Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 525 mechanisms...
Nameaward_advancement
ObjectPlayerTag
InputElementTag
Related Tags<PlayerTag.has_advancement[<name>]> Returns whether the player has completed the specified advancement.
DescriptionAwards an advancement to the player.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/PlayerTag.java#L2627