|Short Description||Causes the NPC or other entity to look at a target location.|
|Full Description||Makes the entity look towards the location.
You can specify either a target location, or a yaw and pitch.
Can be used on players.
If a duration is set, the entity cannot look away from the location until the duration has expired.
Use the cancel argument to end the duration earlier.
Optionally, you can use the "offthread_repeat:" option alongside "yaw:" and "pitch:"
to cause a player's rotation to be smoothed out with a specified number of extra async rotation packets within a single tick.
|Synonyms (Search Aid)||turn, face|