Name | health_scale |
Object | PlayerTag |
Input | ElementTag(Decimal) |
Related Tags | <PlayerTag.health_scale> Returns the current scale for the player's health bar.
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Description | Sets the 'health scale' on the Player. Each heart equals '2'. The standard health scale is
20, so for example, indicating a value of 40 will display double the amount of hearts standard. Player relogging will reset this mechanism. |
Generated Example |
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Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2981 |