Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 596 mechanisms...
Nameright_rotation
ObjectEntityTag
InputQuaternionTag
Related Tags<EntityTag.right_rotation> (Property) A display entity's "right" rotation. (...)
Description(Property) A display entity's "right" rotation.
Should usually use Mechanism:EntityTag.left_rotation instead.
Generated Example
- adjust <player> right_rotation:identity
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRightRotation.java#L12