Denizen Script Tags

Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.

Showing 1 out of 2268 tags...
DescriptionReturns whether an entity is currently undergoing a conversion process. This can be:
A zombie villager being cured,
A zombie becoming a drowned (See also Tag:EntityTag.in_water_duration),
A husk becoming a zombie, or
A skeleton becoming a stray.
Generated Example
- if <player.is_converting>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"