Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameclear_anger
ObjectEntityTag
InputEntityTag
Related Tags<EntityTag.anger_at[<entity>]> Returns a warden's anger level at a specific entity.
DescriptionClears a warden's anger towards the input entity.
Example
# Use to clear a warden's anger towards a specific entity.
- adjust <[warden]> clear_anger:<[entity]>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3015