Name | <EntityTag.charged> |
Returns | ElementTag(Boolean) |
Mechanism | EntityTag.charged |
Description | (Property) If the entity is wither_skull, controls whether the skull is charged. Charged skulls are blue.
If the entity is a vex, controls whether the vex is charging. Charging vexes have red lines. This is a visual effect, and does not cause the vex to actually charge at anyone. If the entity is a guardian, controls whether the guardian's laser is active. Note that guardians also require a target to use their laser, see attack. |
Generated Example |
|
Group | Properties |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCharged.java#L10 |