|Name||Interact Script Containers|
|Description||Interact script containers are used to handle NPC triggers.
Interact scripts must be referenced from an assignment script container to be of any use.
See assignment script containers.
The only required key on an interact script container is the 'steps:' key.
Within the steps key is a list of steps,
where the first step is '1', 'default', or any step that contains a '*' symbol.
After that, any steps must be 'zapped' to via the zap command: zap.
Each step contains a list of trigger types that it handles, and the relevant handling that the given
trigger makes available.
Refer to interact script triggers for documentation about the triggers available.
Any triggers used must be enabled in assignment by trigger.
Note that script commands ran in interact scripts by default have a delay between each command.
To override this delay, set 'speed: 0' on the container or change the relevant config setting.
Interact scripts can be automatically disabled by adding "enabled: false" as a root key (supports any load-time-parseable tags).
|Group||Script Container System|