Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2451 tags...
Name<EntityTag.is_sneaking>
ReturnsElementTag(Boolean)
MechanismEntityTag.is_sneaking
Description(Property) Whether an entity is sneaking.
For most entities this just makes the name tag less visible, and doesn't actually update the pose.
Note that Command:sneak is also available.
Generated Example
- if <player.is_sneaking>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
GroupProperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntitySneaking.java#L12