Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namehide_from_players
ObjectEntityTag
InputNone
DescriptionHides the entity from players by default.
See also Mechanism:EntityTag.show_to_players.
To hide for only one player, see Mechanism:PlayerTag.hide_entity.
Works with offline players.
Generated Example
- adjust <player> hide_from_players
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L4004