Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namespawner_max_nearby_entities
ObjectLocationTag
InputElementTag(Number)
Related Tags<LocationTag.spawner_max_nearby_entities> Returns the maximum nearby entities for the spawner (the radius mobs will spawn in).
DescriptionSets the maximum nearby entities of the spawner.
Generated Example
- adjust <player.location> spawner_max_nearby_entities:1
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4587