Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2454 tags...
Name<ItemTag.armor_stand_data>
ReturnsMapTag
MechanismItemTag.armor_stand_data
DescriptionReturns a map of basic armor stand data, with keys matching EntityTag property names.
Keys: base_plate, visible, marker, is_small, arms
Generated Example
- foreach <player.item_in_hand.armor_stand_data> key:key as:val:
    - narrate "<[key]> is set as <[val]>"
Groupproperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/ItemArmorStand.java#L67