Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2437 tags...
Name<EntityTag.step_height>
ReturnsElementTag(Decimal)
MechanismEntityTag.step_height
Description(Property) Returns the entity's step height, which controls how many blocks can it walk over.
As this is based on an internal value, it has some edge-cases, for example:
- most (but not all) living entities can still step over 1 block tall things as usual, even if this is set to 0.
- this doesn't apply to vehicles when the player is controlling them.
Note that this also applies to things like getting pushed.
Generated Example
- narrate "the decimal value is <player.step_height>"
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityStepHeight.java#L10