| Name | <EntityTag.attack_cooldown_percent> |
| Returns | ElementTag(Decimal) |
| Mechanism | EntityTag.attack_cooldown_percent |
| Description | Returns the progress of the attack cooldown. 0 means that the attack cooldown has just
started, while 100 means that the attack cooldown has finished. NOTE: This may not match exactly with the clientside attack cooldown indicator. |
| Generated Example | |
| Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2901 |