Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namevillager_level
ObjectEntityTag
InputElementTag(Number)
Related Tags<EntityTag.villager_level> Returns the level of a villager.
DescriptionSets the level of a villager.
Generated Example
- adjust <player> villager_level:2
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVillagerLevel.java#L77