.
Will do nothing if the hive is empty. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3694 |
Name | LocationTag.add_bee |
Input | EntityTag |
Related Tags | <LocationTag.hive_bee_count> Returns the number of bees inside a hive.
|
Description | Adds a bee into a beehive.
Will do nothing if there's no room left in the hive. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3710 |
Name | LocationTag.command_block_name |
Input | ElementTag |
Related Tags | <LocationTag.command_block_name> Returns the name a command block is set to.
|
Description | Sets the name of a command block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3726 |
Name | LocationTag.command_block |
Input | ElementTag |
Related Tags | <LocationTag.command_block> Returns the command a command block is set to.
|
Description | Sets the command of a command block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3743 |
Name | LocationTag.custom_name |
Input | ElementTag |
Related Tags | <LocationTag.custom_name> Returns the custom name of this block. (...)
|
Description | Sets the custom name of the block.
Use no value to reset the block's name. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3760 |
Name | LocationTag.brewing_time |
Input | DurationTag |
Related Tags | <LocationTag.brewing_time> Returns the brewing time a brewing stand has left.
|
Description | Sets the brewing time a brewing stand has left. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3782 |
Name | LocationTag.brewing_fuel_level |
Input | ElementTag(Number) |
Related Tags | <LocationTag.brewing_fuel_level> Returns the level of fuel a brewing stand has. Each unit of fuel can power one brewing operation.
|
Description | Sets the brewing fuel level a brewing stand has. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3799 |
Name | LocationTag.furnace_burn_duration |
Input | DurationTag |
Related Tags | <LocationTag.furnace_burn_duration> Returns the burn time a furnace has left.
|
Description | Sets the burn time for a furnace in ticks. Maximum is 32767 ticks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3816 |
Name | LocationTag.furnace_cook_duration |
Input | DurationTag |
Related Tags | <LocationTag.furnace_cook_duration> Returns the cook time a furnace has been cooking its current item for.
|
Description | Sets the current cook time for a furnace in ticks. Maximum is 32767 ticks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3841 |
Name | LocationTag.furnace_cook_duration_total |
Input | DurationTag |
Related Tags | <LocationTag.furnace_cook_duration_total> Returns the total cook time a furnace has left.
|
Description | Sets the total cook time for a furnace in ticks. Maximum is 32767 ticks. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3866 |
Name | LocationTag.patterns |
Input | ListTag |
Related Tags | <LocationTag.patterns> Lists the patterns of the banner at this location in the form "COLOR/PATTERN|COLOR/PATTERN" etc. (...)
<server.pattern_types> Returns a list of all banner patterns known to the server. (...)
|
Description | Changes the patterns of the banner at this location. Input must be in the form "COLOR/PATTERN|COLOR/PATTERN" etc.
For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html. For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3891 |
Name | LocationTag.head_rotation |
Input | ElementTag(Number) |
Related Tags | <LocationTag.head_rotation> Gets the rotation of the head at this location. Can be 1-16.
|
Description | Sets the rotation of the head at this location. Must be an integer 1 to 16. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3922 |
Name | LocationTag.generate_tree |
Input | ElementTag |
Related Tags | <server.tree_types> Returns a list of all tree types known to the server. (...)
|
Description | Generates a tree at this location if possible.
For a list of valid tree types, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/TreeType.html |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3937 |
Name | LocationTag.beacon_primary_effect |
Input | ElementTag |
Related Tags | <LocationTag.beacon_primary_effect> Returns the primary effect of the beacon. The return is simply a potion effect type name.
|
Description | Sets the primary effect of a beacon, with input as just an effect type name. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3954 |
Name | LocationTag.beacon_secondary_effect |
Input | ElementTag |
Related Tags | <LocationTag.beacon_secondary_effect> Returns the secondary effect of the beacon. The return is simply a potion effect type name.
|
Description | Sets the secondary effect of a beacon, with input as just an effect type name. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3969 |
Name | LocationTag.activate |
Input | None |
Description | Activates the block at the location if possible.
Works for blocks like dispensers, which have explicit 'activation' methods. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3984 |
Name | LocationTag.lectern_page |
Input | ElementTag(Number) |
Related Tags | <LocationTag.lectern_page> Returns the current page on display in the book on this Lectern block.
|
Description | Changes the page currently displayed on the book in a lectern block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4005 |
Name | LocationTag.clear_loot_table |
Input | None |
Related Tags | <LocationTag.has_loot_table> Returns an element indicating whether the chest at this location has a loot-table set.
|
Description | Removes the loot table from the chest at this location. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4025 |
Name | LocationTag.jukebox_record |
Input | ItemTag |
Related Tags | <LocationTag.jukebox_record> Returns the record item currently inside the jukebox. (...)
|
Description | Sets the record item played by a jukebox. Give no input to set the jukebox to empty.
See also Mechanism:LocationTag.jukebox_play. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4045 |
Name | LocationTag.jukebox_play |
Input | ElementTag(Boolean) |
Related Tags | <LocationTag.jukebox_is_playing> Returns whether the jukebox is currently playing a song.
|
Description | If 'true', starts playing the record inside. If 'false', stops playing any song.
See also Mechanism:LocationTag.jukebox_record. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4072 |
Name | LocationTag.age |
Input | DurationTag |
Related Tags | <LocationTag.age> Returns the age of an end gateway.
|
Description | Sets the age of an end gateway. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4103 |
Name | LocationTag.is_exact_teleport |
Input | ElementTag(Boolean) |
Related Tags | <LocationTag.is_exact_teleport> Returns whether an end gateway is 'exact teleport' - if false, the destination will be randomly chosen *near* the destination.
|
Description | Sets whether an end gateway is 'exact teleport' - if false, the destination will be randomly chosen *near* the destination. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4123 |
Name | LocationTag.exit_location |
Input | LocationTag |
Related Tags | <LocationTag.exit_location> Returns the exit location of an end gateway block.
|
Description | Sets the exit location of an end gateway block.
See also Mechanism:LocationTag.is_exact_teleport. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4143 |
Name | MaterialTag.max_stack_size |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.max_stack_size> Returns the maximum amount of this material that can be held in a stack.
|
Description | Sets the maximum stack size for all items this material type.
Note that altering this will probably require a script performing "- inventory update" in the event "after player clicks in inventory:" to maintain sync. The maximum the client will interact with is stacks of 64, however you can set the max up to 127 and the client will render it, but refuse to move stacks properly. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L745 |
Name | MaterialTag.block_resistance |
Input | ElementTag(Decimal) |
Related Tags | <MaterialTag.block_resistance> Returns the explosion resistance for all blocks of this material type.
|
Description | Sets the explosion resistance for all blocks of this material type. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L760 |
Name | MaterialTag.block_strength |
Input | ElementTag(Decimal) |
Related Tags | <MaterialTag.block_strength> Returns the material's strength level. (Only for block materials). (...)
|
Description | Sets the strength for all blocks of this material type.
This does not work for specifically obsidian (as it is a hardcoded special case in the Minecraft internals). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L775 |
Name | MaterialTag.piston_reaction |
Input | ElementTag |
Related Tags | <MaterialTag.piston_reaction> Returns the material's piston reaction. (Only for block materials).
|
Description | Sets the piston reaction for all blocks of this material type.
Input may be: NORMAL (push and pull allowed), DESTROY (break when pushed), BLOCK (prevent a push or pull), IGNORE (don't use this), or PUSH_ONLY (push allowed but not pull) |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L792 |
Name | MaterialTag.age |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.age> Returns the current age for an ageable material. This includes plant growth.
<MaterialTag.maximum_age> Returns the maximum age for an ageable material. This includes plant growth.
|
Description | Sets an ageable material's current age. This includes plant growth. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialAge.java#L129 |
Name | MaterialTag.type |
Input | ElementTag |
Related Tags | <MaterialTag.type> Returns the current type of the block. (...)
|
Description | Sets the current type of the block.
For slabs, input is TOP, BOTTOM, or DOUBLE. For piston_heads, input is NORMAL or STICKY. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialBlockType.java#L98 |
Name | MaterialTag.signal_fire |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.signal_fire> Returns whether this campfire will produce longer smoke trails, or not.
|
Description | Sets a campfire block to have longer smoke trails, or not. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialCampfire.java#L70 |
Name | MaterialTag.count |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.count> Returns the amount of pickles in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
<MaterialTag.count_min> Returns the minimum amount of pickles allowed in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
<MaterialTag.count_max> Returns the maximum amount of pickles allowed in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
|
Description | Sets the amount of pickles in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialCount.java#L148 |
Name | MaterialTag.delay |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.delay> Returns the current delay of a redstone repeater material.
<MaterialTag.max_delay> Returns the maximum delay allowed for the redstone repeater material.
<MaterialTag.min_delay> Returns the minimum delay allowed for the redstone repeater material.
|
Description | Sets the delay of a redstone repeater material. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDelay.java#L107 |
Name | MaterialTag.direction |
Input | ElementTag |
Related Tags | <MaterialTag.direction> Returns the current facing direction for a directional material (like a door or a bed). (...)
<MaterialTag.valid_directions> Returns a list of directions that are valid for a directional material. (...)
|
Description | Sets the current facing direction for a directional material (like a door or a bed). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDirectional.java#L247 |
Name | MaterialTag.drags |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.drags> Returns whether force is applied on entities moving through this BubbleColumn material.
|
Description | Sets whether this material will apply force on entities moving through this BubbleColumn block. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDrags.java#L74 |
Name | MaterialTag.faces |
Input | ListTag |
Related Tags | <MaterialTag.faces> Returns a list of the current faces for a material that has multiple faces (like a mushroom block). (...)
<MaterialTag.valid_faces> Returns a list of faces that are valid for a material that has multiple faces. (...)
|
Description | Sets the current faces for a material that has multiple faces (like a mushroom block). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialFaces.java#L97 |
Name | MaterialTag.half |
Input | ElementTag |
Related Tags | <MaterialTag.half> Returns the current half for a bisected material (like a door, double-plant, chest, or a bed). (...)
|
Description | Sets the current half for a bisected material (like a door, double-plant, chest, or a bed). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHalf.java#L168 |
Name | MaterialTag.heights |
Input | ElementTag |
Related Tags | <MaterialTag.heights> Returns the list of heights for a wall block, in order North|East|South|West|Vertical. (...)
|
Description | Sets the list of heights for a wall block, in order North|East|South|West|Vertical.
For n/e/s/w, can be "tall", "low", or "none". For vertical, can be "tall" or "none". |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHeights.java#L93 |
Name | MaterialTag.hinge |
Input | ElementTag |
Related Tags | <MaterialTag.hinge> Returns a door's hinge side. (...)
|
Description | Sets a door's hinge side to LEFT or RIGHT. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHinge.java#L71 |
Name | MaterialTag.instrument |
Input | ElementTag |
Related Tags | <MaterialTag.instrument> Returns the name of the instrument played from this note block, (...)
|
Description | Sets the instrument played from this note block,
for valid instruments see list at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Instrument.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialInstrument.java#L76 |
Name | MaterialTag.leaf_size |
Input | ElementTag |
Related Tags | <MaterialTag.leaf_size> Returns the size of the leaves for this bamboo block. (...)
|
Description | Sets the size of the leaves for this bamboo block.
Valid input is SMALL, LARGE, or NONE. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLeafSize.java#L75 |
Name | MaterialTag.level |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.level> Returns the current level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow.
<MaterialTag.maximum_level> Returns the maximum level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow.
<MaterialTag.minimum_level> Returns the minimum level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow. (...)
|
Description | Sets the current level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLevel.java#L182 |
Name | MaterialTag.lit |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.lit> Returns whether a lightable material (such as a redstone torch) is lit currently.
|
Description | Sets whether a lightable material (such as a redstone torch) is lit currently. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLightable.java#L70 |
Name | MaterialTag.is_locked |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.is_locked> Returns whether this redstone repeater material is locked.
|
Description | Sets this redstone repeater material to be locked. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLocked.java#L74 |
Name | MaterialTag.mode |
Input | ElementTag |
Related Tags | <MaterialTag.mode> Returns a block's mode. (...)
|
Description | Set a block's mode.
For comparators, input is COMPARE or SUBTRACT. For piston_heads, input is NORMAL or SHORT. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialMode.java#L99 |
Name | MaterialTag.note |
Input | ElementTag(Number) |
Related Tags | <MaterialTag.note> Returns the note played from this note block, as an ID number from 0 to 24.
<MaterialTag.note_tone> Returns the tone of note played from this note block, as a letter from A to F, sometimes with a # to indicate sharp. (...)
<MaterialTag.note_octave> Returns the octave of note played from this note block, as 0, 1, or 2.
|
Description | Sets the note played from this note block, as an ID number from 0 to 24. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialNote.java#L97 |
Name | MaterialTag.persistent |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.persistent> Returns whether this block will decay from being too far away from a tree.
|
Description | Sets leaves blocks to ignore decay, or to obey it. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialPersistent.java#L74 |
Name | MaterialTag.shape |
Input | ElementTag |
Related Tags | <MaterialTag.shape> Returns the shape of a block. (...)
|
Description | Sets the shape of a block.
For stairs, input is the corner shape as INNER_LEFT, INNER_RIGHT, OUTER_LEFT, OUTER_RIGHT, or STRAIGHT. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialShape.java#L71 |
Name | MaterialTag.snowy |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.snowy> Returns whether this material is covered in snow or not.
|
Description | Sets this material to be covered in snow, or not. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSnowable.java#L74 |
Name | MaterialTag.switch_face |
Input | ElementTag |
Related Tags | <MaterialTag.switch_face> Returns the current attach direction for a switch or other attachable material. (...)
|
Description | Sets the current attach direction for a switch or other attachable material. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSwitchFace.java#L125 |
Name | MaterialTag.switched |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.switched> Returns whether a Powerable material (like pressure plates) an Openable material (like doors), a dispenser, a daylight sensor, or a piston is switched.
|
Description | Sets whether a Powerable material (like pressure plates) an Openable material (like doors), a dispenser, a daylight sensor, or a piston is switched. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSwitchable.java#L153 |
Name | MaterialTag.waterlogged |
Input | ElementTag(Boolean) |
Related Tags | <MaterialTag.waterlogged> Returns whether this block is waterlogged or not.
|
Description | Sets this block to be waterlogged, or not. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialWaterlogged.java#L74 |
Name | NPCTag.set_assignment |
Input | ScriptTag |
Related Tags | <NPCTag.script> Returns the NPC's assigned script.
|
Description | Sets the NPC's assignment script. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1218 |
Name | NPCTag.remove_assignment |
Input | None |
Related Tags | <NPCTag.script> Returns the NPC's assigned script.
|
Description | Removes the NPC's assigment script. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1231 |
Name | NPCTag.hologram_lines |
Input | ListTag |
Related Tags | <NPCTag.hologram_lines> Returns the list of hologram lines attached to an NPC.
|
Description | Sets the NPC's hologram line list. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1244 |
Name | NPCTag.hologram_direction |
Input | ElementTag |
Related Tags | <NPCTag.hologram_direction> Returns the direction of an NPC's hologram as "BOTTOM_UP" or "TOP_DOWN".
|
Description | Sets the NPC's hologram direction, as either BOTTOM_UP or TOP_DOWN. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1261 |
Name | NPCTag.hologram_line_height |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.hologram_line_height> Returns the line height for an NPC's hologram. Can be -1, indicating a default value should be used.
|
Description | Sets the NPC's hologram line height. Can be -1 to indicate a default value. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1275 |
Name | NPCTag.set_nickname |
Input | ElementTag |
Related Tags | <NPCTag.nickname> Returns the NPC's display name, as set by the Nickname trait (or the default NPC name).
|
Description | Sets the NPC's nickname. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1289 |
Name | NPCTag.remove_nickname |
Input | None |
Related Tags | <NPCTag.has_nickname> Returns true if the NPC has a nickname.
|
Description | Removes the NPC's nickname. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1302 |
Name | NPCTag.set_entity_type |
Input | EntityTag |
Related Tags | <NPCTag.entity_type> Returns the type of the entity.
|
Description | Sets the NPC's entity type. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1315 |
Name | NPCTag.name |
Input | ElementTag |
Related Tags | <NPCTag.name> Returns the name of the entity. (...)
|
Description | Sets the name of the NPC. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1328 |
Name | NPCTag.owner |
Input | PlayerTag |
Related Tags | <NPCTag.owner> Returns the owner of the NPC as a PlayerTag if it's a player, otherwise as just the name.
|
Description | Sets the owner of the NPC. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1341 |
Name | NPCTag.skin_blob |
Input | ElementTag |
Related Tags | <NPCTag.skin> Returns the NPC's custom skin, if any.
|
Description | Sets the skin blob of an NPC, in the form of "texture;signature;name".
Call with no value to clear the custom skin value. See also Language:Player Entity Skins (Skin Blobs). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1359 |
Name | NPCTag.skin |
Input | ElementTag |
Related Tags | <NPCTag.skin> Returns the NPC's custom skin, if any.
|
Description | Sets the skin of an NPC by name.
Call with no value to clear the custom skin value. See also Language:Player Entity Skins (Skin Blobs). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1394 |
Name | NPCTag.auto_update_skin |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.auto_update_skin> Returns whether the NPC is set to automatically update skins from name.
|
Description | Sets whether the NPC will automatically update its skin based on the skin name used.
If true, the NPC's skin will change when the relevant account owner changes their skin. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1421 |
Name | NPCTag.item_type |
Input | ItemTag |
Description | Sets the item type of the item. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1435 |
Name | NPCTag.range |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.range> Returns the NPC's current maximum pathfinding range.
|
Description | Sets the maximum movement distance of the NPC. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1476 |
Name | NPCTag.attack_range |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.attack_range> Returns the NPC's current navigator attack range limit.
|
Description | Sets the maximum attack distance of the NPC. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1489 |
Name | NPCTag.speed |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.speed> Returns the current speed of the NPC.
|
Description | Sets the movement speed of the NPC. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1502 |
Name | NPCTag.set_sneaking |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.is_sneaking> Returns whether the NPC is currently sneaking. Only works for player-type NPCs.
|
Description | Sets whether the NPC is sneaking or not. Only works for player-type NPCs. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1520 |
Name | NPCTag.set_protected |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.is_protected> Returns whether the NPC is protected.
|
Description | Sets whether or not the NPC is protected. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1542 |
Name | NPCTag.lookclose |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.lookclose> Returns whether the NPC has lookclose enabled.
|
Description | Sets the NPC's lookclose value. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1555 |
Name | NPCTag.controllable |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.controllable> Returns whether the NPC has controllable enabled.
|
Description | Sets whether the NPC is controllable. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1568 |
Name | NPCTag.targetable |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.targetable> Returns whether the NPC is targetable.
|
Description | Sets whether the NPC is targetable. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1581 |
Name | NPCTag.teleport_on_stuck |
Input | ElementTag(Boolean) |
Related Tags | <NPCTag.teleport_on_stuck> Returns whether the NPC teleports when it is stuck.
|
Description | Sets whether the NPC teleports when it is stuck. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1594 |
Name | NPCTag.distance_margin |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.distance_margin> Returns the NPC's current pathfinding distance margin. That is, how close it needs to get to its destination (in block-lengths).
|
Description | Sets the NPC's distance margin. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1612 |
Name | NPCTag.path_distance_margin |
Input | ElementTag(Decimal) |
Related Tags | <NPCTag.path_distance_margin> Returns the NPC's current pathfinding distance margin. That is, how close it needs to get to individual points along its path.
|
Description | Sets the NPC's path distance margin. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1625 |
Name | NPCTag.name_visible |
Input | ElementTag |
Related Tags | TODO
|
Description | Sets whether the NPC's nameplate is visible. Input is 'true' (always visible), 'false' (never visible), or 'hover' (only visible while looking at the NPC). |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1638 |
Name | NPCTag.glow_color |
Input | ElementTag |
Related Tags | TODO
|
Description | Sets the color the NPC will glow with, when it's glowing. Input must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1651 |
Name | NPCTag.clear_waypoints |
Input | None |
Related Tags | TODO
|
Description | Clears all waypoint locations in the NPC's path. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1664 |
Name | NPCTag.add_waypoint |
Input | LocationTag |
Related Tags | TODO
|
Description | Add a waypoint location to the NPC's path. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1687 |
Name | PolygonTag.add_corner |
Input | LocationTag |
Related Tags | <PolygonTag.with_corner[<location>]> Returns a copy of the polygon, with the specified corner added to the end of the corner list.
|
Description | Adds a corner to the end of the polygon's corner list. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PolygonTag.java#L912 |
Name | QueueTag.linked_player |
Input | PlayerTag |
Related Tags | <QueueTag.player> Returns the PlayerTag linked to a queue.
|
Description | Sets the linked player for the remainder of the queue. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/bukkit/BukkitQueueProperties.java#L97 |
Name | QueueTag.linked_npc |
Input | NPCTag |
Related Tags | <QueueTag.npc> Returns the NPCTag linked to a queue.
|
Description | Sets the linked NPC for the remainder of the queue. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/bukkit/BukkitQueueProperties.java#L114 |
Name | TradeTag.has_xp |
Input | ElementTag(Boolean) |
Related Tags | <TradeTag.has_xp> Returns whether the trade has an experience reward.
|
Description | Sets whether this trade will reward XP upon successful trading. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeHasXp.java#L60 |
Name | TradeTag.inputs |
Input | ListTag(ItemTag) |
Related Tags | <TradeTag.inputs> Returns the list of items required to make the trade.
|
Description | Sets the items required to make a successful trade. Use an empty input to make the trade impossible.
NOTE: If more than two items are specified, then only the first two items will be used. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeInputs.java#L73 |
Name | TradeTag.max_uses |
Input | ElementTag(Number) |
Related Tags | <TradeTag.max_uses> Returns the maximum amount of times that the trade can be used.
|
Description | Sets the maximum amount of times that the trade can be used. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeMaxUses.java#L60 |
Name | TradeTag.result |
Input | ItemTag |
Related Tags | <TradeTag.result> Returns what the trade will give the player.
|
Description | Sets what the trade will give the player. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeResult.java#L62 |
Name | TradeTag.uses |
Input | ElementTag(Number) |
Related Tags | <TradeTag.uses> Returns how many times the trade has been used.
|
Description | Sets the amount of times the trade has been used. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeUses.java#L60 |
Name | server.delete_file |
Input | ElementTag |
Related Tags | <server.has_file[<file>]> Returns true if the specified file exists. The starting path is /plugins/Denizen.
|
Description | Deletes the given file from the server.
Require config setting 'Commands.Delete.Allow file deletion'. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2145 |
Name | server.reset_event_stats |
Input | None |
Related Tags | <queue.stats> Returns stats for all queues during this server session
|
Description | Resets the statistics on events for the queue.stats tag. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2189 |
Name | server.reset_recipes |
Input | None |
Related Tags | <server.recipe_ids[(<type>)]> Returns a list of all recipe IDs on the server. (...)
|
Description | Resets the server's recipe list to the default vanilla recipe list + item script recipes. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2206 |
Name | server.remove_recipes |
Input | ListTag |
Related Tags | <server.recipe_ids[(<type>)]> Returns a list of all recipe IDs on the server. (...)
|
Description | Removes a recipe or list of recipes from the server, in Namespace:Key format. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2220 |
Name | server.cleanmem |
Input | None |
Related Tags | <server.ram_free> How much RAM is unused but available on the server, in bytes (free memory).
|
Description | Suggests to the internal systems that it's a good time to clean the memory.
Does NOT force a memory cleaning. This should generally not be used unless you have a very good specific reason to use it. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2236 |
Name | server.restart |
Input | None |
Description | Immediately stops the server entirely (Plugins will still finalize, and the shutdown event will fire), then starts it again.
Requires setting "Commands.Restart.Allow server restart"! Note that if your server is not configured to restart, this mechanism will simply stop the server without starting it again! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2251 |
Name | server.save |
Input | None |
Description | Immediately saves the Denizen saves files. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2269 |
Name | server.save_citizens |
Input | None |
Description | Immediately saves the Citizens saves files. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2280 |
Name | server.shutdown |
Input | None |
Description | Immediately stops the server entirely (Plugins will still finalize, and the shutdown event will fire).
The server will remain shutdown until externally started again. Requires setting "Commands.Restart.Allow server stop"! |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2291 |
Name | system.redirect_logging |
Input | ElementTag(Boolean) |
Description | Tells the server to redirect logging to a world event or not.
Note that this redirects *all console output* not just Denizen output. Note: don't enable /denizen debug -e while this is active. |
Source | https://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L442 |
Name | BigDoorsDoorTag.is_open |
Input | ElementTag(Boolean) |
Related Tags | <BigDoorsDoorTag.is_open> Returns whether the door is open.
<BigDoorsDoorTag.is_busy> Returns whether the door is busy (currently animated/opening/closing).
|
Description | Sets opened state of a door (this activates the animations).
Doors cannot be opened or closed if they are busy (currently opening or closing). This ignores whether a door is locked. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L246 |
Name | BigDoorsDoorTag.is_locked |
Input | ElementTag(Boolean) |
Related Tags | <BigDoorsDoorTag.is_locked> Returns whether the door is locked.
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Description | Sets the locked state of the door. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L270 |
Name | BigDoorsDoorTag.auto_close |
Input | DurationTag |
Related Tags | <BigDoorsDoorTag.auto_close> Returns the auto close time for the door. (...)
|
Description | Sets the auto_close time of the door, in seconds.
Set this to 0 to disable auto close. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L284 |
Name | GriefPreventionClaimTag.owner |
Input | PlayerTag/ElementTag |
Related Tags | <GriefPreventionClaimTag.owner> Returns the GriefPreventionClaim's owner. (...)
|
Description | Sets the owner of the GriefPreventionClaim.
Accepts PlayerTag or "admin" to set as admin claim. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/griefprevention/GriefPreventionClaimTag.java#L307 |
Name | GriefPreventionClaimTag.depth |
Input | ElementTag(Number) |
Description | Sets the protection depth of the GriefPreventionClaim. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/griefprevention/GriefPreventionClaimTag.java#L332 |
Name | MythicMobsMobTag.global_cooldown |
Input | ElementTag(Number) |
Related Tags | <MythicMobsMobTag.global_cooldown> Returns the MythicMob's global cooldown.
|
Description | Sets global cooldown of the MythicMob. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L376 |
Name | MythicMobsMobTag.stance |
Input | ElementTag |
Related Tags | <MythicMobsMobTag.stance> Returns the current stance of the MythicMob.
|
Description | Set the stance of the MythicMob. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L389 |
Name | MythicMobsMobTag.reset_target |
Input | None |
Related Tags | <MythicMobsMobTag.target> Returns the MythicMob's target.
|
Description | Reset the MythicMob's target. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L402 |
Name | MythicMobsMobTag.level |
Input | ElementTag(Number) |
Related Tags | <MythicMobsMobTag.level> Returns the level of the MythicMob.
|
Description | Set the MythicMob's level. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L415 |
Name | MythicMobsMobTag.target |
Input | EntityTag |
Related Tags | <MythicMobsMobTag.target> Returns the MythicMob's target.
|
Description | Sets MythicMob's target. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L428 |
Name | MythicSpawnerTag.group |
Input | ElementTag |
Related Tags | <MythicSpawnerTag.group> Returns the MythicSpawner's group, if applicable.
|
Description | Sets the group of the MythicSpawner. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L225 |
Name | MythicSpawnerTag.location |
Input | LocationTag |
Related Tags | <MythicSpawnerTag.location> Returns a LocationTag of the MythicSpawner's location.
|
Description | Sets the location of the MythicSpawner. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L238 |
Name | MythicSpawnerTag.cooldown |
Input | DurationTag |
Related Tags | <MythicSpawnerTag.cooldown> Returns the MythicSpawner's configured cooldown.
|
Description | Sets the MythicSpawner's configured cooldown timer, in seconds. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L251 |
Name | MythicSpawnerTag.start_cooldown |
Input | None |
Related Tags | <MythicSpawnerTag.cooldown> Returns the MythicSpawner's configured cooldown.
|
Description | Starts the MythicSpawner's cooldown timer. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L264 |
Name | MythicSpawnerTag.mob_type |
Input | ElementTag |
Related Tags | <MythicSpawnerTag.mob_type> Returns the internal name the MythicMob mob type spawned.
|
Description | Sets the MythicSpawner's MythicMob Mob type. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L277 |
Name | MythicSpawnerTag.spawn |
Input | None |
Description | Forces the MythicSpawner to spawn.
This spawn method still checks conditions. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L295 |
Name | MythicSpawnerTag.enable |
Input | None |
Description | Enables the MythicSpawner. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L307 |
Name | MythicSpawnerTag.disable |
Input | None |
Description | Disables the MythicSpawner. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L318 |
Name | TownTag.balance |
Input | ElementTag(Decimal)|ElementTag |
Related Tags | <TownTag.balance> Returns the current money balance of the town.
|
Description | Sets the money balance of a town, with a reason for the change. |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/towny/TownTag.java#L477 |
Name | JobsJobTag.player |
Input | PlayerTag |
Description | Sets the owner of the job, to enable player-required tags. |
Requires | Depenizen, Jobs |
Source | https://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/jobs/JobPlayer.java#L54 |