Name | Attack |
Syntax | attack [<entity>|...] (target:<entity>/cancel) |
Short Description | Makes an entity, or list of entities, attack a target. |
Full Description | The attack command causes a mob entity to attack a target mob entity or player.
This technically can be used on an NPC, but it will trigger the Citizens internal punching-pathfinder. This attack mode doesn't work well. If you want NPC combat, consider using Sentinel instead: https://github.com/mcmonkeyprojects/Sentinel/blob/master/README.md. To cancel an attack, use the 'cancel' argument instead of specifying a target. |
Related Tags | <NPCTag.is_fighting> Returns whether the NPC is currently targeting an entity for the Citizens internal punching pathfinder. (...)
<NPCTag.attack_strategy> Returns the NPC's current navigator attack strategy. (...)
<NPCTag.target_entity> Returns the entity being targeted by the NPC's current navigation (if any).
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Usage Example |
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Usage Example |
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Usage Example |
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Group | entity |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/scripts/commands/entity/AttackCommand.java#L26 |