Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameis_muted
ObjectPlayerTag
InputElementTag(Boolean)(|DurationTag)
Related Tags<PlayerTag.is_muted> Returns whether the player is muted.
<PlayerTag.mute_timeout> Returns how much time is left until the player is unmuted.
DescriptionSets whether the player is muted. Optionally, you may also
specify a duration to set how long they are muted for.
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L284