Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 663 mechanisms...
Namepotion_type
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.potion_type> (Property) Returns an Arrow or Area Effect Cloud's base potion type, if any. (...)
Description(Property) Sets an Arrow or Area Effect Cloud's base potion type, if any.
See 🔗https://minecraft.wiki/w/Potion#Item_data for a list of potion types.
See Property:EntityTag.potion_effects to control the potion effects applied.
Specify no input to remove the base potion type.
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotionType.java#L13