Name | Display Entity Interpolation |
Description | Display entities can interpolate between different properties, providing a smooth transition.
Interpolation can be started (immediately or with a delay) using EntityTag.interpolation_start, and it's duration can be set using EntityTag.interpolation_duration. The following properties can be interpolated: EntityTag.scale, EntityTag.translation, EntityTag.shadow_radius, EntityTag.shadow_strength, EntityTag.opacity, EntityTag.left_rotation, EntityTag.right_rotation. |
Group | Minecraft Logic |
Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityInterpolationStart.java#L10 |