Name | mode |
Object | MaterialTag |
Input | ElementTag |
Related Tags | <MaterialTag.mode> Returns a block's mode. (...)
|
Description | Set a block's mode.
For comparators, input is COMPARE or SUBTRACT. For piston_heads, input is NORMAL or SHORT. For bubble_columns, input is NORMAL or DRAG. For structure_blocks, input is CORNER, DATA, LOAD, or SAVE. For sculk_sensors, input is ACTIVE, COOLDOWN, or INACTIVE. For daylight_detectors, input is INVERTED or NORMAL. For command_blocks, input is CONDITIONAL or NORMAL. For big_dripleafs, input is FULL, NONE, PARTIAL, or UNSTABLE. For sculk_catalysts, input is BLOOM or NORMAL. For sculk_shriekers, input is SHRIEKING or NORMAL. For tripwires, input is ARMED or DISARMED. |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialMode.java#L218 |