Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namestep_height
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.step_height> (Property) Deprecated in favor of the step height attribute on MC 1.20+, see Language:Attribute Modifiers.
Description(Property) Deprecated in favor of the step height attribute on MC 1.20+, see Language:Attribute Modifiers.
Generated Example
- adjust <player> step_height:1.5
GroupProperties
DeprecatedUse the step height attribute on MC 1.20+.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityStepHeight.java#L14