Name | charged |
Object | EntityTag |
Input | ElementTag(Boolean) |
Related Tags | <EntityTag.charged> If the entity is wither_skull, returns whether the skull is charged. Charged skulls are blue. (...)
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Description | If the entity is wither_skull, sets whether the skull is charged. Charged skulls are blue.
If the entity is a vex, sets whether the vex is charging. Charging vexes have red lines. This is a visual effect, and does not cause the vex to actually charge at anyone. If the entity is a guardian, sets whether the guardian's laser is active. Note that guardians require a target to use their laser, see attack. |
Generated Example |
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Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCharged.java#L70 |