Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameaffects_monster_spawning
ObjectPlayerTag
InputElementTag(Boolean)
Related Tags<PlayerTag.affects_monster_spawning> Returns whether the player affects monster spawning. When false, no monsters will spawn naturally because of this player.
DescriptionSets whether this player affects monster spawning. When false, no monsters will spawn naturally because of this player.
Generated Example
- adjust <player> affects_monster_spawning:false
Grouppaper
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/PaperPlayerExtensions.java#L29