Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namewalk_speed
ObjectPlayerTag
InputElementTag(Decimal)
Related Tags<PlayerTag.walk_speed> Returns the speed the player can walk at. (...)
DescriptionSets the walk speed of the player. The standard value is '0.2'. Valid range is 0.0 to 1.0
Works with offline players.
Generated Example
- adjust <player> walk_speed:-1
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L3277