Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameburied_item
ObjectLocationTag
InputItemTag
Related Tags<LocationTag.buried_item> Returns the item buried in a brushable block (also referred to as "suspicious blocks"). Returns air if there is no item buried.
DescriptionSets the buried item in a brushable block (also referred to as "suspicious blocks"). Set to air to have no item buried.
Generated Example
- adjust <player.location> buried_item:iron_sword
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4436