Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 555 mechanisms...
Nameaggressive
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.aggressive> Returns whether the entity is currently aggressive.
DescriptionSets whether the entity is currently aggressive.
Generated Example
- adjust <player> aggressive:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAggressive.java#L57