Denizen Script Object Types


Object Types are the fundamental types of data passed around in a Denizen script, often seen as the return type of a tag.
Learn about how objects work in The Beginner's Guide.


Showing 1 out of 72 object types...
NameDiscordGroupTag
Prefixdiscordgroup@
Base TypeElementTag
ImplementsFlaggableObject
Identity FormatThe identity format for Discord groups is the bot ID (optional), followed by the guild ID (required).
For example: 1234
Or: mybot,1234
DescriptionA DiscordGroupTag is an object that represents a group on Discord, either as a generic reference,
or as a bot-specific reference.

Note that the correct name for what we call here a 'group' is inconsistent between different people.
The Discord API calls it a "guild" (for historical reasons, not called that by *people* anymore usually),
messages in the Discord app call it a "server" (which is a convenient name but is factually inaccurate, as they are not servers),
many people will simply say "a Discord" (which is awkward for branding and also would be confusing if used in documentation).
So we're going with "group" (which is still confusing because "group" sometimes refers to DM groups, but... it's good enough).

This object type is flaggable.
Flags on this object type will be stored in: plugins/dDiscordBot/flags/bot_(botname).dat, under special sub-key "__guilds"
RequiresdDiscordBot
Sourcehttps://github.com/DenizenScript/dDiscordBot/blob/master/src/main/java/com/denizenscript/ddiscordbot/objects/DiscordGroupTag.java#L27