Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2437 tags...
Name<PlayerTag.mythic_variable_map>
ReturnsMapTag
MechanismPlayerTag.mythic_variable_map
DescriptionReturns a map of the player's variables.
Generated Example
- foreach <player.mythic_variable_map> key:key as:val:
    - narrate "<[key]> is set as <[val]>"
RequiresDepenizen, MythicMobs
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/mythicmobs/MythicMobsPlayerProperties.java#L66