Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 637 mechanisms...
Namerefresh_chunk
ObjectChunkTag
InputNone
DescriptionRefreshes the chunk, sending any changed properties to players.
Example
- adjust <player.location.chunk> refresh_chunk
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/ChunkTag.java#L875