Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2145 tags...
Name<EntityTag.attack_cooldown_duration>
ReturnsDurationTag
MechanismEntityTag.attack_cooldown
DescriptionReturns the amount of time that passed since the start of the attack cooldown.
Generated Example
- flag server myflag expire:<player.attack_cooldown_duration>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2863