Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2425 tags...
Name<ItemTag.map_locked>
ReturnsElementTag(Boolean)
MechanismItemTag.map_locked
DescriptionReturns whether maps with the same ID as this map are locked.
Generated Example
- if <player.item_in_hand.map_locked>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
Groupproperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemMap.java#L80