Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 528 mechanisms...
Namehide_entity
ObjectPlayerTag
InputEntityTag
DescriptionHides an entity from the player.
To hide from everyone, use Mechanism:EntityTag.hide_from_players.
See also Mechanism:PlayerTag.show_entity.
Generated Example
- adjust <player> hide_entity:<npc>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3056