Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2438 tags...
Name<EntityTag.anger_at[<entity>]>
ReturnsElementTag(Number)
MechanismEntityTag.anger_at
DescriptionReturns a warden's anger level at a specific entity.
Example
# Use to tell the linked player if a warden's anger at them is above 100.
- if <[warden].anger_at[<player>]> > 100:
  - narrate "The warden is angry!"
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2961