Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameshadow_radius
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.shadow_radius> (Property) The radius of a display entity's shadow. (...)
Description(Property) The radius of a display entity's shadow.
Can be interpolated, see Language:Display entity interpolation.
Generated Example
- adjust <player> shadow_radius:2
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityShadowRadius.java#L10