Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing all 438 mechanisms...

Categories:

EntityTag Mechanisms | PlayerTag Mechanisms | WorldTag Mechanisms | BiomeTag Mechanisms | ChunkTag Mechanisms | CuboidTag Mechanisms | InventoryTag Mechanisms | ItemTag Mechanisms | LocationTag Mechanisms | MaterialTag Mechanisms | NPCTag Mechanisms | PolygonTag Mechanisms | QueueTag Mechanisms | TradeTag Mechanisms | server Mechanisms | system Mechanisms | BigDoorsDoorTag Mechanisms | GriefPreventionClaimTag Mechanisms | MythicMobsMobTag Mechanisms | MythicSpawnerTag Mechanisms | TownTag Mechanisms | JobsJobTag Mechanisms


Category: EntityTag Mechanisms


NameEntityTag.can_tick
InputElementTag(Boolean)
Related Tags<EntityTag.can_tick> If the entity is an armor stand, returns whether the armor stand can tick.
DescriptionChanges whether an armor stand can tick.
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityCanTick.java#L64

NameEntityTag.fallingblock_type
InputMaterialTag
Related Tags<EntityTag.fallingblock_material> Returns the material of a fallingblock-type entity.
DescriptionSets the block type of a falling_block entity (only valid while spawning).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L756

NameEntityTag.item_in_hand
InputItemTag
Related Tags<EntityTag.item_in_hand> Returns the item the entity is holding, or air if none.
DescriptionSets the item in the entity's hand.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2579

NameEntityTag.item_in_offhand
InputItemTag
Related Tags<EntityTag.item_in_offhand> Returns the item the entity is holding in their off hand, or air if none.
DescriptionSets the item in the entity's offhand.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2593

NameEntityTag.shooter
InputEntityTag
Related Tags<EntityTag.shooter> Returns the entity's shooter, if any.
DescriptionSets the entity's shooter.
The entity must be a projectile.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2626

NameEntityTag.can_pickup_items
InputElementTag(Boolean)
Related Tags<EntityTag.can_pickup_items> Returns whether the entity can pick up items.
DescriptionSets whether the entity can pick up items.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2640

NameEntityTag.fall_distance
InputElementTag(Decimal)
Related Tags<EntityTag.fall_distance> Returns how far the entity has fallen.
DescriptionSets the fall distance.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2654

NameEntityTag.fallingblock_drop_item
InputElementTag(Boolean)
DescriptionSets whether the falling block will drop an item if broken.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2667

NameEntityTag.fallingblock_hurt_entities
InputElementTag(Boolean)
DescriptionSets whether the falling block will hurt entities when it lands.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2679

NameEntityTag.fire_time
InputDurationTag
Related Tags<EntityTag.fire_time> Returns the duration for which the entity will remain on fire
DescriptionSets the entity's current fire time (time before the entity stops being on fire).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2691

NameEntityTag.leash_holder
InputEntityTag
Related Tags<EntityTag.is_leashed> Returns whether the entity is leashed.
<EntityTag.leash_holder> Returns the leash holder of entity.
DescriptionSets the entity holding this entity by leash.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2704

NameEntityTag.can_breed
InputElementTag(Boolean)
Related Tags<EntityTag.can_breed> Returns whether the animal entity is capable of mating with another of its kind.
DescriptionSets whether the entity is capable of mating with another of its kind.
The entity must be living and 'ageable'.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2719

NameEntityTag.breed
InputElementTag(Boolean)
Related Tags<EntityTag.breeding> Returns whether the animal entity is trying to with another of its kind.
DescriptionSets whether the entity is trying to mate with another of its kind.
The entity must be living and an animal.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2733

NameEntityTag.passengers
InputListTag(EntityTag)
Related Tags<EntityTag.passengers> Returns a list of the entity's passengers, if any.
<EntityTag.is_empty> Returns whether the entity does not have a passenger.
DescriptionSets the passengers of this entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2747

NameEntityTag.passenger
InputEntityTag
Related Tags<EntityTag.passenger> Returns the entity's passenger, if any.
<EntityTag.is_empty> Returns whether the entity does not have a passenger.
DescriptionSets the passenger of this entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2772

NameEntityTag.time_lived
InputDurationTag
Related Tags<EntityTag.time_lived> Returns how long the entity has lived.
DescriptionSets the amount of time this entity has lived for.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2793

NameEntityTag.absorption_health
InputElementTag(Decimal)
Related Tags<EntityTag.absorption_health> Returns the living entity's absorption health.
DescriptionSets the living entity's absorption health.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2806

NameEntityTag.oxygen
InputDurationTag
Related Tags<EntityTag.oxygen> Returns the duration of oxygen the entity has left. (...)
<EntityTag.max_oxygen> Returns the maximum duration of oxygen the entity can have. (...)
DescriptionSets how much air the entity has remaining before it drowns.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2819

NameEntityTag.remove_effects
InputNone
Related Tags<EntityTag.has_effect[<effect>]> Returns whether the entity has a specified effect. (...)
DescriptionRemoves all potion effects from the entity.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2839

NameEntityTag.release_left_shoulder
InputNone
Related Tags<EntityTag.left_shoulder> Returns the entity on the entity's left shoulder. (...)
DescriptionReleases the player's left shoulder entity.
Only applies to player-typed entities.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2855

NameEntityTag.release_right_shoulder
InputNone
Related Tags<EntityTag.right_shoulder> Returns the entity on the entity's right shoulder. (...)
DescriptionReleases the player's right shoulder entity.
Only applies to player-typed entities.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2877

NameEntityTag.left_shoulder
InputEntityTag
Related Tags<EntityTag.left_shoulder> Returns the entity on the entity's left shoulder. (...)
DescriptionSets the entity's left shoulder entity.
Only applies to player-typed entities.
Provide no input to remove the shoulder entity.
NOTE: This mechanism will remove the current shoulder entity from the world.
Also note the client will currently only render parrot entities.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2899

NameEntityTag.right_shoulder
InputEntityTag
Related Tags<EntityTag.right_shoulder> Returns the entity on the entity's right shoulder. (...)
DescriptionSets the entity's right shoulder entity.
Only applies to player-typed entities.
Provide no input to remove the shoulder entity.
NOTE: This mechanism will remove the current shoulder entity from the world.
Also note the client will currently only render parrot entities.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2923

NameEntityTag.persistent
InputElementTag(Boolean)
Related Tags<EntityTag.persistent> Returns whether the entity should be be saved to file when chunks unload (otherwise, the entity is gone entirely if despawned for any reason).
DescriptionSets whether the entity should be be saved to file when chunks unload (otherwise, the entity is gone entirely if despawned for any reason).
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2947

NameEntityTag.sheared
InputElementTag(Boolean)
Related Tags<EntityTag.is_sheared> Returns whether a sheep is sheared.
DescriptionSets whether the sheep is sheared.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2965

NameEntityTag.collidable
InputElementTag(Boolean)
Related Tags<EntityTag.is_collidable> Returns whether the entity is collidable. (...)
DescriptionSets whether the entity is collidable.
NOTE: To disable collision between two entities, set this mechanism to false on both entities.
Sets the persistent collidable value for NPCs.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2978

NameEntityTag.no_damage_duration
InputDurationTag
Related Tags<EntityTag.last_damage.duration> Returns the duration of the last damage taken by the entity.
<EntityTag.last_damage.max_duration> Returns the maximum duration of the last damage taken by the entity.
DescriptionSets the duration in which the entity will take no damage.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2998

NameEntityTag.max_no_damage_duration
InputDurationTag
Related Tags<EntityTag.last_damage.duration> Returns the duration of the last damage taken by the entity.
<EntityTag.last_damage.max_duration> Returns the maximum duration of the last damage taken by the entity.
DescriptionSets the maximum duration in which the entity will take no damage.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3012

NameEntityTag.velocity
InputLocationTag
Related Tags<EntityTag.velocity> Returns the movement velocity of the entity. (...)
DescriptionSets the entity's movement velocity vector.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3026

NameEntityTag.move
InputLocationTag
DescriptionForces an entity to move in the direction of the velocity vector specified.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3039

NameEntityTag.interact_with
InputLocationTag
DescriptionMakes a player-type entity interact with a block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3050

NameEntityTag.pickup_delay
InputDurationTag
Related Tags<EntityTag.pickup_delay> Returns how long before the item-type entity can be picked up by a player.
DescriptionSets the pickup delay of this Item Entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3067

NameEntityTag.gliding
InputElementTag(Boolean)
Related Tags<EntityTag.gliding> Returns whether this entity is gliding.
DescriptionSets whether this entity is gliding.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3081

NameEntityTag.glowing
InputElementTag(Boolean)
Related Tags<EntityTag.glowing> Returns whether this entity is glowing.
DescriptionSets whether this entity is glowing.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3094

NameEntityTag.dragon_phase
InputElementTag
Related Tags<EntityTag.dragon_phase> Returns the phase an EnderDragon is currently in. (...)
DescriptionSets an EnderDragon's combat phase.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3110

NameEntityTag.experience
InputElementTag(Number)
Related Tags<EntityTag.experience> Returns the experience value of this experience orb entity.
DescriptionSets the experience value of this experience orb entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3124

NameEntityTag.fuse_ticks
InputElementTag(Number)
Related Tags<EntityTag.fuse_ticks> Returns the number of ticks until the explosion of the primed TNT.
DescriptionSets the number of ticks until the TNT blows up after being primed.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3137

NameEntityTag.show_to_players
InputNone
DescriptionMarks the entity as visible to players by default (if it was hidden).
See also Mechanism:EntityTag.hide_from_players.
To show to only one player, see Mechanism:PlayerTag.show_entity.
Works with offline players.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3150

NameEntityTag.hide_from_players
InputNone
DescriptionHides the entity from players by default.
See also Mechanism:EntityTag.show_to_players.
To hide for only one player, see Mechanism:PlayerTag.hide_entity.
Works with offline players.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3164

NameEntityTag.skin_layers
InputListTag
Related Tags<EntityTag.skin_layers> Returns the skin layers currently visible on a player-type entity. (...)
DescriptionSets the visible skin layers on a player-type entity (PlayerTag or player-type NPCTag).
Input is a list of values from the set of:
CAPE, HAT, JACKET, LEFT_PANTS, LEFT_SLEEVE, RIGHT_PANTS, RIGHT_SLEEVE, or "ALL"
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3178

NameEntityTag.mirror_player
InputElementTag(Boolean)
DescriptionMakes the player-like entity have the same skin as the player looking at it.
For NPCs, this will add the Mirror trait.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3204

NameEntityTag.swimming
InputElementTag(Boolean)
Related Tags<EntityTag.swimming> Returns whether this entity is swimming.
DescriptionSets whether the entity is swimming.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3236

NameEntityTag.detonate
InputNone
DescriptionIf the entity is a firework or a creeper, detonates it.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3249

NameEntityTag.ignite
InputNone
DescriptionIf the entity is a creeper, ignites it.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3268

NameEntityTag.head_angle
InputElementTag(Decimal)
DescriptionSets the raw head angle of a living entity.
This will not rotate the body at all. Most users should prefer Command:look.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3284

NameEntityTag.skeleton_arms_raised
InputElementTag(Boolean)
DescriptionSets whether the skeleton entity should raise its arms.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3296

NameEntityTag.polar_bear_standing
InputElementTag(Boolean)
DescriptionSets whether the polar bear entity should stand up.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3308

NameEntityTag.ghast_attacking
InputElementTag(Boolean)
DescriptionSets whether the ghast entity should show the attacking face.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3320

NameEntityTag.enderman_angry
InputElementTag(Boolean)
DescriptionSets whether the enderman entity should be screaming angrily.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3331

NameEntityTag.melee_attack
InputEntityTag
DescriptionCauses this hostile-mob entity to immediately melee-attack the specified target entity once.
Does not work with passive mobs, player entities, non-living entities, etc.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3342

NameEntityTag.has_ai
InputElementTag(Boolean)
Related Tags<EntityTag.has_ai> Returns whether the entity uses the default Minecraft AI to roam and look around. (...)
DescriptionSets whether this entity will use the default Minecraft AI to roam and look around.
This tends to have implications for other vanilla functionality, including gravity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAI.java#L79

NameEntityTag.age_lock
InputElementTag(Boolean)
Related Tags<EntityTag.age> If the entity is ageable, returns the entity's age number (-24000 to 0)
<EntityTag.is_baby> If the entity is ageable, returns whether the entity is a baby.
<EntityTag.is_age_locked> If the entity is ageable, returns whether the entity is age locked.
<EntityTag.ageable> Returns whether the entity is ageable. (...)
DescriptionSets whether the entity is locked into its current age.
Also available: Mechanism:EntityTag.age
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAge.java#L176

NameEntityTag.age
InputElementTag
Related Tags<EntityTag.age> If the entity is ageable, returns the entity's age number (-24000 to 0)
<EntityTag.is_baby> If the entity is ageable, returns whether the entity is a baby.
<EntityTag.is_age_locked> If the entity is ageable, returns whether the entity is age locked.
<EntityTag.ageable> Returns whether the entity is ageable. (...)
DescriptionSets the entity's age.
Inputs can be 'baby', 'adult', or a valid age number (-24000 to 0)
Optionally, add '|locked' or 'unlocked' to lock/unlock the entity into/from the current age.
(EG, age:baby|locked or age:-24000|unlocked)
Also available: Mechanism:EntityTag.age_lock
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAge.java#L194

NameEntityTag.anger
InputDurationTag
Related Tags<EntityTag.anger> Returns the remaining anger time of a PigZombie or Bee.
DescriptionChanges the remaining anger time of a PigZombie or Bee.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAnger.java#L94

NameEntityTag.angry
InputElementTag(Boolean)
Related Tags<EntityTag.angry> If the entity is a wolf or PigZombie, returns whether the entity is angry.
DescriptionChanges the anger state of a Wolf or PigZombie.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAngry.java#L100

NameEntityTag.clear_custom_effects
InputNone
Related Tags<EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
DescriptionClears all custom effects from the Area Effect Cloud
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L389

NameEntityTag.remove_custom_effect
InputElementTag
Related Tags<EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
DescriptionRemoves the specified custom effect from the Area Effect Cloud
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L402

NameEntityTag.custom_effects
InputListTag
Related Tags<EntityTag.custom_effects> Returns a ListTag of the Area Effect Cloud's custom effects (...)
DescriptionAdds a list of custom potion effects to the Area Effect Cloud
In the form Type,Amplifier,Duration(,Ambient,Particles)|...
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L418

NameEntityTag.particle_color
InputColorTag
Related Tags<EntityTag.particle.color> Returns the Area Effect Cloud's particle color.
DescriptionSets the Area Effect Cloud's particle color.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L456

NameEntityTag.base_potion
InputElementTag
Related Tags<EntityTag.base_potion> Returns the Area Effect Cloud's base potion data. (...)
<EntityTag.base_potion.type> Returns the Area Effect Cloud's base potion type.
<EntityTag.base_potion.is_upgraded> Returns whether the Area Effect Cloud's base potion is upgraded.
<EntityTag.base_potion.is_extended> Returns whether the Area Effect Cloud's base potion is extended.
<server.potion_types> Returns a list of all potion types known to the server. (...)
DescriptionSets the Area Effect Cloud's base potion.
In the form: Type,Upgraded,Extended
NOTE: Potion cannot be both upgraded and extended
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L469

NameEntityTag.duration
InputDurationTag
Related Tags<EntityTag.duration> Returns the Area Effect Cloud's duration.
DescriptionSets the Area Effect Cloud's duration.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L507

NameEntityTag.duration_on_use
InputDurationTag
Related Tags<EntityTag.duration.on_use> Returns the duration the Area Effect Cloud (...)
DescriptionSets the duration the Area Effect Cloud
will increase by when it applies an effect to an entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L520

NameEntityTag.particle
InputElementTag
Related Tags<EntityTag.particle> Returns the Area Effect Cloud's particle.
DescriptionSets the particle of the Area Effect Cloud
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L534

NameEntityTag.radius
InputElementTag(Decimal)
Related Tags<EntityTag.radius> Returns the Area Effect Cloud's radius.
DescriptionSets the radius of the Area Effect Cloud
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L547

NameEntityTag.radius_on_use
InputElementTag(Decimal)
Related Tags<EntityTag.radius.on_use> Returns the amount the Area Effect Cloud's radius (...)
DescriptionSets the radius the Area Effect Cloud
will increase by when it applies an effect to an entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L560

NameEntityTag.radius_per_tick
InputElementTag(Decimal)
Related Tags<EntityTag.radius.per_tick> Returns the amount the Area Effect Cloud's radius (...)
DescriptionSets the radius the Area Effect Cloud
will increase by every tick.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L574

NameEntityTag.reapplication_delay
InputDurationTag
Related Tags<EntityTag.reapplication_delay> Returns the duration an entity will be immune (...)
DescriptionSets the duration an entity will be immune
from the Area Effect Cloud's subsequent exposure.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L588

NameEntityTag.source
InputEntityTag
Related Tags<EntityTag.source> Returns the source of the Area Effect Cloud.
DescriptionSets the source of the Area Effect Cloud
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L602

NameEntityTag.wait_time
InputDurationTag
Related Tags<EntityTag.wait_time> Returns the duration an entity must be exposed to (...)
DescriptionSets the duration an entity must be exposed to
the Area Effect Cloud before its effect is applied.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAreaEffectCloud.java#L615

NameEntityTag.armor_bonus
InputElementTag(Decimal)
Related Tags<EntityTag.armor_bonus> Returns the entity's base armor bonus.
DescriptionSets the entity's base armor bonus.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArmorBonus.java#L82

NameEntityTag.armor_pose
InputListTag
Related Tags<EntityTag.armor_pose_list> Returns a list of all poses and angles for the armor stand in the (...)
<EntityTag.armor_pose[<part>]> Returns the current angle pose for the specified part. (...)
DescriptionSets the angle for various parts of the armor stand in the
format: PART|ANGLE|...
For example, head|4.5,3,4.5|body|5.4,3.2,1
Valid parts: HEAD, BODY, LEFT_ARM, RIGHT_ARM, LEFT_LEG, RIGHT_LEG
Angles are in radians!
Here's a website to help you figure out the correct values: URL:https://bgielinor.github.io/Minecraft-ArmorStand/.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArmorPose.java#L118

NameEntityTag.arms
InputElementTag(Boolean)
Related Tags<EntityTag.arms> If the entity is an armor stand, returns whether the armor stand has arms.
DescriptionChanges the arms state of an armor stand.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArms.java#L82

NameEntityTag.damage
InputElementTag(Decimal)
Related Tags<EntityTag.damage> Returns the damage that the arrow/trident will inflict. (...)
DescriptionChanges how much damage an arrow/trident will inflict.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArrowDamage.java#L76

NameEntityTag.attribute_base_values
InputMapTag
Related Tags<EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
DescriptionSets the base value of an entity's attributes.
Specify a MapTag where the keys are attribute names, and values are the new base values.
Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeBaseValues.java#L158

NameEntityTag.attribute_modifiers
InputMapTag
Related Tags<EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
DescriptionSets the attribute modifiers of an entity.
This is a SET operation, meaning pre-existing modifiers are removed.
Specify a MapTag where the keys are attribute names, and values are a ListTag of modifiers,
where each modifier is itself a MapTag with required keys 'operation' and 'amount', and optional keys 'name', 'slot', and 'id'.
Valid operations: ADD_NUMBER, ADD_SCALAR, and MULTIPLY_SCALAR_1
Valid slots: HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY
Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
The default ID will be randomly generated, the default name will be the attribute name, the default slot is any.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L200

NameEntityTag.add_attribute_modifiers
InputMapTag
Related Tags<EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
DescriptionAdds attribute modifiers to an entity without altering existing modifiers.
All input is the same as Mechanism:EntityTag.attribute_modifiers.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L239

NameEntityTag.remove_attribute_modifiers
InputListTag
Related Tags<EntityTag.has_attribute> Returns whether the entity has the named attribute. (...)
<EntityTag.attribute_modifiers> Returns a map of all attribute modifiers on the entity, with key as the attribute name and value as a list of modifiers, (...)
<EntityTag.attribute_default_value> Returns the default value of the named attribute for the entity. (...)
<EntityTag.attribute_base_value> Returns the base value of the named attribute for the entity. (...)
<EntityTag.attribute_value> Returns the final calculated value of the named attribute for the entity. (...)
DescriptionRemoves attribute modifiers from an entity. Specify a list of attribute names or modifier UUIDs as input.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAttributeModifiers.java#L269

NameEntityTag.is_aware
InputElementTag(Boolean)
Related Tags<EntityTag.is_aware> Returns whether the entity is aware of its surroundings. (...)
DescriptionSets whether the entity is aware of its surroundings.
Unaware entities will not perform any actions on their own, such as pathfinding or attacking.
Similar to Mechanism:EntityTag.has_ai, except allows the entity to be moved by gravity, being pushed or attacked, etc.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAware.java#L64

NameEntityTag.base_plate
InputElementTag(Boolean)
Related Tags<EntityTag.base_plate> If the entity is an armor stand, returns whether the armor stand has a base plate.
DescriptionChanges the base plate state of an armor stand.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBasePlate.java#L82

NameEntityTag.beam_target
InputLocationTag
Related Tags<EntityTag.beam_target> Returns the target location of the ender crystal's beam, if any.
DescriptionSets a new target location for the ender crystal's beam.
Provide no input to remove the beam.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBeamTarget.java#L80

NameEntityTag.boat_type
InputElementTag
Related Tags<EntityTag.boat_type> Returns the wood type of the boat. (...)
DescriptionChanges the wood type of the boat.
Valid wood types: GENERIC, REDWOOD, BIRCH, JUNGLE, ACACIA, DARK_OAK.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBoatType.java#L77

NameEntityTag.body_arrows
InputElementTag(Number)
Related Tags<EntityTag.body_arrows> Returns the number of arrows stuck in the entity's body. (...)
DescriptionSets the number of arrows stuck in the entity's body.
Note: Body arrows will only be visible for players or player-type npcs.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBodyArrows.java#L85

NameEntityTag.clear_body_arrows
InputNone
Related Tags<EntityTag.body_arrows> Returns the number of arrows stuck in the entity's body. (...)
DescriptionClears all arrows stuck in the entity's body.
Note: Body arrows will only be visible for players or player-type npcs.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBodyArrows.java#L99

NameEntityTag.bounding_box
InputListTag(LocationTag)
Related Tags<EntityTag.bounding_box> Returns the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals.
DescriptionChanges the collision bounding box of the entity in the format "<low>|<high>", essentially a cuboid with decimals.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityBoundingBox.java#L101

NameEntityTag.cannot_enter_hive
InputDurationTag
Related Tags<EntityTag.cannot_enter_hive> Returns the minimum duration until a Bee entity is allowed to enter a hive.
DescriptionChanges the minimum duration until a Bee entity is allowed to enter a hive.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCannotEnterHive.java#L85

NameEntityTag.carries_chest
InputElementTag(Boolean)
Related Tags<EntityTag.carries_chest> If the entity is a horse, returns whether it is carrying a chest.
DescriptionChanges whether a Horse carries a chest.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityChestCarrier.java#L77

NameEntityTag.color
InputElementTag
Related Tags<EntityTag.color> If the entity can have a color, returns the entity's color. (...)
<EntityTag.colorable> Returns whether the entity can be colored. (...)
DescriptionChanges the entity's color.
For the available color options, refer to Language:Entity Color Types.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityColor.java#L274

NameEntityTag.critical
InputElementTag(Boolean)
Related Tags<EntityTag.critical> If the entity is an arrow or trident, returns whether the arrow/trident is critical.
DescriptionChanges whether an arrow/trident is critical.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCritical.java#L81

NameEntityTag.custom_name_visible
InputElementTag(Boolean)
Related Tags<EntityTag.custom_name_visible> Returns true if the entity's custom name is visible.
DescriptionSets whether the custom name is visible.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCustomName.java#L96

NameEntityTag.custom_name
InputElementTag
Related Tags<EntityTag.custom_name> Returns the entity's custom name (as set by plugin or name tag item), if any.
DescriptionSets the custom name (equivalent to a name tag item) of the entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCustomName.java#L110

NameEntityTag.direction
InputLocationTag
Related Tags<EntityTag.direction> Returns the movement/acceleration direction of a fireball entity, as a LocationTag vector.
DescriptionSets the movement/acceleration direction of a fireball entity, as a LocationTag vector.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDirection.java#L76

NameEntityTag.disabled_slots_raw
InputElementTag(Number)
Related Tags<EntityTag.disabled_slots> If the entity is an armor stand, returns a list of its disabled slots in the form slot/action|...
<EntityTag.disabled_slots.raw> If the entity is an armor stand, returns its raw disabled slots value. (...)
DescriptionSets the raw disabled slots value of an armor stand.
See URL:https://minecraft.gamepedia.com/Armor_Stand/ED
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDisabledSlots.java#L121

NameEntityTag.disabled_slots
InputListTag
Related Tags<EntityTag.disabled_slots> If the entity is an armor stand, returns a list of its disabled slots in the form slot/action|...
<EntityTag.disabled_slots.raw> If the entity is an armor stand, returns its raw disabled slots value. (...)
DescriptionSets the disabled slots of an armor stand in the form slot(/action)|...
Optionally include an action to disable specific interactions (defaults to ALL).
Leave empty to enable all slots.
Slots: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/EquipmentSlot.html
Actions: ALL, REMOVE, PLACE
NOTE: Minecraft contains a bug where disabling HAND/ALL still allows item removal.
To fully disable hand interaction, disable HAND/ALL and HAND/REMOVE.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDisabledSlots.java#L136

NameEntityTag.equipment
InputListTag(ItemTag)
Related Tags<EntityTag.equipment> Returns a ListTag containing the entity's equipment. (...)
<EntityTag.equipment_map> Returns a MapTag containing the entity's equipment. (...)
DescriptionSets the entity's worn equipment.
Input list is boots|leggings|chestplate|helmet
Also accepts a MapTag as input.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityEquipment.java#L154

NameEntityTag.explosion_fire
InputElementTag(Boolean)
Related Tags<EntityTag.explosion_fire> If this entity is explosive, returns whether its explosion creates fire.
DescriptionIf this entity is explosive, sets whether its explosion creates fire.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityExplosionFire.java#L76

NameEntityTag.explosion_radius
InputElementTag(Decimal)
Related Tags<EntityTag.explosion_radius> If this entity can explode, returns its explosion radius.
DescriptionIf this entity can explode, sets its explosion radius.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityExplosionRadius.java#L81

NameEntityTag.firework_item
InputItemTag
Related Tags<EntityTag.firework_item> If the entity is a firework, returns the firework item used to launch it.
DescriptionChanges the firework effect on this entity, using a firework item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFirework.java#L83

NameEntityTag.fixed
InputElementTag(Boolean)
Related Tags<EntityTag.fixed> Returns whether the item frame is fixed. (Meaning, it can't be altered by players).
DescriptionSets whether this item frame is fixed. (Meaning, it can't be altered by players).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFixed.java#L76

NameEntityTag.flower
InputLocationTag
Related Tags<EntityTag.flower> Returns the location of a bee's flower (if any).
DescriptionChanges the location of a bee's flower.
Give no input to unset the bee's flower.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFlower.java#L91

NameEntityTag.framed
InputItemTag(|ElementTag)
Related Tags<EntityTag.has_framed_item> If the entity is an item frame, returns whether the frame has an item in it.
<EntityTag.framed_item> If the entity is an item frame, returns the item currently framed.
<EntityTag.framed_item_rotation> If the entity is an item frame, returns the rotation of the item currently framed.
DescriptionSets the entity's framed item and optionally the rotation as well.
Valid rotations: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Rotation.html
For example: framed:diamond_sword|clockwise
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityFramed.java#L132

NameEntityTag.gravity
InputElementTag(Boolean)
Related Tags<EntityTag.gravity> Returns whether the entity has gravity.
DescriptionChanges the gravity state of an entity.
When set false (no gravity), side effects may also occur, eg all movement entirely being blocked.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityGravity.java#L86

NameEntityTag.has_nectar
InputElementTag(Boolean)
Related Tags<EntityTag.has_nectar> Returns whether a bee entity has nectar on it.
DescriptionChanges whether a bee entity has nectar on it.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHasNectar.java#L85

NameEntityTag.has_stung
InputElementTag(Boolean)
Related Tags<EntityTag.has_stung> Returns whether a bee entity has already used its stinger.
DescriptionChanges whether a bee entity has already used its stinger.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHasStung.java#L85

NameEntityTag.max_health
InputElementTag(Decimal)
Related Tags<EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
DescriptionSets the maximum health the entity may have.
The entity must be living.
Note to change the current health at the same time as max_health (might be needed when setting max health higher rather than lower),
use Mechanism:EntityTag.health_data.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L176

NameEntityTag.health_data
InputElementTag(Decimal)/ElementTag(Decimal)
Related Tags<EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
DescriptionSets the amount of health the entity has, and the maximum health it has.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L206

NameEntityTag.health
InputElementTag(Decimal)
Related Tags<EntityTag.health> Returns the current health of the entity.
<EntityTag.health_max> Returns the maximum health of the entity.
DescriptionSets the amount of health the entity has.
The entity must be living.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHealth.java#L228

NameEntityTag.hive
InputLocationTag
Related Tags<EntityTag.hive> Returns the location of a bee's hive (if any).
DescriptionChanges the location of a bee's hive.
Give no input to unset the bee's hive.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHive.java#L91

NameEntityTag.immune
InputElementTag(Boolean)
Related Tags<EntityTag.immune> Returns whether this piglin or hoglin entity is immune to zombification.
DescriptionSets whether this piglin or hoglin entity is immune to zombification.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityImmune.java#L98

NameEntityTag.inventory_contents
InputListTag(ItemTag)
Related Tags<EntityTag.inventory> Returns the entity's inventory, if it has one.
<InventoryTag.list_contents> Returns a list of all items in the inventory.
DescriptionClears the entity's inventory and sets it's item list to match the input.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityInventory.java#L84

NameEntityTag.invulnerable
InputElementTag(Boolean)
Related Tags<EntityTag.invulnerable> Returns whether the entity is invulnerable (cannot be damaged).
DescriptionSets whether the entity is invulnerable (cannot be damaged).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityInvulnerable.java#L80

NameEntityTag.is_showing_bottom
InputElementTag(Boolean)
Related Tags<EntityTag.is_showing_bottom> If the entity is an ender crystal, returns whether the ender crystal has its bottom showing.
DescriptionChanges the bottom state of an ender crystal.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityIsShowingBottom.java#L82

NameEntityTag.item
InputItemTag
Related Tags<EntityTag.item> If the entity is a dropped item, returns the item represented by the entity. (...)
DescriptionChanges what item a dropped item, trident, or thrown projectile represents, or that an Enderman holds.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityItem.java#L124

NameEntityTag.jump_strength
InputElementTag(Number)
Related Tags<EntityTag.jump_strength> Returns the power of a horse's jump. (...)
DescriptionSets the power of the horse's jump.
Also applies to horse-like mobs, such as donkeys and mules.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityJumpStrength.java#L78

NameEntityTag.knockback
InputElementTag(Number)
Related Tags<EntityTag.knockback> If the entity is an arrow or trident, returns the knockback strength of the arrow/trident.
DescriptionChanges an arrow's/trident's knockback strength.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityKnockback.java#L76

NameEntityTag.marker
InputElementTag(Boolean)
Related Tags<EntityTag.marker> If the entity is an armor stand, returns whether the armor stand is a marker. (...)
DescriptionChanges the marker state of an armor stand.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMarker.java#L83

NameEntityTag.max_fuse_ticks
InputElementTag(Number)
Related Tags<EntityTag.max_fuse_ticks> Returns the default number of ticks until the creeper explodes when primed (NOT the time remaining if already primed).
DescriptionSets the default number of ticks until the creeper explodes when primed (NOT the time remaining if already primed).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMaxFuseTicks.java#L77

NameEntityTag.painting
InputElementTag
Related Tags<EntityTag.painting> If the entity is a painting, returns what art it shows. (...)
<server.art_types> Returns a list of all known art types. (...)
DescriptionChanges the art shown by a painting. Valid a types: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Art.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPainting.java#L105

NameEntityTag.pickup_status
InputElementTag
Related Tags<EntityTag.pickup_status> If the entity is an arrow or trident, returns the pickup status of the arrow/trident.
DescriptionChanges the pickup status of an arrow/trident.
Available pickup statuses can be found here: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractArrow.PickupStatus.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPickupStatus.java#L75

NameEntityTag.player_created
InputElementTag(Boolean)
Related Tags<EntityTag.player_created> Returns whether this Iron_Golem was created by a player.
DescriptionSets whether this Iron_Golem was created by a player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPlayerCreated.java#L81

NameEntityTag.potion
InputItemTag
Related Tags<EntityTag.potion> If the entity is a Tipped Arrow, returns an ItemTag of a potion with the base potion data of the arrow. (...)
DescriptionInput must be a potion item!
If the entity is a Tipped Arrow, sets the arrow's base potion data based on the item input.
If the entity is a splash Potion, sets the splash potion's full potion data from the item input.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotion.java#L105

NameEntityTag.potion_effects
InputListTag
Related Tags<EntityTag.list_effects> Returns the list of active potion effects on the entity, in the format: TYPE,AMPLIFIER,DURATION,IS_AMBIENT,HAS_PARTICLES,HAS_ICON|... (...)
<EntityTag.has_effect[<effect>]> Returns whether the entity has a specified effect. (...)
DescriptionSet the entity's active potion effects.
Each item in the list is formatted as: TYPE,AMPLIFIER,DURATION,IS_AMBIENT,HAS_PARTICLES,HAS_ICON
Note that AMPLIFIER is a number representing the level, and DURATION is a number representing the time, in ticks, it will last for.
IS_AMBIENT, HAS_PARTICLES, and HAS_ICON are booleans.
For example: SPEED,0,120,false,true,true would give the entity a swiftness potion for 120 ticks.
The effect type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotionEffects.java#L133

NameEntityTag.powered
InputElementTag(Boolean)
Related Tags<EntityTag.powered> If the entity is a creeper, returns whether the creeper is powered.
DescriptionChanges the powered state of a Creeper.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPowered.java#L94

NameEntityTag.profession
InputElementTag
Related Tags<EntityTag.profession> If the entity can have professions, returns the entity's profession. (...)
DescriptionChanges the entity's profession.
Currently, only Villager-type entities can have professions.
For the list of possible professions, refer to URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Villager.Profession.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityProfession.java#L101

NameEntityTag.has_pumpkin_head
InputElementTag(Boolean)
Related Tags<EntityTag.has_pumpkin_head> If the entity is a snowman, returns whether the snowman has a pumpkin on its head.
DescriptionChanges whether a Snowman entity has a pumpkin on its head.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPumpkinHead.java#L77

NameEntityTag.is_using_riptide
InputElementTag(Boolean)
Related Tags<EntityTag.is_using_riptide> Returns whether this entity is using the Riptide enchantment.
DescriptionSets whether this entity is using the Riptide enchantment.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRiptide.java#L75

NameEntityTag.rotation
InputElementTag
Related Tags<EntityTag.rotation> If the entity can have a rotation, returns the entity's rotation. (...)
<EntityTag.rotation_vector> If the entity can have a rotation, returns the entity's rotation as a direction vector. (...)
DescriptionChanges the entity's rotation.
Currently, only Hanging-type entities can have rotations.
Value must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/BlockFace.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRotation.java#L108

NameEntityTag.clear_scoreboard_tags
InputNone
Related Tags<EntityTag.scoreboard_tags> Returns a list of the scoreboard tags on the entity.
DescriptionClears the list of the scoreboard tags on the entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityScoreboardTags.java#L82

NameEntityTag.scoreboard_tags
InputListTag
Related Tags<EntityTag.scoreboard_tags> Returns a list of the scoreboard tags on the entity.
DescriptionAdds the list of the scoreboard tags to the entity.
To clear existing scoreboard tags, use Mechanism:EntityTag.clear_scoreboard_tags.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityScoreboardTags.java#L97

NameEntityTag.shulker_peek
InputElementTag(Number)
Related Tags<EntityTag.shulker_peek> Returns the peek value of a shulker box (where 0 is fully closed, 100 is fully open).
DescriptionSets the peek value of a shulker box (where 0 is fully closed, 100 is fully open).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityShulkerPeek.java#L78

NameEntityTag.silent
InputElementTag(Boolean)
Related Tags<EntityTag.silent> Returns whether the entity is silent. (Plays no sounds)
DescriptionSets whether this entity is silent. (Plays no sounds)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySilent.java#L75

NameEntityTag.sitting
InputElementTag(Boolean)
Related Tags<EntityTag.sitting> If the entity is a wolf, cat, or parrot, returns whether the animal is sitting.
DescriptionChanges the sitting state of a wolf, cat, or parrot.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySitting.java#L80

NameEntityTag.size
InputElementTag(Number)
Related Tags<EntityTag.size> Returns the size of a slime-type entity or a Phantom (1-120).
DescriptionSets the size of a slime-type entity or a Phantom (1-120).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySize.java#L86

NameEntityTag.is_small
InputElementTag(Boolean)
Related Tags<EntityTag.is_small> Returns whether the armor stand is small.
DescriptionSets whether the armor stand is small.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySmall.java#L80

NameEntityTag.speed
InputElementTag(Decimal)
Related Tags<EntityTag.speed> Returns how fast the entity can move.
DescriptionSets how fast the entity can move.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpeed.java#L99

NameEntityTag.spell
InputElementTag
Related Tags<EntityTag.spell> Returns the spell the entity is currently casting. (...)
DescriptionSets the spell the entity should cast. Valid spells are: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Spellcaster.Spell.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpell.java#L77

NameEntityTag.tame
InputElementTag(Boolean)(|PlayerTag)
Related Tags<EntityTag.is_tamed> Returns whether the entity has been tamed.
<EntityTag.tameable> Returns whether the entity is tameable. (...)
DescriptionSets whether the entity has been tamed.
Also available: Mechanism:EntityTag.owner
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTame.java#L109

NameEntityTag.owner
InputPlayerTag
Related Tags<EntityTag.is_tamed> Returns whether the entity has been tamed.
<EntityTag.tameable> Returns whether the entity is tameable. (...)
<EntityTag.owner> Returns the owner of a tamed entity.
DescriptionSets the entity's owner. Use with no input to make it not have an owner.
Also available: Mechanism:EntityTag.tame
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTame.java#L137

NameEntityTag.trades
InputListTag(TradeTag)
Related Tags<EntityTag.trades> Returns a list of the Villager's trade recipes.
DescriptionSets the trades that the entity will offer.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityTrades.java#L80

NameEntityTag.villager_experience
InputElementTag(Number)
Related Tags<EntityTag.villager_experience> Returns the experience amount of a villager.
DescriptionSets the experience amount of a villager.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVillagerExperience.java#L77

NameEntityTag.villager_level
InputElementTag(Number)
Related Tags<EntityTag.villager_level> Returns the level of a villager.
DescriptionSets the level of a villager.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVillagerLevel.java#L77

NameEntityTag.visible
InputElementTag(Boolean)
Related Tags<EntityTag.visible> Returns whether the armor stand or item frame is visible.
DescriptionSets whether the armor stand or item frame is visible.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVisible.java#L96



Category: PlayerTag Mechanisms


NamePlayerTag.affects_monster_spawning
InputElementTag(Boolean)
Related Tags<PlayerTag.affects_monster_spawning> Returns whether the player affects monster spawning. When false, no monsters will spawn naturally because of this player.
DescriptionSets whether this player affects monster spawning. When false, no monsters will spawn naturally because of this player.
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/PlayerAffectsMonsterSpawning.java#L62

NamePlayerTag.noclip
InputElementTag(Boolean)
DescriptionWhen true, causes the server to allow the player to noclip (ie, walk through blocks without being prevented).
This is purely serverside. The client will still not walk through blocks.
This is useful alongside Command:showfake.
Note that this may sometimes be imperfect / sometimes momentarily continue to clip block.
Note that this may also prevent other collisions (eg projectile impact) but is not guaranteed to.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2370

NamePlayerTag.respawn
InputNone
DescriptionForces the player to respawn if they are on the death screen.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2390

NamePlayerTag.vision
InputElementTag
DescriptionChanges the player's vision to the provided entity type. Valid types:
ENDERMAN, CAVE_SPIDER, SPIDER, CREEPER
Provide no value to reset the player's vision.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2401

NamePlayerTag.level
InputElementTag(Number)
Related Tags<PlayerTag.xp_level> Returns the number of XP levels the player has.
DescriptionSets the level on the player. Does not affect the current progression of experience towards next level.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2419

NamePlayerTag.item_slot
InputElementTag(Number)
Related Tags<PlayerTag.held_item_slot> Returns the slot location of the player's selected item.
DescriptionSets the inventory slot that the player has selected.
Works with offline players.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2432

NamePlayerTag.window_property
InputElementTag
DescriptionSets various properties of a window the player has open, such as the open page in a lectern.
Input is of the form PROPERTY,VALUE where the value is a number.
Note that any adjusted window properties are entirely clientside.
Valid properties: URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/InventoryView.Property.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2451

NamePlayerTag.item_on_cursor
InputItemTag
Related Tags<PlayerTag.item_on_cursor> Returns the item on the player's cursor, if any. This includes (...)
DescriptionSets the item on the player's cursor.
This includes chest interfaces, inventories, and hotbars, etc.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2479

NamePlayerTag.award_advancement
InputElementTag
Related Tags<PlayerTag.has_advancement[<name>]> Returns whether the player has completed the specified advancement.
DescriptionAwards an advancement to the player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2493

NamePlayerTag.fake_absorption_health
InputElementTag(Decimal)
DescriptionShows the player fake absorption health that persists on damage.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2516

NamePlayerTag.health_scale
InputElementTag(Decimal)
Related Tags<PlayerTag.health_scale> Returns the current scale for the player's health bar
DescriptionSets the 'health scale' on the Player. Each heart equals '2'. The standard health scale is
20, so for example, indicating a value of 40 will display double the amount of hearts
standard.
Player relogging will reset this mechanism.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2527

NamePlayerTag.scale_health
InputElementTag(Boolean)
Related Tags<PlayerTag.health_is_scaled> Returns whether the player's health bar is currently being scaled.
DescriptionEnables or disables the health scale value. Disabling will result in the standard
amount of hearts being shown.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2543

NamePlayerTag.redo_attack_cooldown
InputNone
Related Tags<PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
DescriptionForces the player to wait for the full attack cooldown duration for the item in their hand.
NOTE: The clientside attack cooldown indicator will not reflect this change!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2566

NamePlayerTag.reset_attack_cooldown
InputNone
Related Tags<PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
DescriptionEnds the player's attack cooldown.
NOTE: This will do nothing if the player's attack speed attribute is set to 0.
NOTE: The clientside attack cooldown indicator will not reflect this change!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2582

NamePlayerTag.attack_cooldown_percent
InputElementTag(Decimal)
Related Tags<PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
DescriptionSets the progress of the player's attack cooldown. Takes a decimal from 0 to 1.
0 means the cooldown has just begun, while 1 means the cooldown has been completed.
NOTE: The clientside attack cooldown indicator will not reflect this change!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2600

NamePlayerTag.attack_cooldown
InputDurationTag
Related Tags<PlayerTag.attack_cooldown_duration> Returns the amount of time that passed since the start of the attack cooldown.
<PlayerTag.attack_cooldown_max_duration> Returns the maximum amount of time that can pass before the player's main hand has returned (...)
<PlayerTag.attack_cooldown_percent> Returns the progress of the attack cooldown. 0 means that the attack cooldown has just (...)
DescriptionSets the player's time since their last attack. If the time is greater than the max duration of their
attack cooldown, then the cooldown is considered finished.
NOTE: The clientside attack cooldown indicator will not reflect this change!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2626

NamePlayerTag.resource_pack
InputElementTag(|ElementTag)
DescriptionSets the current resource pack by specifying a valid URL to a resource pack.
Optionally, specify a 40-character (20 byte) hexadecimal SHA-1 hash value (without '0x') for the resource pack to prevent redownloading cached data.
With a hash, the input is formatted like "https://example.com/pack.zip|0102030405060708090a0b0c0d0e0f1112131415"
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2644

NamePlayerTag.saturation
InputElementTag(Decimal)
Related Tags<PlayerTag.saturation> Returns the current food saturation of the player.
DescriptionSets the current food saturation level of a player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2674

NamePlayerTag.send_map
InputElementTag(Number)
DescriptionForces a player to receive the entirety of the specified map ID instantly.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2687

NamePlayerTag.food_level
InputElementTag(Number)
Related Tags<PlayerTag.food_level> Returns the current food level (aka hunger) of the player.
DescriptionSets the current food level of a player. Typically, '20' is full.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2704

NamePlayerTag.bed_spawn_location
InputLocationTag
Related Tags<PlayerTag.bed_spawn> Returns the location of the player's bed spawn location, null if (...)
DescriptionSets the bed location that the player respawns at.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2717

NamePlayerTag.can_fly
InputElementTag(Boolean)
Related Tags<PlayerTag.can_fly> Returns whether the player is allowed to fly.
DescriptionSets whether the player is allowed to fly.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2730

NamePlayerTag.fly_speed
InputElementTag(Decimal)
Related Tags<PlayerTag.fly_speed> Returns the speed the player can fly at. (...)
DescriptionSets the fly speed of the player. Valid range is 0.0 to 1.0
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2743

NamePlayerTag.flying
InputElementTag(Boolean)
Related Tags<PlayerTag.is_flying> Returns whether the player is currently flying.
DescriptionSets whether the player is flying.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2756

NamePlayerTag.sprinting
InputElementTag(Boolean)
Related Tags<PlayerTag.is_sprinting> Returns whether the player is currently sprinting.
DescriptionSets whether the player is sprinting.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2769

NamePlayerTag.gamemode
InputElementTag
Related Tags<PlayerTag.gamemode> Returns the name of the gamemode the player is currently set to.
DescriptionSets the game mode of the player.
Valid gamemodes are survival, creative, adventure, and spectator.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2782

NamePlayerTag.player_list_name
InputElementTag
Related Tags<PlayerTag.list_name> Returns the name of the player as shown in the player list.
DescriptionSets the entry that is shown in the 'player list' that is shown when pressing tab.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2811

NamePlayerTag.display_name
InputElementTag
Related Tags<PlayerTag.display_name> Returns the display name of the player, which may contain prefixes and suffixes, colors, etc.
DescriptionSets the name displayed for the player when chatting.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2824

NamePlayerTag.show_workbench
InputLocationTag
DescriptionShows the player a workbench GUI corresponding to a given location.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2838

NamePlayerTag.location
InputLocationTag
Related Tags<PlayerTag.location> Returns the location of the entity. (...)
DescriptionIf the player is online, teleports the player to a given location.
Otherwise, sets the player's next spawn location.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2850

NamePlayerTag.walk_speed
InputElementTag(Decimal)
Related Tags<PlayerTag.walk_speed> Returns the speed the player can walk at.
DescriptionSets the walk speed of the player. The standard value is '0.2'. Valid range is 0.0 to 1.0
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2884

NamePlayerTag.exhaustion
InputElementTag(Decimal)
Related Tags<PlayerTag.exhaustion> Returns how fast the food level drops (exhaustion).
DescriptionSets the exhaustion level of a player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2897

NamePlayerTag.show_entity
InputEntityTag
DescriptionShows the player a previously hidden entity.
To show for everyone, use Mechanism:EntityTag.show_to_players.
See also Mechanism:PlayerTag.hide_entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2910

NamePlayerTag.hide_entity
InputEntityTag
DescriptionHides an entity from the player.
To hide from everyone, use Mechanism:EntityTag.hide_from_players.
See also Mechanism:PlayerTag.show_entity.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2923

NamePlayerTag.hide_entities
InputElementTag
DescriptionHides a matchable type of entity from the player. Can use any advanced entity matchers per Language:Advanced Script Event Matching.
To hide a specific entity from the player, use Mechanism:PlayerTag.hide_entity.
To remove hide sets, use Mechanism:PlayerTag.unhide_entities.
Note that dynamic matchables like 'entity_flagged' will behave in unexpected ways when dynamically changing.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2953

NamePlayerTag.unhide_entities
InputElementTag
DescriptionRemoves any entity hides added by Mechanism:PlayerTag.hide_entities. Input must exactly match the input given to the hide mechanism.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2976

NamePlayerTag.fake_experience
InputElementTag(Decimal)(|ElementTag(Number))
DescriptionShows the player a fake experience bar, with a number between 0.0 and 1.0 to specify how far along the bar is.
Use with no input value to reset to the player's normal experience.
Optionally, you can specify a fake experience level.
For example: - adjust <player> fake_experience:0.5|5
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3015

NamePlayerTag.fake_health
InputElementTag(Decimal)(|ElementTag(Number)(|ElementTag(Decimal)))
DescriptionShows the player a fake health bar, with a number between 0 and 20, where 1 is half of a heart.
Use with no input value to reset to the player's normal health.
Optionally, you can specify a fake food level, between 0 and 20.
You can also optionally specify a food saturation level between 0 and 10.
- adjust <player> fake_health:1
- adjust <player> fake_health:10|15
- adjust <player> fake_health:<player.health>|3|0
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3047

NamePlayerTag.fake_equipment
InputEntityTag(|ElementTag|ItemTag)
DescriptionShows the player fake equipment on the specified living entity, which has no real non-visual effects.
Input is in the form Entity|Slot|Item, where the slot can be one of the following: HAND, OFF_HAND, BOOTS, LEGS, CHEST, HEAD
Optionally, exclude the slot and item to stop showing the fake equipment, if any, on the specified entity.
- adjust <player> fake_equipment:<[some_entity]>|chest|diamond_chestplate
- adjust <player> fake_equipment:<player>|head|jack_o_lantern
Consider instead using Command:fakeequip.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3088

NamePlayerTag.fov_multiplier
InputElementTag(Decimal)
DescriptionSets the player's field of view multiplier.
Leave input empty to reset.
Note: Values outside a (-1, 1) range will have little effect on the player's fov.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3137

NamePlayerTag.item_message
InputElementTag
DescriptionShows the player an item message as if the item they are carrying had changed names to the input message.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3155

NamePlayerTag.show_endcredits
InputNone
DescriptionShows the player the end credits.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3166

NamePlayerTag.show_demo
InputNone
DescriptionShows the player the demo screen.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3177

NamePlayerTag.spectator_target
InputEntityTag
Related Tags<PlayerTag.spectator_target> Returns the entity that a spectator-mode player is currently spectating, if any.
DescriptionSwitches the player to spectator mode and causes them to immediately start spectating an entity.
To instead fake this effect, use Mechanism:PlayerTag.spectate
Give no input to detach the player from any target.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3188

NamePlayerTag.spectate
InputEntityTag
DescriptionForces the player to spectate from the entity's point of view, using a packet (meaning, the player starts spectating clientside, but not serverside).
The player will not move from their existing location serverside.
To cause real spectator mode spectating, use Mechanism:PlayerTag.spectator_target
Note that in some cases you may want to force the player into the spectate gamemode prior to using this mechanism.
Note: They cannot cancel the spectating without a re-log -- you must make them spectate themselves to cancel the effect.
(i.e. - adjust <player> spectate:<player>)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3209

NamePlayerTag.open_book
InputNone
DescriptionForces the player to open the written book in their hand.
The book can safely be removed from the player's hand without the player closing the book.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3225

NamePlayerTag.open_offhand_book
InputNone
DescriptionForces the player to open the written book in their offhand.
The book can safely be removed from the player's offhand without the player closing the book.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3237

NamePlayerTag.show_book
InputItemTag
DescriptionDisplays a book to a player. Must be a WRITTEN_BOOK item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3249

NamePlayerTag.resend_recipes
InputNone
DescriptionSends the player a list of the full details of all recipes on the server.
This is useful when reloading new item scripts with custom recipes.
This will automatically resend discovered recipes at the same time (otherwise the player will seemingly have no recipes unlocked).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3270

NamePlayerTag.resend_discovered_recipes
InputNone
DescriptionSends the player the full list of recipes they have discovered over again.
This is useful when used alongside Mechanism:PlayerTag.quietly_discover_recipe.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3284

NamePlayerTag.quietly_discover_recipe
InputListTag
DescriptionCauses the player to discover a recipe, or list of recipes, without being notified or updated about this happening.
Generally helpful to follow this with Mechanism:PlayerTag.resend_discovered_recipes.
Input is in the Namespace:Key format, for example "minecraft:gold_nugget".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3296

NamePlayerTag.discover_recipe
InputListTag
DescriptionCauses the player to discover a recipe, or list of recipes. Input is in the Namespace:Key format, for example "minecraft:gold_nugget".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3312

NamePlayerTag.forget_recipe
InputListTag
DescriptionCauses the player to forget ('undiscover') a recipe, or list of recipes. Input is in the Namespace:Key format, for example "minecraft:gold_nugget".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3327

NamePlayerTag.edit_sign
InputLocationTag
DescriptionAllows the player to edit an existing sign. To create a sign, see Command:Sign.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3342

NamePlayerTag.tab_list_info
InputElementTag(|ElementTag)
DescriptionShow the player some text in the header and footer area in their tab list.
- adjust <player> tab_list_info:<header>|<footer>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3355

NamePlayerTag.sign_update
InputLocationTag|ListTag
DescriptionShows the player fake lines on a sign.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3383

NamePlayerTag.banner_update
InputLocationTag|ListTag
DescriptionShows the player fake patterns on a banner. Input must be in the form: "LOCATION|COLOR/PATTERN|..."
As of Minecraft 1.13, the base color is unique material types, and so Command:showfake must be used for base color changes.
For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3406

NamePlayerTag.stop_sound
InputElementTag
DescriptionStops all sounds of the specified type for the player.
Valid types are AMBIENT, BLOCKS, HOSTILE, MASTER, MUSIC, NEUTRAL, PLAYERS, RECORDS, VOICE, and WEATHER
Instead of a type, you can specify a full sound key, which usually has the 'minecraft:' prefix.
If no sound type is specified, all types will be stopped.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3444

NamePlayerTag.update_advancements
InputNone
DescriptionUpdates the player's client-side advancements to match their server data.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3480

NamePlayerTag.name
InputElementTag
Related Tags<PlayerTag.name> Returns the name of the entity. (...)
DescriptionChanges the name on this player's nameplate.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3491

NamePlayerTag.skin
InputElementTag
DescriptionChanges the skin of the player to the skin of the given player name.
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3510

NamePlayerTag.skin_blob
InputElementTag
Related Tags<PlayerTag.skin_blob> Returns the player's current skin blob. (...)
DescriptionChanges the skin of the player to the specified blob.
In the format: "texture;signature" (two values separated by a semicolon).
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3528

NamePlayerTag.is_whitelisted
InputElementTag(Boolean)
Related Tags<PlayerTag.is_whitelisted> Returns whether the player is whitelisted. (...)
DescriptionChanges whether the player is whitelisted or not.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3543

NamePlayerTag.is_op
InputElementTag(Boolean)
Related Tags<PlayerTag.is_op> Returns whether the player is a full server operator. (...)
DescriptionChanges whether the player is a server operator or not.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3556

NamePlayerTag.chat_prefix
InputElementTag
Related Tags<PlayerTag.chat_prefix> Returns the player's chat prefix. (...)
DescriptionSet the player's chat prefix.
Requires a Vault-compatible chat plugin.
RequiresVault
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3581

NamePlayerTag.chat_suffix
InputElementTag
Related Tags<PlayerTag.chat_suffix> Returns the player's chat suffix. (...)
DescriptionSet the player's chat suffix.
Requires a Vault-compatible chat plugin.
RequiresVault
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3600

NamePlayerTag.selected_npc
InputNPCTag
Related Tags<PlayerTag.selected_npc> Returns the NPCTag that the player currently has selected with '/npc select', null if no NPC selected.
DescriptionSets the NPC that the player has selected.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3619

NamePlayerTag.hide_particles
InputElementTag
DescriptionHides a certain type of particle from the player.
Input is the particle type name - refer to Tag:server.particle_types.
Give no input to remove all hides from a player.
Hides will persist through players reconnecting, but not through servers restarting.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3632

NamePlayerTag.send_to
InputElementTag
DescriptionSends the player to the specified Bungee server.
RequiresBungeeCord
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3653

NamePlayerTag.display_bigdoors_manager
InputNone
DescriptionOpens the Big Doors manager (bdm).
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/bigdoors/BigDoorsPlayerProperties.java#L70

NamePlayerTag.is_afk
InputElementTag(Boolean)
Related Tags<PlayerTag.is_afk> Returns whether the player is AFK.
DescriptionSets whether the player is marked as AFK.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L242

NamePlayerTag.god_mode
InputElementTag(Boolean)
Related Tags<PlayerTag.god_mode> Returns whether the player is currently in god mode.
DescriptionSets whether the player has god mode enabled.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L256

NamePlayerTag.is_muted
InputElementTag(Boolean)(|DurationTag)
Related Tags<PlayerTag.is_muted> Returns whether the player is muted.
<PlayerTag.mute_timeout> Returns how much time is left until the player is unmuted.
DescriptionSets whether the player is muted. Optionally, you may also
specify a duration to set how long they are muted for.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L270

NamePlayerTag.socialspy
InputElementTag(Boolean)
Related Tags<PlayerTag.socialspy> Returns whether the player has SocialSpy enabled.
DescriptionSets whether the player has SocialSpy enabled.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L290

NamePlayerTag.vanish
InputElementTag(Boolean)
Related Tags<PlayerTag.is_vanished> Returns whether the player is vanished.
DescriptionSets whether the player has vanish enabled.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L304

NamePlayerTag.essentials_ignore
InputPlayerTag(|ElementTag(Boolean))
Related Tags<PlayerTag.ignored_players> Returns a list of the ignored players of the player.
DescriptionSets whether the player should ignore another player.
Optionally, specify a boolean indicate whether to ignore (defaults to true).
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L318

NamePlayerTag.bonus_blocks
InputElementTag(Number)
Related Tags<PlayerTag.griefprevention.blocks.bonus> Returns the number of bonus claim blocks the player has.
DescriptionSets the player's bonus claim blocks.
RequiresDepenizen, GriefPrevention
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/griefprevention/GriefPreventionPlayerProperties.java#L153

NamePlayerTag.normal_blocks
InputElementTag(Number)
Related Tags<PlayerTag.griefprevention.blocks> Returns the number of normal claim blocks the player has.
DescriptionSets the player's accrued claim blocks.
RequiresDepenizen, GriefPrevention
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/griefprevention/GriefPreventionPlayerProperties.java#L167



Category: WorldTag Mechanisms


NameWorldTag.view_distance
InputElementTag(Number)
Related Tags<WorldTag.view_distance> Returns the view distance of this world. Chunks are tracked inside this radius.
<server.view_distance> Returns the server's current view distance.
DescriptionSets this world's view distance. All chunks within this radius will be tracked by the server.
Input should be a number from 2 to 32. To allow for a larger untracked radius, use Mechanism:WorldTag.no_tick_view_distance.
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/WorldViewDistance.java#L77

NameWorldTag.no_tick_view_distance
InputElementTag(Number)
Related Tags<WorldTag.no_tick_view_distance> Returns the non-ticking view distance of this world. Chunks will not be tracked between the world's view distance and its non-ticking view distance. (...)
DescriptionSets this world's non-ticking view distance. Chunks will not be tracked between the world's view distance and its non-ticking view distance.
This allows your world to have a higher visual view distance without impacting performance.
Input should be a number from 2 to 32. Provide no input to reset this to the world's view distance.
NOTE: This should generally be set to a value higher than the world's view distance. Setting it lower may cause odd chunk issues.
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/WorldViewDistance.java#L99

NameWorldTag.ambient_spawn_limit
InputElementTag(Number)
Related Tags<WorldTag.ambient_spawn_limit> Returns the number of ambient mobs that can spawn in a chunk in this world.
DescriptionSets the limit for number of ambient mobs that can spawn in a chunk in this world.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L824

NameWorldTag.animal_spawn_limit
InputElementTag(Number)
Related Tags<WorldTag.animal_spawn_limit> Returns the number of animals that can spawn in a chunk in this world.
DescriptionSets the limit for number of animals that can spawn in a chunk in this world.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L838

NameWorldTag.auto_save
InputElementTag(Boolean)
Related Tags<WorldTag.auto_save> Returns whether the world automatically saves.
DescriptionSets whether the world will automatically save edits.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L852

NameWorldTag.difficulty
InputElementTag
Related Tags<WorldTag.difficulty> Returns the name of the difficulty level.
DescriptionSets the difficulty level of this world.
Possible values: Peaceful, Easy, Normal, Hard.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L866

NameWorldTag.save
InputNone
DescriptionSaves the world to file.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L890

NameWorldTag.destroy
InputNone
DescriptionUnloads the world from the server without saving chunks, then destroys all data that is part of the world.
Require config setting 'Commands.Delete.Allow file deletion'.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L901

NameWorldTag.force_unload
InputNone
DescriptionUnloads the world from the server without saving chunks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L925

NameWorldTag.full_time
InputElementTag(Number)
Related Tags<WorldTag.time.full> Returns the in-game time of this world.
DescriptionSets the in-game time on the server.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L937

NameWorldTag.keep_spawn
InputElementTag(Boolean)
Related Tags<WorldTag.keep_spawn> Returns whether the world's spawn area should be kept loaded into memory.
DescriptionSets whether the world's spawn area should be kept loaded into memory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L950

NameWorldTag.monster_spawn_limit
InputElementTag(Number)
Related Tags<WorldTag.monster_spawn_limit> Returns the number of monsters that can spawn in a chunk in this world.
DescriptionSets the limit for number of monsters that can spawn in a chunk in this world.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L963

NameWorldTag.allow_pvp
InputElementTag(Boolean)
Related Tags<WorldTag.allows_pvp> Returns whether player versus player combat is allowed in this world.
DescriptionSets whether player versus player combat is allowed in this world.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L976

NameWorldTag.spawn_location
InputLocationTag
Related Tags<WorldTag.spawn_location> Returns the spawn location of the world.
DescriptionSets the spawn location of this world. (This ignores the world value of the LocationTag.)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L989

NameWorldTag.storming
InputElementTag(Boolean)
Related Tags<WorldTag.has_storm> Returns whether there is currently a storm in this world. (...)
DescriptionSets whether there is a storm.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1003

NameWorldTag.thunder_duration
InputDurationTag
Related Tags<WorldTag.thunder_duration> Returns the duration of thunder.
DescriptionSets the duration of thunder.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1016

NameWorldTag.thundering
InputElementTag(Boolean)
Related Tags<WorldTag.thundering> Returns whether it is currently thundering in this world.
DescriptionSets whether it is thundering.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1029

NameWorldTag.ticks_per_animal_spawns
InputDurationTag
Related Tags<WorldTag.ticks_per_animal_spawn> Returns the world's ticks per animal spawn value.
DescriptionSets the time between animal spawns.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1042

NameWorldTag.ticks_per_monster_spawns
InputDurationTag
Related Tags<WorldTag.ticks_per_monster_spawn> Returns the world's ticks per monster spawn value.
DescriptionSets the time between monster spawns.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1055

NameWorldTag.time
InputElementTag(Number)
Related Tags<WorldTag.time> Returns the relative in-game time of this world.
DescriptionSets the relative in-game time on the server.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1068

NameWorldTag.unload
InputNone
DescriptionUnloads the world from the server and saves chunks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1081

NameWorldTag.water_animal_spawn_limit
InputElementTag(Number)
Related Tags<WorldTag.water_animal_spawn_limit> Returns the number of water animals that can spawn in a chunk in this world.
DescriptionSets the limit for number of water animals that can spawn in a chunk in this world.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1093

NameWorldTag.weather_duration
InputDurationTag
Related Tags<WorldTag.weather_duration> Returns the duration of storms.
DescriptionSet the remaining time of the current conditions.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1106



Category: BiomeTag Mechanisms


NameBiomeTag.humidity
InputElementTag(Decimal)
Related Tags<BiomeTag.humidity> Returns the humidity of this biome.
DescriptionSets the humidity for this biome server-wide.
If this is greater than 0.85, fire has less chance
to spread in this biome.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L289

NameBiomeTag.temperature
InputElementTag(Decimal)
Related Tags<BiomeTag.temperature> Returns the temperature of this biome.
DescriptionSets the temperature for this biome server-wide.
If this is less than 1.5, snow will form on the ground
when weather occurs in the world and a layer of ice
will form over water.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L304



Category: ChunkTag Mechanisms


NameChunkTag.inhabited_time
InputDurationTag
Related Tags<ChunkTag.inhabited_time> Returns the total time the chunk has been inhabited for. (...)
DescriptionChanges the amount of time the chunk has been inhabited for.
This is a primary deciding factor in the "local difficulty" setting.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L671

NameChunkTag.unload
InputNone
Related Tags<ChunkTag.is_loaded> Returns true if the chunk is currently loaded into memory.
DescriptionRemoves a chunk from memory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L685

NameChunkTag.unload_without_saving
InputNone
Related Tags<chunk.is_loaded> Returns true if the chunk is currently loaded into memory.
DescriptionRemoves a chunk from memory without saving any recent changes.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L698

NameChunkTag.load
InputNone
Related Tags<ChunkTag.is_loaded> Returns true if the chunk is currently loaded into memory.
DescriptionLoads a chunk into memory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L711

NameChunkTag.regenerate
InputNone
DescriptionCauses the chunk to be entirely deleted and reformed from the world's seed.
The underlying method for this was disabled in recent Spigot versions with a vile message from user-hating Spigot dev md_5,
"Not supported in this Minecraft version! Unless you can fix it, this is not a bug :)"
Unfortunately due to md_5's attitude on this problem, this mechanism will not work for the time being.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L724

NameChunkTag.refresh_chunk
InputNone
DescriptionRefreshes the chunk, sending any changed properties to players.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L738

NameChunkTag.refresh_chunk_sections
InputNone
DescriptionRefreshes all 16x16x16 chunk sections within the chunk.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L751



Category: CuboidTag Mechanisms


NameCuboidTag.set_member
Input(#,)CuboidTag
Related Tags<CuboidTag.get> Returns a cuboid representing the one component of this cuboid (for cuboids that contain multiple sub-cuboids).
<CuboidTag.set[<cuboid>].at[<#>]> Returns a modified copy of this cuboid, with the specific sub-cuboid index changed to hold the input cuboid.
DescriptionSets a given sub-cuboid of the cuboid.
Input is of the form like "2,cu@..." where 2 is the sub-cuboid index, or just a direct CuboidTag input.
The default index, if unspecified, is 1 (ie the first member).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1665

NameCuboidTag.add_member
Input(#,)CuboidTag
Related Tags<CuboidTag.get> Returns a cuboid representing the one component of this cuboid (for cuboids that contain multiple sub-cuboids).
<CuboidTag.add_member[<cuboid>]> Returns a modified copy of this cuboid, with the input cuboid(s) added at the end.
<CuboidTag.add_member[<cuboid>].at[<#>]> Returns a modified copy of this cuboid, with the input cuboid(s) added at the specified index.
DescriptionAdds a sub-member to the cuboid (optionally at a specified index - otherwise, at the end).
Input is of the form like "2,cu@..." where 2 is the sub-cuboid index, or just a direct CuboidTag input.
Note that the index is where the member will end up. So, index 1 will add the cuboid as the very first member (moving the rest up +1 index value).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1696

NameCuboidTag.remove_member
InputElementTag(Number)
Related Tags<CuboidTag.remove_member[<#>]> Returns a modified copy of this cuboid, with member at the input index removed.
DescriptionRemove a sub-member from the cuboid at the specified index.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1728



Category: InventoryTag Mechanisms


NameInventoryTag.matrix
InputListTag(ItemTag)
Related Tags<InventoryTag.matrix> Returns the items currently in a crafting inventory's matrix.
DescriptionSets the items in the matrix slots of this crafting inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2258

NameInventoryTag.result
InputItemTag
Related Tags<InventoryTag.result> Returns the item currently in the result section of a crafting inventory or furnace inventory.
DescriptionSets the item in the result slot of this crafting inventory or furnace inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2282

NameInventoryTag.fuel
InputItemTag
Related Tags<InventoryTag.fuel> Returns the item currently in the fuel section of a furnace or brewing stand inventory.
DescriptionSets the item in the fuel slot of this furnace or brewing stand inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2306

NameInventoryTag.input
InputItemTag
Related Tags<InventoryTag.input> Returns the item currently in the smelting slot of a furnace inventory, or the ingredient slot of a brewing stand inventory.
DescriptionSets the item in the smelting slot of a furnace inventory, or ingredient slot of a brewing stand inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2327

NameInventoryTag.anvil_max_repair_cost
InputElementTag(Number)
Related Tags<InventoryTag.anvil_max_repair_cost> Returns the maximum repair cost on an anvil.
DescriptionSets the maximum repair cost of an anvil.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2348

NameInventoryTag.anvil_repair_cost
InputElementTag(Number)
Related Tags<InventoryTag.anvil_repair_cost> Returns the current repair cost on an anvil.
DescriptionSets the current repair cost of an anvil.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2365

NameInventoryTag.reformat
InputElementTag
DescriptionReformats the contents of an inventory to ensure any items within will be stackable with new Denizen-produced items.
This is a simple handy cleanup tool that may sometimes be useful with Denizen updates.
This essentially just parses the item to Denizen text, back to an item, and replaces the slot.
Input can be "scripts" to only change items spawned by item scripts, or "all" to change ALL items.
Most users are recommended to only use "scripts".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2382

NameInventoryTag.contents
InputListTag(ItemTag)
Related Tags<InventoryTag.list_contents> Returns a list of all items in the inventory.
<InventoryTag.list_contents.simple> Returns a list of all items in the inventory, without item properties.
<InventoryTag.list_contents.with_lore[<lore>]> Returns a list of all items in the inventory with the specified (...)
<InventoryTag.list_contents.with_lore[<lore>].simple> Returns a list of all items in the inventory with the specified (...)
DescriptionSets the contents of the inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryContents.java#L199

NameInventoryTag.size
InputElementTag(Number)
Related Tags<InventoryTag.size> Return the number of slots in the inventory.
DescriptionSets the size of the inventory. (Only works for "generic" chest inventories.)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventorySize.java#L79

NameInventoryTag.title
InputElementTag
Related Tags<InventoryTag.title> Returns the title of the inventory.
DescriptionSets the title of the inventory. (Only works for "generic" inventories.)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryTitle.java#L84

NameInventoryTag.trades
InputListTag(TradeTag)
Related Tags<InventoryTag.trades> Return the list of recipes from a merchant inventory.
DescriptionSets the trade recipe list for a merchant inventory.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/inventory/InventoryTrades.java#L77



Category: ItemTag Mechanisms


NameItemTag.material
InputMaterialTag
Related Tags<ItemTag.material> Returns the MaterialTag that is the basis of the item. (...)
DescriptionChanges the item's material to the given material.
Only copies the base material type, not any advanced block-data material properties.
Note that this may cause some properties of the item to be lost.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ItemTag.java#L812

NameItemTag.attribute_modifiers
InputMapTag
Related Tags<ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
DescriptionSets the attribute modifiers of an item.
This is a SET operation, meaning pre-existing modifiers are removed.
Specify a MapTag where the keys are attribute names, and values are a ListTag of modifiers,
where each modifier is itself a MapTag with required keys 'operation' and 'amount', and optional keys 'name', 'slot', and 'id'.
Valid operations: ADD_NUMBER, ADD_SCALAR, and MULTIPLY_SCALAR_1
Valid slots: HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY
Valid attribute names are listed at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
The default ID will be randomly generated, the default name will be the attribute name, the default slot is any.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L117

NameItemTag.add_attribute_modifiers
InputMapTag
Related Tags<ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
DescriptionAdds attribute modifiers to an item without altering existing modifiers.
All input is the same as Mechanism:ItemTag.attribute_modifiers.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L148

NameItemTag.remove_attribute_modifiers
InputListTag
Related Tags<ItemTag.attribute_modifiers> Returns a map of all attribute modifiers on the item, with key as the attribute name and value as a list of modifiers, (...)
DescriptionRemoves attribute modifiers from an item. Specify a list of attribute names or modifier UUIDs as input.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemAttributeModifiers.java#L170

NameItemTag.base_color
InputElementTag
Related Tags<ItemTag.base_color> Gets the base color of a shield. (...)
DescriptionChanges the base color of a shield.
For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBaseColor.java#L122

NameItemTag.block_material
InputMaterialTag
Related Tags<ItemTag.block_material> Returns the material for an item with complex-block-data attached.
DescriptionAttaches complex-block-data from a material to an item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBlockMaterial.java#L84

NameItemTag.book_pages
InputListTag
Related Tags<ItemTag.book_pages> Returns the plain-text pages of the book as a ListTag.
DescriptionChanges the plain-text pages of a book item.
See Language:Escaping System.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L233

NameItemTag.book_author
InputElementTag
Related Tags<ItemTag.book_author> Returns the author of the book.
DescriptionChanges the author of a book item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L254

NameItemTag.book_title
InputElementTag
Related Tags<ItemTag.book_title> Returns the title of the book.
DescriptionChanges the title of a book item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L274

NameItemTag.book
InputMapTag
Related Tags<ItemTag.is_book> Returns whether the item is considered an editable book. (...)
<ItemTag.book_title> Returns the title of the book.
<ItemTag.book_author> Returns the author of the book.
<ItemTag.book_pages> Returns the plain-text pages of the book as a ListTag.
DescriptionChanges the information on a book item.
Should have keys "pages" (a ListTag), and optionally "title" and "author".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBook.java#L294

NameItemTag.book_generation
InputListTag
Related Tags<ItemTag.book_generation> Returns the generation of the book (if any), as ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, or TATTERED.
DescriptionSets the generation of the book (if any), as ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, or TATTERED.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemBookGeneration.java#L84

NameItemTag.can_destroy
InputListTag(MaterialTag)
Related Tags<ItemTag.can_destroy> Returns a list of materials this item can destroy while in adventure mode, if any.
DescriptionSets the materials this item can destroy while in adventure mode.
Leave empty to remove this property.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCanDestroy.java#L98

NameItemTag.can_place_on
InputListTag(MaterialTag)
Related Tags<ItemTag.can_place_on> Returns a list of materials this item can be placed on while in adventure mode, if any.
DescriptionSets the materials this item can be placed on while in adventure mode.
Leave empty to remove this property.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCanPlaceOn.java#L98

NameItemTag.charged_projectiles
InputListTag(ItemTag)
Related Tags<ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
DescriptionSets the charged projectile items on this crossbow. Charged projectiles may only be arrows and fireworks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L106

NameItemTag.add_charged_projectile
InputItemTag
Related Tags<ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
DescriptionAdds a new charged projectile item on this crossbow. Charged projectiles may only be arrows and fireworks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L130

NameItemTag.remove_charged_projectiles
InputNone
Related Tags<ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
DescriptionRemoves all charged projectiles from this crossbow.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L151

NameItemTag.color
InputColorTag
Related Tags<ItemTag.color> Returns the color of the leather armor item or potion item.
DescriptionSets the leather armor item's dye color or the potion item's color.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemColor.java#L112

NameItemTag.custom_model_data
InputElementTag(Number)
Related Tags<ItemTag.has_custom_model_data> Returns whether the item has a custom model data ID number set on it. (...)
<ItemTag.custom_model_data> Returns the custom model data ID number of the item. (...)
DescriptionChanges the custom model data ID number of the item.
Use with no input to remove the custom model data.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemCustomModel.java#L99

NameItemTag.display
InputElementTag
Related Tags<ItemTag.display> Returns the display name of the item, as set by plugin or an anvil.
DescriptionChanges the item's display name.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemDisplayname.java#L105

NameItemTag.durability
InputElementTag(Number)
Related Tags<ItemTag.durability> Returns the current durability (number of uses) on the item.
<ItemTag.max_durability> Returns the maximum durability (number of uses) of this item. (...)
<ItemTag.repairable> Returns whether the item can be repaired. (...)
DescriptionChanges the durability of damageable items.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemDurability.java#L96

NameItemTag.remove_enchantments
InputListTag
Related Tags<ItemTag.enchantments> Returns a list of enchantment names on the item.
<ItemTag.enchantment_map> Returns a map of enchantments on the item. (...)
DescriptionRemoves the specified enchantments from the item (as a list of enchantment names).
Give no value input to remove all enchantments.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemEnchantments.java#L178

NameItemTag.enchantments
InputMapTag
Related Tags<ItemTag.enchantment_map> Returns a map of enchantments on the item. (...)
DescriptionSets the item's enchantments as a map of enchantment name to level.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemEnchantments.java#L218

NameItemTag.firework
InputListTag
Related Tags<ItemTag.firework> Returns the firework's property value as a list, matching the format of the mechanism.
DescriptionSets the firework's settings.
Each item in the list is formatted as: TRAIL,FLICKER,TYPE,RED,GREEN,BLUE,RED,GREEN,BLUE
For example: true,false,BALL,255,0,0,0,255,0 would create a trailing ball firework that fades from red to green.
Optionally add a list entry that's just a single number to set the power.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFirework.java#L115

NameItemTag.flag_map
InputMapTag
DescriptionInternal-usage direct re-setter for the item's full raw flag data.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFlags.java#L105

NameItemTag.flag
InputObjectTag
Related Tags<FlaggableObject.flag[<flag_name>]> Returns the specified flag from the flaggable object. (...)
<FlaggableObject.has_flag[<flag_name>]> Returns true if the flaggable object has the specified flag, otherwise returns false. (...)
<FlaggableObject.flag_expiration[<flag_name>]> Returns a TimeTag indicating when the specified flag will expire. (...)
<FlaggableObject.list_flags> Returns a list of the flaggable object's flags. (...)
DescriptionModifies a flag on this item, using syntax similar to Command:flag.
For example, 'flag:myflagname:!' will remove flag 'myflagname', or 'flag:myflagname:3' sets flag 'myflagname' to value '3'.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFlags.java#L117

NameItemTag.invisible
InputElementTag(Boolean)
Related Tags<ItemTag.invisible> Returns whether an Item_Frame item will be invisible when placed.
DescriptionChanges whether an Item_Frame item will be invisible when placed.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemFrameInvisible.java#L92

NameItemTag.hides
InputListTag
Related Tags<ItemTag.hides> Returns a list of item data types to be hidden from view on this item. (...)
DescriptionSets the item's list of data types to hide.
Valid hide types include: ATTRIBUTES, DESTROYS, ENCHANTS, PLACED_ON, ITEM_DATA, UNBREAKABLE, DYE, or ALL.
ITEM_DATA hides potion effects, banner patterns, etc.
Use "ALL" to automatically hide all hideable item data.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemHidden.java#L116

NameItemTag.inventory_contents
InputListTag(ItemTag)
Related Tags<ItemTag.inventory_contents> Returns a list of the contents of the inventory of a container item.
DescriptionSets the item's inventory contents.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemInventory.java#L104

NameItemTag.knowledge_book_recipes
InputListTag
Related Tags<ItemTag.knowledge_book_recipes> Returns a recipes unlocked by this knowledge book. Recipes are in the Namespace:Key format, for example "minecraft:gold_nugget". (...)
DescriptionSets the item's knowledge book recipe list, in the Namespace:Key format.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemKnowledgeBookRecipes.java#L98

NameItemTag.lock
InputElementTag
Related Tags<ItemTag.lock> Returns the lock password of this item.
<ItemTag.is_locked> Returns whether this item has a lock password.
<ItemTag.is_lockable> Returns whether the item is lockable. (...)
DescriptionSets the item's lock password.
Locked blocks can only be opened while holding an item with the name of the lock.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemLock.java#L99

NameItemTag.lore
InputListTag
Related Tags<ItemTag.lore> Returns lore as a ListTag.
DescriptionSets the item's lore.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemLore.java#L114

NameItemTag.map
InputElementTag(Number)
Related Tags<ItemTag.map> Returns the ID number of the map item's map.
DescriptionChanges what map ID number a map item uses.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemMap.java#L105

NameItemTag.patterns
InputListTag
Related Tags<ItemTag.patterns> Lists a banner's patterns in the form "COLOR/PATTERN|COLOR/PATTERN" etc. (...)
<server.pattern_types> Returns a list of all banner patterns known to the server. (...)
DescriptionChanges the patterns of a banner. Input must be in the form
"COLOR/PATTERN|COLOR/PATTERN" etc.
For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html.
For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemPatterns.java#L143

NameItemTag.potion_effects
InputListTag
Related Tags<ItemTag.potion_effect[<#>]> Returns the potion effect on this item. (...)
<ItemTag.potion_effect[<#>].type> Returns the type of the potion effect. (...)
<ItemTag.potion_effect[<#>].duration> Returns the duration in ticks of the potion.
<ItemTag.potion_effect[<#>].amplifier> Returns the amplifier level of the potion effect.
<ItemTag.potion_effect[<#>].is_ambient> Returns whether the potion effect is ambient.
<ItemTag.potion_effect[<#>].has_particles> Returns whether the potion effect has particles.
<ItemTag.potion_effect[<#>].icon> Returns whether the potion effect shows an icon.
<server.potion_types> Returns a list of all potion types known to the server. (...)
<server.potion_effect_types> Returns a list of all potion effects known to the server. (...)
DescriptionSets the potion's potion effect(s).
Input is a formed like: Type,Upgraded,Extended(,Color)|Effect,Amplifier,Duration,Ambient,Particles,Icon|...
For example: SPEED,true,false|SPEED,2,200,false,true,true
Second example: REGEN,false,true,RED|REGENERATION,1,500,true,false,false
Color can also be used like "255&comma128&comma0" (r,g,b but replace ',' with '&comma').
The primary type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html.
The effect type must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemPotion.java#L339

NameItemTag.quantity
InputElementTag(Number)
Related Tags<ItemTag.quantity> Returns the number of items in the ItemTag's itemstack.
<ItemTag.max_stack> Returns the max number of this item possible in a single stack of this type. (...)
DescriptionChanges the number of items in this stack.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemQuantity.java#L100

NameItemTag.raw_nbt
InputMapTag
Related Tags<ItemTag.raw_nbt> Returns a map of all non-default raw NBT on this item. (...)
<ItemTag.all_raw_nbt> Returns a map of all raw NBT on this item, including default values. (...)
DescriptionSets the given map of raw NBT keys onto this item.
Note that the input format must be strictly perfect.
Refer to Language:Raw NBT Encoding for explanation of the input format.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemRawNBT.java#L333

NameItemTag.repair_cost
InputElementTag(Number)
Related Tags<ItemTag.repair_cost> Returns the current repair cost (on an anvil) for this item. (...)
DescriptionChanges the repair cost (on an anvil) of the item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemRepairCost.java#L85

NameItemTag.sign_contents
InputListTag
Related Tags<ItemTag.sign_contents> Returns a list of lines on a sign item.
DescriptionSets the contents of a sign item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSignContents.java#L92

NameItemTag.skull_skin
InputElementTag(|ElementTag(|ElementTag))
Related Tags<ItemTag.skull_skin> Returns the UUID of the player whose skin a skull item uses. (...)
<ItemTag.skin> Returns the UUID of the player whose skin a skull item uses. (...)
<ItemTag.has_skin> Returns whether the item has a custom skin set. (...)
DescriptionSets the player skin on a player_head.
The first ElementTag is a UUID.
Optionally, use the second ElementTag for the skin texture cache.
Optionally, use the third ElementTag for a player name.
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSkullskin.java#L139

NameItemTag.spawner_count
InputElementTag(Number)
Related Tags<ItemTag.spawner_count> Returns the spawn count for a spawner block item.
DescriptionSets the spawn count of a spawner block item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerCount.java#L83

NameItemTag.spawner_delay_data
InputListTag
Related Tags<ItemTag.spawner_spawn_delay> Returns the current spawn delay for a spawner block item.
<ItemTag.spawner_minimum_spawn_delay> Returns the minimum spawn delay for a spawner block item.
<ItemTag.spawner_maximum_spawn_delay> Returns the maximum spawn delay for a spawner block item.
DescriptionSets the current spawn delay, minimum spawn delay, and maximum spawn delay of a mob spawner block item.
For example, -1|200|800
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerDelay.java#L114

NameItemTag.spawner_max_nearby_entities
InputElementTag(Number)
Related Tags<ItemTag.spawner_max_nearby_entities> Returns the maximum nearby entities for a spawner block item.
DescriptionSets the maximum nearby entities of a spawner block item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerMaxNearbyEntities.java#L83

NameItemTag.spawner_player_range
InputElementTag(Number)
Related Tags<ItemTag.spawner_player_range> Returns the maximum player range for a spawner block item (ie how close a player must be for this spawner to be active).
DescriptionSets the maximum player range of a spawner block item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerPlayerRange.java#L83

NameItemTag.spawner_range
InputElementTag(Number)
Related Tags<ItemTag.spawner_range> Returns the spawn range for a spawner block item.
DescriptionSets the spawn range of a spawner block item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerRange.java#L83

NameItemTag.spawner_type
InputEntityTag
Related Tags<ItemTag.spawner_type> Returns the spawn type for a spawner block item.
DescriptionSets the spawn type of a spawner block item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerType.java#L83

NameItemTag.unbreakable
InputElementTag(Boolean)
Related Tags<ItemTag.unbreakable> Returns whether an item has the unbreakable flag.
DescriptionChanges whether an item has the unbreakable item flag.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemUnbreakable.java#L69

NameItemTag.worth
InputElementTag(Decimal)
Related Tags<ItemTag.worth> Returns the amount of money one of this item is worth in Essentials.
<ItemTag.worth.quantity[<#>]> Returns the amount of money the quantity specified of this item is worth in Essentials.
DescriptionSets the worth of this item in Essentials.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsItemProperties.java#L99



Category: LocationTag Mechanisms


NameLocationTag.block_facing
InputLocationTag
Related Tags<LocationTag.block_facing> Returns the relative location vector of where this block is facing. (...)
DescriptionSets the facing direction of the block, as a vector.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3522

NameLocationTag.block_type
InputMaterialTag
Related Tags<LocationTag.material> Returns the material of the block at the location.
DescriptionSets the type of the block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3543

NameLocationTag.biome
InputBiomeTag
Related Tags<LocationTag.biome> Returns the biome at the location.
DescriptionSets the biome of the block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3557

NameLocationTag.spawner_type
InputEntityTag
Related Tags<LocationTag.spawner_type> Returns the type of entity spawned by a mob spawner.
DescriptionSets the entity that a mob spawner will spawn.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3570

NameLocationTag.lock
InputElementTag
Related Tags<LocationTag.lock> Returns the password to a locked container.
<LocationTag.is_locked> Returns whether the container is locked.
<LocationTag.is_lockable> Returns whether the container is lockable.
DescriptionSets the container's lock password.
Locked containers can only be opened while holding an item with the name of the lock.
Leave blank to remove a container's lock.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3586

NameLocationTag.sign_contents
InputListTag
Related Tags<LocationTag.sign_contents> Returns a list of lines on a sign.
DescriptionSets the contents of a sign block.
Note that this takes an escaped list.
See Language:Escaping System.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3605

NameLocationTag.skull_skin
InputElementTag(|ElementTag(|ElementTag))
Related Tags<LocationTag.skull_skin> Returns the skin the skull is displaying - just the name or UUID as text, not a player object.
DescriptionSets the skin of a skull block.
The first ElementTag is a UUID.
Optionally, use the second ElementTag for the skin texture cache.
Optionally, use the third ElementTag for a player name.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3634

NameLocationTag.hive_max_bees
InputElementTag(Number)
Related Tags<LocationTag.hive_max_bees> Returns the maximum number of bees allowed inside a hive.
DescriptionSets the maximum allowed number of bees in a beehive.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3679

NameLocationTag.release_bees
InputNone
Related Tags<LocationTag.hive_bee_count> Returns the number of bees inside a hive.
DescriptionCauses a beehive to release all its bees.
Will do nothing if the hive is empty.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3694

NameLocationTag.add_bee
InputEntityTag
Related Tags<LocationTag.hive_bee_count> Returns the number of bees inside a hive.
DescriptionAdds a bee into a beehive.
Will do nothing if there's no room left in the hive.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3710

NameLocationTag.command_block_name
InputElementTag
Related Tags<LocationTag.command_block_name> Returns the name a command block is set to.
DescriptionSets the name of a command block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3726

NameLocationTag.command_block
InputElementTag
Related Tags<LocationTag.command_block> Returns the command a command block is set to.
DescriptionSets the command of a command block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3743

NameLocationTag.custom_name
InputElementTag
Related Tags<LocationTag.custom_name> Returns the custom name of this block. (...)
DescriptionSets the custom name of the block.
Use no value to reset the block's name.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3760

NameLocationTag.brewing_time
InputDurationTag
Related Tags<LocationTag.brewing_time> Returns the brewing time a brewing stand has left.
DescriptionSets the brewing time a brewing stand has left.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3782

NameLocationTag.brewing_fuel_level
InputElementTag(Number)
Related Tags<LocationTag.brewing_fuel_level> Returns the level of fuel a brewing stand has. Each unit of fuel can power one brewing operation.
DescriptionSets the brewing fuel level a brewing stand has.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3799

NameLocationTag.furnace_burn_duration
InputDurationTag
Related Tags<LocationTag.furnace_burn_duration> Returns the burn time a furnace has left.
DescriptionSets the burn time for a furnace in ticks. Maximum is 32767 ticks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3816

NameLocationTag.furnace_cook_duration
InputDurationTag
Related Tags<LocationTag.furnace_cook_duration> Returns the cook time a furnace has been cooking its current item for.
DescriptionSets the current cook time for a furnace in ticks. Maximum is 32767 ticks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3841

NameLocationTag.furnace_cook_duration_total
InputDurationTag
Related Tags<LocationTag.furnace_cook_duration_total> Returns the total cook time a furnace has left.
DescriptionSets the total cook time for a furnace in ticks. Maximum is 32767 ticks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3866

NameLocationTag.patterns
InputListTag
Related Tags<LocationTag.patterns> Lists the patterns of the banner at this location in the form "COLOR/PATTERN|COLOR/PATTERN" etc. (...)
<server.pattern_types> Returns a list of all banner patterns known to the server. (...)
DescriptionChanges the patterns of the banner at this location. Input must be in the form "COLOR/PATTERN|COLOR/PATTERN" etc.
For the list of possible colors, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html.
For the list of possible patterns, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3891

NameLocationTag.head_rotation
InputElementTag(Number)
Related Tags<LocationTag.head_rotation> Gets the rotation of the head at this location. Can be 1-16.
DescriptionSets the rotation of the head at this location. Must be an integer 1 to 16.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3922

NameLocationTag.generate_tree
InputElementTag
Related Tags<server.tree_types> Returns a list of all tree types known to the server. (...)
DescriptionGenerates a tree at this location if possible.
For a list of valid tree types, see URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/TreeType.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3937

NameLocationTag.beacon_primary_effect
InputElementTag
Related Tags<LocationTag.beacon_primary_effect> Returns the primary effect of the beacon. The return is simply a potion effect type name.
DescriptionSets the primary effect of a beacon, with input as just an effect type name.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3954

NameLocationTag.beacon_secondary_effect
InputElementTag
Related Tags<LocationTag.beacon_secondary_effect> Returns the secondary effect of the beacon. The return is simply a potion effect type name.
DescriptionSets the secondary effect of a beacon, with input as just an effect type name.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3969

NameLocationTag.activate
InputNone
DescriptionActivates the block at the location if possible.
Works for blocks like dispensers, which have explicit 'activation' methods.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L3984

NameLocationTag.lectern_page
InputElementTag(Number)
Related Tags<LocationTag.lectern_page> Returns the current page on display in the book on this Lectern block.
DescriptionChanges the page currently displayed on the book in a lectern block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4005

NameLocationTag.clear_loot_table
InputNone
Related Tags<LocationTag.has_loot_table> Returns an element indicating whether the chest at this location has a loot-table set.
DescriptionRemoves the loot table from the chest at this location.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4025

NameLocationTag.jukebox_record
InputItemTag
Related Tags<LocationTag.jukebox_record> Returns the record item currently inside the jukebox. (...)
DescriptionSets the record item played by a jukebox. Give no input to set the jukebox to empty.
See also Mechanism:LocationTag.jukebox_play.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4045

NameLocationTag.jukebox_play
InputElementTag(Boolean)
Related Tags<LocationTag.jukebox_is_playing> Returns whether the jukebox is currently playing a song.
DescriptionIf 'true', starts playing the record inside. If 'false', stops playing any song.
See also Mechanism:LocationTag.jukebox_record.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4072

NameLocationTag.age
InputDurationTag
Related Tags<LocationTag.age> Returns the age of an end gateway.
DescriptionSets the age of an end gateway.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4103

NameLocationTag.is_exact_teleport
InputElementTag(Boolean)
Related Tags<LocationTag.is_exact_teleport> Returns whether an end gateway is 'exact teleport' - if false, the destination will be randomly chosen *near* the destination.
DescriptionSets whether an end gateway is 'exact teleport' - if false, the destination will be randomly chosen *near* the destination.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4123

NameLocationTag.exit_location
InputLocationTag
Related Tags<LocationTag.exit_location> Returns the exit location of an end gateway block.
DescriptionSets the exit location of an end gateway block.
See also Mechanism:LocationTag.is_exact_teleport.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4143



Category: MaterialTag Mechanisms


NameMaterialTag.max_stack_size
InputElementTag(Number)
Related Tags<MaterialTag.max_stack_size> Returns the maximum amount of this material that can be held in a stack.
DescriptionSets the maximum stack size for all items this material type.
Note that altering this will probably require a script performing "- inventory update" in the event "after player clicks in inventory:" to maintain sync.
The maximum the client will interact with is stacks of 64, however you can set the max up to 127 and the client will render it, but refuse to move stacks properly.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L620

NameMaterialTag.block_resistance
InputElementTag(Decimal)
Related Tags<MaterialTag.block_resistance> Returns the explosion resistance for all blocks of this material type.
DescriptionSets the explosion resistance for all blocks of this material type.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L635

NameMaterialTag.block_strength
InputElementTag(Decimal)
Related Tags<MaterialTag.block_strength> Returns the material's strength level. (Only for block materials). (...)
DescriptionSets the strength for all blocks of this material type.
This does not work for specifically obsidian (as it is a hardcoded special case in the Minecraft internals).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L650

NameMaterialTag.piston_reaction
InputElementTag
Related Tags<MaterialTag.piston_reaction> Returns the material's piston reaction. (Only for block materials).
DescriptionSets the piston reaction for all blocks of this material type.
Input may be: NORMAL (push and pull allowed), DESTROY (break when pushed), BLOCK (prevent a push or pull), IGNORE (don't use this), or PUSH_ONLY (push allowed but not pull)
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/MaterialTag.java#L667

NameMaterialTag.age
InputElementTag(Number)
Related Tags<MaterialTag.age> Returns the current age for an ageable material. This includes plant growth.
<MaterialTag.maximum_age> Returns the maximum age for an ageable material. This includes plant growth.
DescriptionSets an ageable material's current age. This includes plant growth.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialAge.java#L129

NameMaterialTag.type
InputElementTag
Related Tags<MaterialTag.type> Returns the current type of the block. (...)
DescriptionSets the current type of the block.
For slabs, input is TOP, BOTTOM, or DOUBLE.
For piston_heads, input is NORMAL or STICKY.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialBlockType.java#L98

NameMaterialTag.signal_fire
InputElementTag(Boolean)
Related Tags<MaterialTag.signal_fire> Returns whether this campfire will produce longer smoke trails, or not.
DescriptionSets a campfire block to have longer smoke trails, or not.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialCampfire.java#L70

NameMaterialTag.count
InputElementTag(Number)
Related Tags<MaterialTag.count> Returns the amount of pickles in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
<MaterialTag.count_min> Returns the minimum amount of pickles allowed in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
<MaterialTag.count_max> Returns the maximum amount of pickles allowed in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
DescriptionSets the amount of pickles in a Sea Pickle material, eggs in a Turtle Egg material, or charges in a Respawn Anchor material.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialCount.java#L148

NameMaterialTag.delay
InputElementTag(Number)
Related Tags<MaterialTag.delay> Returns the current delay of a redstone repeater material.
<MaterialTag.max_delay> Returns the maximum delay allowed for the redstone repeater material.
<MaterialTag.min_delay> Returns the minimum delay allowed for the redstone repeater material.
DescriptionSets the delay of a redstone repeater material.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDelay.java#L107

NameMaterialTag.direction
InputElementTag
Related Tags<MaterialTag.direction> Returns the current facing direction for a directional material (like a door or a bed). (...)
<MaterialTag.valid_directions> Returns a list of directions that are valid for a directional material. (...)
DescriptionSets the current facing direction for a directional material (like a door or a bed).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDirectional.java#L247

NameMaterialTag.drags
InputElementTag(Boolean)
Related Tags<MaterialTag.drags> Returns whether force is applied on entities moving through this BubbleColumn material.
DescriptionSets whether this material will apply force on entities moving through this BubbleColumn block.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialDrags.java#L74

NameMaterialTag.faces
InputListTag
Related Tags<MaterialTag.faces> Returns a list of the current faces for a material that has multiple faces (like a mushroom block). (...)
<MaterialTag.valid_faces> Returns a list of faces that are valid for a material that has multiple faces. (...)
DescriptionSets the current faces for a material that has multiple faces (like a mushroom block).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialFaces.java#L97

NameMaterialTag.half
InputElementTag
Related Tags<MaterialTag.half> Returns the current half for a bisected material (like a door, double-plant, chest, or a bed). (...)
DescriptionSets the current half for a bisected material (like a door, double-plant, chest, or a bed).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHalf.java#L168

NameMaterialTag.heights
InputElementTag
Related Tags<MaterialTag.heights> Returns the list of heights for a wall block, in order North|East|South|West|Vertical. (...)
DescriptionSets the list of heights for a wall block, in order North|East|South|West|Vertical.
For n/e/s/w, can be "tall", "low", or "none". For vertical, can be "tall" or "none".
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHeights.java#L93

NameMaterialTag.hinge
InputElementTag
Related Tags<MaterialTag.hinge> Returns a door's hinge side. (...)
DescriptionSets a door's hinge side to LEFT or RIGHT.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialHinge.java#L71

NameMaterialTag.instrument
InputElementTag
Related Tags<MaterialTag.instrument> Returns the name of the instrument played from this note block, (...)
DescriptionSets the instrument played from this note block,
for valid instruments see list at URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Instrument.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialInstrument.java#L76

NameMaterialTag.leaf_size
InputElementTag
Related Tags<MaterialTag.leaf_size> Returns the size of the leaves for this bamboo block. (...)
DescriptionSets the size of the leaves for this bamboo block.
Valid input is SMALL, LARGE, or NONE.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLeafSize.java#L75

NameMaterialTag.level
InputElementTag(Number)
Related Tags<MaterialTag.level> Returns the current level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow.
<MaterialTag.maximum_level> Returns the maximum level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow.
<MaterialTag.minimum_level> Returns the minimum level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow. (...)
DescriptionSets the current level for a Levelled material (like water, lava, and cauldrons), cake, beehives, and snow.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLevel.java#L182

NameMaterialTag.lit
InputElementTag(Boolean)
Related Tags<MaterialTag.lit> Returns whether a lightable material (such as a redstone torch) is lit currently.
DescriptionSets whether a lightable material (such as a redstone torch) is lit currently.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLightable.java#L70

NameMaterialTag.is_locked
InputElementTag(Boolean)
Related Tags<MaterialTag.is_locked> Returns whether this redstone repeater material is locked.
DescriptionSets this redstone repeater material to be locked.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialLocked.java#L74

NameMaterialTag.mode
InputElementTag
Related Tags<MaterialTag.mode> Returns a block's mode. (...)
DescriptionSet a block's mode.
For comparators, input is COMPARE or SUBTRACT.
For piston_heads, input is NORMAL or SHORT.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialMode.java#L99

NameMaterialTag.note
InputElementTag(Number)
Related Tags<MaterialTag.note> Returns the note played from this note block, as an ID number from 0 to 24.
<MaterialTag.note_tone> Returns the tone of note played from this note block, as a letter from A to F, sometimes with a # to indicate sharp. (...)
<MaterialTag.note_octave> Returns the octave of note played from this note block, as 0, 1, or 2.
DescriptionSets the note played from this note block, as an ID number from 0 to 24.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialNote.java#L97

NameMaterialTag.persistent
InputElementTag(Boolean)
Related Tags<MaterialTag.persistent> Returns whether this block will decay from being too far away from a tree.
DescriptionSets leaves blocks to ignore decay, or to obey it.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialPersistent.java#L74

NameMaterialTag.shape
InputElementTag
Related Tags<MaterialTag.shape> Returns the shape of a block. (...)
DescriptionSets the shape of a block.
For stairs, input is the corner shape as INNER_LEFT, INNER_RIGHT, OUTER_LEFT, OUTER_RIGHT, or STRAIGHT.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialShape.java#L71

NameMaterialTag.snowy
InputElementTag(Boolean)
Related Tags<MaterialTag.snowy> Returns whether this material is covered in snow or not.
DescriptionSets this material to be covered in snow, or not.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSnowable.java#L74

NameMaterialTag.switch_face
InputElementTag
Related Tags<MaterialTag.switch_face> Returns the current attach direction for a switch or other attachable material. (...)
DescriptionSets the current attach direction for a switch or other attachable material.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSwitchFace.java#L125

NameMaterialTag.switched
InputElementTag(Boolean)
Related Tags<MaterialTag.switched> Returns whether a Powerable material (like pressure plates) an Openable material (like doors), a dispenser, a daylight sensor, or a piston is switched.
DescriptionSets whether a Powerable material (like pressure plates) an Openable material (like doors), a dispenser, a daylight sensor, or a piston is switched.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialSwitchable.java#L153

NameMaterialTag.waterlogged
InputElementTag(Boolean)
Related Tags<MaterialTag.waterlogged> Returns whether this block is waterlogged or not.
DescriptionSets this block to be waterlogged, or not.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialWaterlogged.java#L74



Category: NPCTag Mechanisms


NameNPCTag.set_assignment
InputScriptTag
Related Tags<NPCTag.script> Returns the NPC's assigned script.
DescriptionSets the NPC's assignment script.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1218

NameNPCTag.remove_assignment
InputNone
Related Tags<NPCTag.script> Returns the NPC's assigned script.
DescriptionRemoves the NPC's assigment script.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1231

NameNPCTag.hologram_lines
InputListTag
Related Tags<NPCTag.hologram_lines> Returns the list of hologram lines attached to an NPC.
DescriptionSets the NPC's hologram line list.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1244

NameNPCTag.hologram_direction
InputElementTag
Related Tags<NPCTag.hologram_direction> Returns the direction of an NPC's hologram as "BOTTOM_UP" or "TOP_DOWN".
DescriptionSets the NPC's hologram direction, as either BOTTOM_UP or TOP_DOWN.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1261

NameNPCTag.hologram_line_height
InputElementTag(Decimal)
Related Tags<NPCTag.hologram_line_height> Returns the line height for an NPC's hologram. Can be -1, indicating a default value should be used.
DescriptionSets the NPC's hologram line height. Can be -1 to indicate a default value.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1275

NameNPCTag.set_nickname
InputElementTag
Related Tags<NPCTag.nickname> Returns the NPC's display name, as set by the Nickname trait (or the default NPC name).
DescriptionSets the NPC's nickname.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1289

NameNPCTag.remove_nickname
InputNone
Related Tags<NPCTag.has_nickname> Returns true if the NPC has a nickname.
DescriptionRemoves the NPC's nickname.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1302

NameNPCTag.set_entity_type
InputEntityTag
Related Tags<NPCTag.entity_type> Returns the type of the entity.
DescriptionSets the NPC's entity type.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1315

NameNPCTag.name
InputElementTag
Related Tags<NPCTag.name> Returns the name of the entity. (...)
DescriptionSets the name of the NPC.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1328

NameNPCTag.owner
InputPlayerTag
Related Tags<NPCTag.owner> Returns the owner of the NPC as a PlayerTag if it's a player, otherwise as just the name.
DescriptionSets the owner of the NPC.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1341

NameNPCTag.skin_blob
InputElementTag
Related Tags<NPCTag.skin> Returns the NPC's custom skin, if any.
DescriptionSets the skin blob of an NPC, in the form of "texture;signature;name".
Call with no value to clear the custom skin value.
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1359

NameNPCTag.skin
InputElementTag
Related Tags<NPCTag.skin> Returns the NPC's custom skin, if any.
DescriptionSets the skin of an NPC by name.
Call with no value to clear the custom skin value.
See also Language:Player Entity Skins (Skin Blobs).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1394

NameNPCTag.auto_update_skin
InputElementTag(Boolean)
Related Tags<NPCTag.auto_update_skin> Returns whether the NPC is set to automatically update skins from name.
DescriptionSets whether the NPC will automatically update its skin based on the skin name used.
If true, the NPC's skin will change when the relevant account owner changes their skin.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1421

NameNPCTag.item_type
InputItemTag
DescriptionSets the item type of the item.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1435

NameNPCTag.range
InputElementTag(Decimal)
Related Tags<NPCTag.range> Returns the NPC's current maximum pathfinding range.
DescriptionSets the maximum movement distance of the NPC.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1476

NameNPCTag.attack_range
InputElementTag(Decimal)
Related Tags<NPCTag.attack_range> Returns the NPC's current navigator attack range limit.
DescriptionSets the maximum attack distance of the NPC.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1489

NameNPCTag.speed
InputElementTag(Decimal)
Related Tags<NPCTag.speed> Returns the current speed of the NPC.
DescriptionSets the movement speed of the NPC.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1502

NameNPCTag.set_sneaking
InputElementTag(Boolean)
Related Tags<NPCTag.is_sneaking> Returns whether the NPC is currently sneaking. Only works for player-type NPCs.
DescriptionSets whether the NPC is sneaking or not. Only works for player-type NPCs.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1520

NameNPCTag.set_protected
InputElementTag(Boolean)
Related Tags<NPCTag.is_protected> Returns whether the NPC is protected.
DescriptionSets whether or not the NPC is protected.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1542

NameNPCTag.lookclose
InputElementTag(Boolean)
Related Tags<NPCTag.lookclose> Returns whether the NPC has lookclose enabled.
DescriptionSets the NPC's lookclose value.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1555

NameNPCTag.controllable
InputElementTag(Boolean)
Related Tags<NPCTag.controllable> Returns whether the NPC has controllable enabled.
DescriptionSets whether the NPC is controllable.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1568

NameNPCTag.targetable
InputElementTag(Boolean)
Related Tags<NPCTag.targetable> Returns whether the NPC is targetable.
DescriptionSets whether the NPC is targetable.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1581

NameNPCTag.teleport_on_stuck
InputElementTag(Boolean)
Related Tags<NPCTag.teleport_on_stuck> Returns whether the NPC teleports when it is stuck.
DescriptionSets whether the NPC teleports when it is stuck.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1594

NameNPCTag.distance_margin
InputElementTag(Decimal)
Related Tags<NPCTag.distance_margin> Returns the NPC's current pathfinding distance margin. That is, how close it needs to get to its destination (in block-lengths).
DescriptionSets the NPC's distance margin.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1612

NameNPCTag.path_distance_margin
InputElementTag(Decimal)
Related Tags<NPCTag.path_distance_margin> Returns the NPC's current pathfinding distance margin. That is, how close it needs to get to individual points along its path.
DescriptionSets the NPC's path distance margin.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1625

NameNPCTag.name_visible
InputElementTag
Related TagsTODO
DescriptionSets whether the NPC's nameplate is visible. Input is 'true' (always visible), 'false' (never visible), or 'hover' (only visible while looking at the NPC).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1638

NameNPCTag.glow_color
InputElementTag
Related TagsTODO
DescriptionSets the color the NPC will glow with, when it's glowing. Input must be from URL:https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1651

NameNPCTag.clear_waypoints
InputNone
Related TagsTODO
DescriptionClears all waypoint locations in the NPC's path.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1664

NameNPCTag.add_waypoint
InputLocationTag
Related TagsTODO
DescriptionAdd a waypoint location to the NPC's path.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1687



Category: PolygonTag Mechanisms


NamePolygonTag.add_corner
InputLocationTag
Related Tags<PolygonTag.with_corner[<location>]> Returns a copy of the polygon, with the specified corner added to the end of the corner list.
DescriptionAdds a corner to the end of the polygon's corner list.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PolygonTag.java#L912



Category: QueueTag Mechanisms


NameQueueTag.linked_player
InputPlayerTag
Related Tags<QueueTag.player> Returns the PlayerTag linked to a queue.
DescriptionSets the linked player for the remainder of the queue.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/bukkit/BukkitQueueProperties.java#L97

NameQueueTag.linked_npc
InputNPCTag
Related Tags<QueueTag.npc> Returns the NPCTag linked to a queue.
DescriptionSets the linked NPC for the remainder of the queue.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/bukkit/BukkitQueueProperties.java#L114



Category: TradeTag Mechanisms


NameTradeTag.has_xp
InputElementTag(Boolean)
Related Tags<TradeTag.has_xp> Returns whether the trade has an experience reward.
DescriptionSets whether this trade will reward XP upon successful trading.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeHasXp.java#L60

NameTradeTag.inputs
InputListTag(ItemTag)
Related Tags<TradeTag.inputs> Returns the list of items required to make the trade.
DescriptionSets the items required to make a successful trade. Use an empty input to make the trade impossible.
NOTE: If more than two items are specified, then only the first two items will be used.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeInputs.java#L73

NameTradeTag.max_uses
InputElementTag(Number)
Related Tags<TradeTag.max_uses> Returns the maximum amount of times that the trade can be used.
DescriptionSets the maximum amount of times that the trade can be used.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeMaxUses.java#L60

NameTradeTag.result
InputItemTag
Related Tags<TradeTag.result> Returns what the trade will give the player.
DescriptionSets what the trade will give the player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeResult.java#L62

NameTradeTag.uses
InputElementTag(Number)
Related Tags<TradeTag.uses> Returns how many times the trade has been used.
DescriptionSets the amount of times the trade has been used.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeUses.java#L60



Category: server Mechanisms


Nameserver.delete_file
InputElementTag
Related Tags<server.has_file[<file>]> Returns true if the specified file exists. The starting path is /plugins/Denizen.
DescriptionDeletes the given file from the server.
Require config setting 'Commands.Delete.Allow file deletion'.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2188

Nameserver.reset_event_stats
InputNone
Related Tags<queue.stats> Returns stats for all queues during this server session
DescriptionResets the statistics on events for the queue.stats tag.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2232

Nameserver.reset_recipes
InputNone
Related Tags<server.recipe_ids[(<type>)]> Returns a list of all recipe IDs on the server. (...)
DescriptionResets the server's recipe list to the default vanilla recipe list + item script recipes.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2249

Nameserver.remove_recipes
InputListTag
Related Tags<server.recipe_ids[(<type>)]> Returns a list of all recipe IDs on the server. (...)
DescriptionRemoves a recipe or list of recipes from the server, in Namespace:Key format.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2263

Nameserver.cleanmem
InputNone
Related Tags<server.ram_free> How much RAM is unused but available on the server, in bytes (free memory).
DescriptionSuggests to the internal systems that it's a good time to clean the memory.
Does NOT force a memory cleaning.
This should generally not be used unless you have a very good specific reason to use it.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2279

Nameserver.restart
InputNone
DescriptionImmediately stops the server entirely (Plugins will still finalize, and the shutdown event will fire), then starts it again.
Requires setting "Commands.Restart.Allow server restart"!
Note that if your server is not configured to restart, this mechanism will simply stop the server without starting it again!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2294

Nameserver.save
InputNone
DescriptionImmediately saves the Denizen saves files.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2312

Nameserver.save_citizens
InputNone
DescriptionImmediately saves the Citizens saves files.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2323

Nameserver.shutdown
InputNone
DescriptionImmediately stops the server entirely (Plugins will still finalize, and the shutdown event will fire).
The server will remain shutdown until externally started again.
Requires setting "Commands.Restart.Allow server stop"!
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L2334



Category: system Mechanisms


Namesystem.redirect_logging
InputElementTag(Boolean)
DescriptionTells the server to redirect logging to a world event or not.
Note that this redirects *all console output* not just Denizen output.
Note: don't enable /denizen debug -e while this is active.
Sourcehttps://github.com/DenizenScript/Denizen-Core/blob/master/src/main/java/com/denizenscript/denizencore/tags/core/UtilTagBase.java#L442



Category: BigDoorsDoorTag Mechanisms


NameBigDoorsDoorTag.is_open
InputElementTag(Boolean)
Related Tags<BigDoorsDoorTag.is_open> Returns whether the door is open.
<BigDoorsDoorTag.is_busy> Returns whether the door is busy (currently animated/opening/closing).
DescriptionSets opened state of a door (this activates the animations).
Doors cannot be opened or closed if they are busy (currently opening or closing).
This ignores whether a door is locked.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L246

NameBigDoorsDoorTag.is_locked
InputElementTag(Boolean)
Related Tags<BigDoorsDoorTag.is_locked> Returns whether the door is locked.
DescriptionSets the locked state of the door.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L270

NameBigDoorsDoorTag.auto_close
InputDurationTag
Related Tags<BigDoorsDoorTag.auto_close> Returns the auto close time for the door. (...)
DescriptionSets the auto_close time of the door, in seconds.
Set this to 0 to disable auto close.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/bigdoors/BigDoorsDoorTag.java#L284



Category: GriefPreventionClaimTag Mechanisms


NameGriefPreventionClaimTag.owner
InputPlayerTag/ElementTag
Related Tags<GriefPreventionClaimTag.owner> Returns the GriefPreventionClaim's owner. (...)
DescriptionSets the owner of the GriefPreventionClaim.
Accepts PlayerTag or "admin" to set as admin claim.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/griefprevention/GriefPreventionClaimTag.java#L307

NameGriefPreventionClaimTag.depth
InputElementTag(Number)
DescriptionSets the protection depth of the GriefPreventionClaim.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/griefprevention/GriefPreventionClaimTag.java#L332



Category: MythicMobsMobTag Mechanisms


NameMythicMobsMobTag.global_cooldown
InputElementTag(Number)
Related Tags<MythicMobsMobTag.global_cooldown> Returns the MythicMob's global cooldown.
DescriptionSets global cooldown of the MythicMob.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L376

NameMythicMobsMobTag.stance
InputElementTag
Related Tags<MythicMobsMobTag.stance> Returns the current stance of the MythicMob.
DescriptionSet the stance of the MythicMob.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L389

NameMythicMobsMobTag.reset_target
InputNone
Related Tags<MythicMobsMobTag.target> Returns the MythicMob's target.
DescriptionReset the MythicMob's target.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L402

NameMythicMobsMobTag.level
InputElementTag(Number)
Related Tags<MythicMobsMobTag.level> Returns the level of the MythicMob.
DescriptionSet the MythicMob's level.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L415

NameMythicMobsMobTag.target
InputEntityTag
Related Tags<MythicMobsMobTag.target> Returns the MythicMob's target.
DescriptionSets MythicMob's target.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicMobsMobTag.java#L428



Category: MythicSpawnerTag Mechanisms


NameMythicSpawnerTag.group
InputElementTag
Related Tags<MythicSpawnerTag.group> Returns the MythicSpawner's group, if applicable.
DescriptionSets the group of the MythicSpawner.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L225

NameMythicSpawnerTag.location
InputLocationTag
Related Tags<MythicSpawnerTag.location> Returns a LocationTag of the MythicSpawner's location.
DescriptionSets the location of the MythicSpawner.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L238

NameMythicSpawnerTag.cooldown
InputDurationTag
Related Tags<MythicSpawnerTag.cooldown> Returns the MythicSpawner's configured cooldown.
DescriptionSets the MythicSpawner's configured cooldown timer, in seconds.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L251

NameMythicSpawnerTag.start_cooldown
InputNone
Related Tags<MythicSpawnerTag.cooldown> Returns the MythicSpawner's configured cooldown.
DescriptionStarts the MythicSpawner's cooldown timer.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L264

NameMythicSpawnerTag.mob_type
InputElementTag
Related Tags<MythicSpawnerTag.mob_type> Returns the internal name the MythicMob mob type spawned.
DescriptionSets the MythicSpawner's MythicMob Mob type.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L277

NameMythicSpawnerTag.spawn
InputNone
DescriptionForces the MythicSpawner to spawn.
This spawn method still checks conditions.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L295

NameMythicSpawnerTag.enable
InputNone
DescriptionEnables the MythicSpawner.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L307

NameMythicSpawnerTag.disable
InputNone
DescriptionDisables the MythicSpawner.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/mythicmobs/MythicSpawnerTag.java#L318



Category: TownTag Mechanisms


NameTownTag.balance
InputElementTag(Decimal)|ElementTag
Related Tags<TownTag.balance> Returns the current money balance of the town.
DescriptionSets the money balance of a town, with a reason for the change.
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/objects/towny/TownTag.java#L477



Category: JobsJobTag Mechanisms


NameJobsJobTag.player
InputPlayerTag
DescriptionSets the owner of the job, to enable player-required tags.
RequiresDepenizen, Jobs
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/jobs/JobPlayer.java#L54