Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2484 tags...
Name<ItemTag.glider>
ReturnsElementTag(Boolean)
MechanismItemTag.glider
Description(Property) Returns whether an item can be used to glide when equipped (like elytras by default), see Language:Item Components.
Generated Example
- if <player.item_in_hand.glider>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/datacomponents/GliderAdapter.java#L7