Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namefurnace_burn_duration
ObjectLocationTag
InputDurationTag
Related Tags<LocationTag.furnace_burn_duration> Returns the burn time a furnace has left.
DescriptionSets the burn time for a furnace in ticks. Maximum is 32767 ticks.
Generated Example
- adjust <player.location> furnace_burn_duration:5m
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4983