Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 664 mechanisms...
Namestate
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.state> (Property) Returns the current state of an armadillo. (...)
Description(Property) Sets the current state of an armadillo.
Valid states are IDLE, ROLLING, SCARED, and UNROLLING.
The entity may roll or unroll due to normal vanilla conditions. If this is not desired, disable Property:EntityTag.has_ai.
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityState.java#L11