Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namespawner_player_range
ObjectLocationTag
InputElementTag(Number)
Related Tags<LocationTag.spawner_player_range> Returns the maximum player range for the spawner (ie how close a player must be for this spawner to be active).
DescriptionSets the maximum player range of the spawner.
Generated Example
- adjust <player.location> spawner_player_range:2
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4698