Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namespawn_forced
ObjectPlayerTag
InputElementTag(Boolean)
Related Tags<PlayerTag.spawn_forced> Returns whether the player's bed spawn location is forced (ie still valid even if a bed is missing).
DescriptionSets whether the player's bed spawn location is forced (ie still valid even if a bed is missing).
Generated Example
- adjust <player> spawn_forced:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2657