Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namefurnace_cook_duration
ObjectLocationTag
InputDurationTag
Related Tags<LocationTag.furnace_cook_duration> Returns the cook time a furnace has been cooking its current item for.
DescriptionSets the current cook time for a furnace in ticks. Maximum is 32767 ticks.
Generated Example
- adjust <player.location> furnace_cook_duration:1m
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4998