Name | <EntityTag.attack_cooldown_max_duration> |
Returns | DurationTag |
Mechanism | EntityTag.attack_cooldown |
Description | Returns the maximum amount of time that can pass before the player's main hand has returned
to its original place after the cooldown has ended. NOTE: This is slightly inaccurate and may not necessarily match with the actual attack cooldown progress. |
Generated Example |
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Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2854 |