Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2437 tags...
Name<PlayerTag.flying_fall_damage>
ReturnsElementTag(Boolean)
MechanismPlayerTag.flying_fall_damage
DescriptionReturns whether the player will take fall damage while Tag:PlayerTag.can_fly is true.
Generated Example
- if <player.flying_fall_damage>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
Grouppaper
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/PaperPlayerExtensions.java#L88