Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 611 mechanisms...
Nameaggressive
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.aggressive> (Property) Controls whether the entity is currently aggressive.
Description(Property) Controls whether the entity is currently aggressive.
Generated Example
- adjust <player> aggressive:true
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAggressive.java#L11