Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 673 mechanisms...
Nameshow_book
ObjectPlayerTag
InputItemTag
DescriptionDisplays a book to a player. Must be a WRITTEN_BOOK item.
For simple usage, consider specifying a book script name as the input.
Generated Example
- adjust <player> show_book:iron_sword
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3765