Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameauto_expire
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.auto_expire> Returns whether a falling_block will auto-expire (after 30 seconds, or 5 when outside the world). (...)
DescriptionSets whether a falling_block will auto-expire (after 30 seconds, or 5 when outside the world).
See also Mechanism:EntityTag.time_lived
Generated Example
- adjust <player> auto_expire:false
Groupproperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityAutoExpire.java#L76