Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2454 tags...
Name<ItemTag.has_skin>
ReturnsElementTag(Boolean)
MechanismItemTag.skull_skin
DescriptionReturns whether the item has a custom skin set.
(Only for 'player_head's)
Generated Example
- if <player.item_in_hand.has_skin>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
Groupproperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSkullskin.java#L102