Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namelodestone_location
ObjectItemTag
InputLocationTag
Related Tags<ItemTag.lodestone_location> Returns the lodestone location this compass is pointing at (if any). (...)
DescriptionChanges the lodestone location this compass is pointing at.
See also Mechanism:ItemTag.lodestone_tracked
Give no input to unset.
Generated Example
- adjust <player.item_in_hand> lodestone_location:<npc.location>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemLodestoneLocation.java#L96