Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 651 mechanisms...
Namehas_pumpkin_head
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.has_pumpkin_head> Deprecated in favor of Tag:EntityTag.sheared.
DescriptionDeprecated in favor of Mechanism:EntityTag.sheared.
Generated Example
- adjust <player> has_pumpkin_head:false
Deprecateduse 'EntityTag.sheared'
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySheared.java#L99