Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2437 tags...
Name<EntityTag.cursor_on[(<range>)]>
ReturnsLocationTag
DescriptionReturns the location of the block the entity is looking at.
Optionally, specify a maximum range to find the location from (defaults to 200).
This uses logic equivalent to Tag:LocationTag.precise_cursor_on_block[(range)].
Note that this will return null if there is no block in range.
This uses all blocks, ie it includes passable blocks like tall-grass and water. Use Tag:EntityTag.cursor_on_solid to exclude passable blocks.
Equivalent to <EntityTag.eye_location.ray_trace[return=block;fluids=true;nonsolids=true]>
Generated Example
- teleport <player> <player.cursor_on>
Grouplocation
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L1564