Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namewe_selection
ObjectPlayerTag
InputObjectTag
Related Tags<PlayerTag.we_selection> Returns the player's current block area selection, as a CuboidTag, EllipsoidTag, or PolygonTag.
DescriptionSets the player's current block area selection, as a CuboidTag, EllipsoidTag, or PolygonTag.
RequiresDepenizen, WorldEdit
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/worldedit/WorldEditPlayerProperties.java#L166